What would you do to spice up FPS's these days?

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Mallefunction

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Feb 17, 2011
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I think the key is to give us a new world or environment. One of the things I can't stand about most FPS is that the games LOOK completely interchangeable.

Take Bioshock as a positive. It's a FPS, but there's no gray/brown wasteland and the like. It's an underwater steampunk fishbowl with a crazy story to go with it.

If FPSs took more chances with story and environment, rather than sticking to WWII and safe zones for shooters, I think we'd see a lot more people enjoying them.
 

Condor219

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Sep 14, 2010
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Oh, and I think I'd like an end to rechargeable shields where their application doesn't make sense. I like LA Noire and all, but it's a little jarring to be running after a suspect with a big red bullet hole in my character's chest, both front and back indicating the bullet passed all the way through, with no repercussions.
 

Waaghpowa

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Apr 13, 2010
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Kahunaburger said:
Replace cover with jetpacks, and ironsights with more dakka. [http://tvtropes.org/pmwiki/pmwiki.php/Main/MoreDakka]
Dakka dakka dakka dakka dakka!

Always more dakka.
 

starwarsgeek

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Nov 30, 2009
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Shooters only have a problem if you define them too narrowly. Pure shooters are not the only shooters. If you include games that fit multiple gameplay genres, then you also have Portal, Mass Effect, Fallout 3, Red Steel 2, and Red Dead Redemption, to name a few. I would like to see a return of the "Shooter-adventure" types that forced you to explore for keycards and hidden items though.
 

Vault boy Eddie

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Feb 18, 2009
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Soviet Heavy said:
Carry ten guns at once. And make sure one of them fires bacon.
Well fuck, why aren't all other posts erased and this one highlited for all to see?!?!?!?! You could even lose all the other guns, just keep the bacon one and the game will sell by the shitton!
 

Stublore

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Dec 16, 2009
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1)You Jump, then your accuracy with the weapon is severely reduced so that you couldn't hit water if you fell in Ocean!, or you just cannot shoot.
2)You Jump and Fire, then you take the 1/2 the damage for each bullet fired.(or you make the bullets come out in the face of the shooter :p)
You go prone see (1).
 

Reaper195

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Jul 5, 2009
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The best way to spice it up is to make the world bigger, more weapons, more stuff to do, and make the camera third person. FPS is pretty much dying gameplay-wise, there are only so many different button combinations you can use, and most people turn them to as similar as the ones from CoD simply because (And this is pretty much true) CoD has one of the best controller setups....on console. Unless you're on PC and using a controller.
 

Monty McDougal

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Mar 15, 2011
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Be able to switch to third person mode would be cool for certain situations.(not fall out 3's third person though)
Customizing your character actually effects something, like Rainbow six.
Different kinds of ranking up. Bring back co-op.
 

Mischlings

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Feb 18, 2011
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Just one thing I ask. Give me a graphical style other than "realistic". Seriously, I'd love an FPS that looks like Okami. Has there been one that I missed?
 

Wintermoot

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Aug 20, 2009
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revert everything back to the run&gun era.
lot,s of guns and no two weapon bullshit
no mandatory covers
no regenerating health/armor
health packs/armor packs
armor takes part of the damage not all of it (like HL1/2)
a bit of humor
zombies
PS
focus on SP instead of fucking MP
 

ChadSexington

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Apr 14, 2011
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Make a game that's just ridiculous in every way. Bright colours, levels that look like they're from Charlie and the chocolate factory, guns that shoot bacon (stolen from someone else in this thread lol), dick jokes, whatever. Just make it different. Really different.
 

steeltownsix

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Jun 21, 2011
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Make it so the player sees the world the way the character he/she is playing as would, like if your character was more dramatic he/she/it would notice shadows more and shadows would be darker/longer, or if your character liked a certain color than that color would be more vibrant/noticeable, or if your character doesn?t like a certain NPC then that NPC could be rendered uglier (or vice versa depending on the relationship between the two). This could be used to better flesh out a character without using any dialogue and would end up making a really interesting game if it was pared with schizophrenia.
 

XIGBARx13

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Nov 19, 2009
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As minor a detail as it may be, some color in an FPS would be nice from time to time. One of the things I loved about Mirror's Edge was the use of vibrant color throughout the game. It made the game appealing to look at, eye-catching, and made it easy to focus on my surroundings. So it's frustrating to see almost every single FPS these days fall back on the ol' "realistic" palette that consists solely of shades of brown, gray, and green. We understand that developers want their shooters to look more realistic, but some splashes of different colors here and there might make their games less ugly. If they need some inspiration, they should look at Mirror's Edge again, or at Jet Set Radio (so what if it isn't an FPS, it has incredibly appealing graphics with a wide variety of color).
 

