Are you just talking about the story? Because there was a fairly compelling side-quest oriented story line that accompanied the full story in AC Brotherhood...Judgement101 said:They need to make it less linear, give us side missions instead of go here, then there, then assassination, then here.
-Why would they introduce a new protagonist? It's Desmond's story. The most they'll do is introduce a new ancestor. Which is confirmed, anyway.Jack Cheal said:I just finished Brotherhood and i feel like it didnt go far enough in terms of advancement, so here's what i think they should do for the next one:
- they should introduce a new protagonist, instead of or alongside Desmond, which would help incorporate a Co-op mode into the game.
- new parkour techniques could easily be put in place, if only to allow easier travel through the city, things like vaulting things like chimneys.
- more assassination techniques as well, the ability to assassinate somebody while in a busy crowd would be good, as would things like "deniable" assassinations, throwing people off bridges or towers, rather than just stabbing them.
- better usage of the brotherhood, there is a lot of ways this could be improved, but its a new feature, so i doubt they wouldnt work on it in the next game.
- lastly, a more customizable character would be nice, i know its not exactly the most practical thing, but its possible.
so thats what i think, what about you?
What? Desmond is so boring, even his name is boring. I think they should have totaly scraped the idea in the first game, let alone have more of him.Woodsey said:Whilst they're obviously not going to go with Desmond for the entire game, the split needs to be way more 50-50, because the modern times were interesting before, but after Brotherhood's ending... I NEED MOAR.
The modern day end of the story, not the stuff you actually do as Desmond (for the most part).omega 616 said:What? Desmond is so boring, even his name is boring. I think they should have totaly scraped the idea in the first game, let alone have more of him.Woodsey said:Whilst they're obviously not going to go with Desmond for the entire game, the split needs to be way more 50-50, because the modern times were interesting before, but after Brotherhood's ending... I NEED MOAR.
I like the project 16 puzzles though, I like the circle picture ones the best, so I guess you need Desmond for them.
I never once left the animus to read e mails or dick around in the real world. What was the point? I would rather be able to do more assassin stuff in the animus than do less stuff with annoying NPC's.
I should probably refine what i said..havass said:-Why would they introduce a new protagonist? It's Desmond's story. The most they'll do is introduce a new ancestor. Which is confirmed, anyway.Jack Cheal said:I just finished Brotherhood and i feel like it didnt go far enough in terms of advancement, so here's what i think they should do for the next one:
- they should introduce a new protagonist, instead of or alongside Desmond, which would help incorporate a Co-op mode into the game.
- new parkour techniques could easily be put in place, if only to allow easier travel through the city, things like vaulting things like chimneys.
- more assassination techniques as well, the ability to assassinate somebody while in a busy crowd would be good, as would things like "deniable" assassinations, throwing people off bridges or towers, rather than just stabbing them.
- better usage of the brotherhood, there is a lot of ways this could be improved, but its a new feature, so i doubt they wouldnt work on it in the next game.
- lastly, a more customizable character would be nice, i know its not exactly the most practical thing, but its possible.
so thats what i think, what about you?
-New parkour techniques? Like what? Though that sounds interesting, to be honest.
-You already have the ability to assassinate people in a a busy crowd. Just walk up to them in low profile and press the assassinate button. Also, you can already throw people off buildings and stuff. Didn't they introduce that move in AC2?
-Now this point I agree. I was looking forward to some epic showdown with the Borgia's army with my brotherhood. It was disappointing, but not a bad concept. Could be improved on tremendously.
-Define "more customizable". You can already dye his clothes and change his armour, isn't that enough? I don't think I want more random trinkets on the assassin.
As I said, it's Desmond's story. And the game is called Assassin's Creed, not Assassins' Creed. Having a second playable character does not really suit the theme very well.Jack Cheal said:I should probably refine what i said..havass said:snip
having a new protagonist might aid in it, having a second playable charachter for coop was what i was mainly getting at, i may have probably put it wrong.
by new parkour techniques im talking things to help you move quicker throughout the city or wherever, things like vaulting and being able to wall run maybe? or being able to quickly jump between buildings like through an alley, being able to jump between the two to get up higher?
and i meant having more varied objectives, rather than just go here and parkour til you find it, or stab someone, im thinking more along the lines of making assassinations look like an accident, things like pushing them off rooftops or things for bonuses, or being able to maybe blend in with the guards with the right armour or something?
by customisation i mean things like weaponry and skills, which could be applied to the brotherhood as well, allowing people to make their gameplay suit their own style, things like upgrading your speed or strength meaning you can run faster or attack stronger, or upgrading weapons so theyr quicker or stronger or upgrading the hidden blade more.
They did that. But they killed the hostage anyway. And there are plenty of time trials...Judgement101 said:Real side missions Brotherhood's side missions were just assassinate this other guy. Can't they add like a deliever this bag of gold before the people kill the hostage.Orsoeus said:Lol in terms of side missions its one of the best games ive ever played. What could be improved is rewards for doing the 1000 side missions avaible.Judgement101 said:They need to make it less linear, give us side missions instead of go here, then there, then assassination, then here.
I was thinking this after playing AC2 (I don't have brotherhood yet.) While you weren't being told where to go all the time, things were still really linear. It'd be nice if it went back to the very solitary nature of the original but just allowed you to figure things out on your own.Judgement101 said:They need to make it less linear, give us side missions instead of go here, then there, then assassination, then here.