Preface: The second day of E3 has just wrapped up as I write this. (Tuesday 2014-06-10)
First I want to address the AAA-budget vs. low-budget games debacle. I was really impressed with Sony's conference. It seemed independent developers were on stage as much as the AAA ones. No one is going to forget No Man's Sky for a good long time! Then there was that one about the two souls, with controls like Brothers. Even Microsoft showed of Inside, which is from the same folks as Limbo and they had that ID@Xbox program.
As for the problem with hype -- yes, the disparity between coverage received by AAA and indie games is a problem. I personally enjoy the spectacle of E3. I enjoy hyping up and freaking out. I wish there were more indie games at events like these; I wish they received more coverage. It all comes down to money and the amounts the fat cats think they'll reel in from it. I've unfortunately only come to my senses and started vigorously voting with my wallet since the past year or so. Until I buy their game, the hype machine hasn't shown its effect. I take every opportunity to direct money at things other than Microsoft, Sony, EA, or Ubisoft specifically (among others). I wait for reviews and then read lots of them. I wait for sales and price reductions (Also, can I just say CDProjektRed X GOG.com is the best ship of all time?).
Really though, I just want to play some good vidya games.
The Palme D'Or thing sounds like a neat idea. I would like something like that. I suppose there's also PAX, Gamescom, Indie Games Festival, Dragon Con, Comic Con (to an extent) for different kinds of games regardless of budget.
The main thing I've learned from recent events is to not base your assumptions off exhibitions like E3. Most notably Watch_Dogs. I was hoping for "next-gen defining" stuff, we all were.. instead I got a mediocre game that didn't even run well or look that good on a high end PC.
Everything is subject to change.. especially if it's a publisher who only cares about taking $60 from you AND some change.