Kahunaburger

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May 6, 2011
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Mischlings said:
Just one thing I ask. Give me a graphical style other than "realistic". Seriously, I'd love an FPS that looks like Okami. Has there been one that I missed?
Well, Borderlands is cel-shaded. The one problem is that the shading in question tends to be brown :)
 

Chris646

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Jan 3, 2011
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Mecha zombie dinosaurs and space-ninjas that have guns that shoot fire-electrified shurikens and animal costumes that allow you to shoot lazers from your eyeballs or whatever and remove the cover-based shooting, and robo zombie dragons that you can ride like a mechanical bull. And jetpacks that have lightsabers in them for space combat. And then add in the colors that aren't in the gray-brown end of the color spectrum.
 

CScuff

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Jan 14, 2011
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Biosophilogical said:
SmashLovesTitanQuest said:
Biosophilogical said:
Make it less shooty and more tactical. I mean, there is a big gaming difference between running through a maze of trenches trying to flush out enemy combatants, and well ... CoD. Add some capturable spawn points (the only purpose of which is as a place to spawn, not as a 'capture the flag' mission), make the levels more extensive and war-like ... so yeah, my suggestion to the melting pot is to move it away from a run-and-gun and more towards an actual battle.
This. Some people wish we would go back to the days of the Duke and leave military shooters... Well I wish they would make proper brown n bloom shooters, as it were. The Rainbow Six games are awesome. Even the newer Vegas games were great IMO. Go around one corner without looking - boom, dead. Storm one room without first analyzing the situation properly and positioning your team mates - boom, dead. Every move requires thought, patience and skill.

Maybe its just me, but sneaking into the the enemies base to find a nuke, killing only those you have to until you find yourself in a position that puts you right where you want to be to make up for your lack of men and then starting the proper firefight sounds like so much fun to me. More than kicking down the front door for some stupid slow motion shit and running along corridors all day.
Actually, I'd like to add a more realistic weapons and damage system. Take out regenerating health, have a biologically correct system of damage (as in, get shot in the foot 50 times? Unless you bleed to death you shouldn't die). And don't have this perfect accuracy crap. Put in realistic projectile motion, have some flags and dust clouds scattered through a level to simulate and indicate wind conditions, etc. If you want to improve upon an FPS you need to add depth. We have the basic point and shoot mechanics, we have the 'kill the bad guys' motivation, now we need to add challenge to it, add depth to the mechanics we do have and put in the mechanics we don't.

I also don't mind class systems, maybe don't have medics with insta-heals and stuff, amke it take a bit of time, or make them preventative, like patching up a wound before they become unconscious/dead from blood loss, or give them some adrenaline to help them through the pain and refocus their vision and stuff.
If only Arma II weren't so....so damn....Arma II-ey. If that makes any sense. I absolutely love the idea of the Arma franchise but...come on. I'd really like to see a lot of their ideals implemented into non-simulator FPS games. Namely sight zeroing, reasonable projectile physics, no health regeneration (you need a medic to patch you up, at least), great vehicle support and control...the list goes on. Take out all of the administration, paperwork, and desk jobs (metaphorically-ish speaking), and put that in an FPS. I'll take 3.

EDIT: Also, destructible terrain (please, for the love of God, not like Red Faction, not like Red Faction...) but realistically. An RPG will be able to take a chunk out of a large building, or put a hole in a cement wall. Make it happen.
 

LazyAza

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May 28, 2008
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1. color
2. creative enemy and level design
3. new mechanics besides simply bigger better guns
4. settings, concepts and worlds that are ANYTHING but realistic and set in modern or old times

Basically every time the words "modern" "space marine" "like call of duty" or "like halo" are mentioned I would be throwing something at whoever said such a thing.

Also ffs no more cover systems, give me lean, ammo variants, make shotguns overpowered and for the love of god let me duel wield small calibur weapons and have grenades that explode on impact.
If every shooter had these fundamental basics I would play anything, anything that involved pointing guns at doods and at least be content. Now if they could just make each game unique, interesting and have cool new mechanics on top of solid well made shooting I would have so much more interest in the genre than I do now, which outside of Bulletstorm this year is near non-existent.

The sooner everyone gets as far away from the CoD and Halo models the better.
 

Nightvalien

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Oct 18, 2010
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i would do a mix of painkiller with bulletstorm and some of fallout mechanics, to me a good game is one that focus on various play styles instead of just shooting shit from cover, there would be melee play style, fps and a combo of gun and melee that would be awesome.