What's with the extreme Nintendo Hate?

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Gorrath

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j-e-f-f-e-r-s said:
Gorrath said:
I'd say calling a game "NEW Super Mario Bros Wii" does nothing to project the image that is a spiritual remake of an older game, nor do I agree that it had a lot of new anything. The main new feature of the game was simultaneous multiplayer, which neither I nor a lot of people found to work very well, and in many cases be a detriment to the gameplay. If you don't think so, I'm not going to tell you you're wrong. Obviously this is a matter of opinions.
Thought you might find this interesting and possibly entertaining, regarding multiplayer in NSMB:
I've seen neat videos like that and they are cool, no question. The problem is that when playing with individuals who are not as adept, I very often found that we'd end up smacking into one another and both end up dying over and over to the point of utter frustration. I assure you my criticism of SMB Wii comes from having played it extensively and with other people. The more people we got together who maybe weren't as experienced in platformers as myself, the less we were able to do much of anything without getting scattered all over the place. I think a better solution might have been to be able to turn the character collision off and maybe even allow split-screen, much like how Sonic worked. This would have made the game easy to play and hard to master, which is always what you want.
 

Gorrath

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Moonlight Butterfly said:
Gorrath said:
I wasn't keen on the wii controller. I tend to play for long periods of time and it just wasn't for me. I'm glad they switched back to something more traditional.

I hope they announce some better titles for the Wii U soon.
I liked the ideas behind the Wiimote, but it would have been far better as an add-on rather than as the core controller. I went out and bought a classic controller almost as soon as I got my Wii. Despite what anyone says, having Nintendo fail is not good for anyone. Put me solidly in the group who didn't care for the Wii, but wants to see a bright future for the company regardless. The Wii U simply isn't giving me much hope. I'll likely buy one if and when they release a good Monster Hunter game for it, which was easily my favorite game on my Wii.
 

Charli

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There are many loyal gamecube surviours who were scorned by Nintendos pandering to the 'in the now' crowd. And now that they have waned somewhat and want their old crowds attentions back they're being all 'nose in the air' about it.

And with good reason right now since there IS nothing of substance on the WiiU.


I don't get involved in 'x console is the best' and never have since my household was a mix and match of Nintendo, Sega, an honest to god still working Commadore, and later 2 generations of play-station and others. But you can see how with some people Nintendos cash grabbing from the fickle and easy led mainstream audience has left their older fans snubbing them outright.

Being stupidly verbose and overly aggressive about it is unnecessary but I will say as another person jaded by the Wii and not really impressed with any of the offerings that were supposedly for more invested gamers... I've moved on. I wish them all the best, but I am not interested in their wares nor can really spare the expense on them at this time, I was a gamecube user all the way up to getting Twilight Princess... and then my parents bought the Wii in their house, I tried buying a few games and playing them there... It wasn't a console for me.
 

DrunkOnEstus

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May 11, 2012
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I don't hate Nintendo at all, and I don't feel betrayed by them either. Every game their studios make has been made with time, care, and a commitment to excellence. Most of them have the ability to be instantly accessible to literally anyone, with incredibly difficult challenge for those who want it.

They don't insult the player. The games that are online don't have online passes. No crazy DRM schemes. No DLC out the ass, or microtransactions. Games aren't released with day one patches and can be beaten on day one. No bait and switch or smoke and mirrors, you always know what you're going to get.

Outside of the third party games that do exist, there's a certain magic to the games that people seem to either get or don't. Although they carry similar names, almost every new title offers a significant jump forward that plays with the new controller or offers a more advanced pure gameplay leap compared to the last one (not talking NSMB here). I refuse to accept that SMB3 is the same game as Super Mario World, is the same as Mario 64 is the same as Galaxy. They each take a character many people know and love (mostly from some people's earliest memories of entering this medium) and pushes forward what can be done from a pure gameplay standpoint.

If all you want out of gaming is the stories and the providing of a range of emotions the way movies do, I'm sure everything I'm talking about isn't your thing. But there's still many of us who get a big dumb grin on our face as we traverse seemingly impossible obstacles and execute masterful timing in Mario, or explore a strange alien world in Metroid. Nintendo is interested in what is possible with game mechanics themselves, and how the medium can be improved regarding player skill, timing, interaction with the game, and all of the art and characters that exist to provide pure glee. I bought Galaxy 2 because the first one was a giant dopamine shot and I couldn't wait to see what new ideas Miyamoto's team had for the Galaxy world.

Actually, I made myself sad by realizing how old Miyamoto really is. Nintendo, and all of us, whether you support his work or not, is going to have a crushing loss to the imagination and pure happiness in our medium when he leaves us.

Anyway, that's my say on Nintendo. I understand that different people want different things out of this hobby, and I understand that not everyone wants the kind of experiences that Nintendo offers. It certainly is a different world than when I was growing up though, when everyone got a 64 so they could huddle around a 20'' to play 4 player Goldeneye and be little "core" gamers. Different strokes and all that.
 

Gym Leader Fern

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People hate on Call of Duty for doing the same exact thing with every game, and now people have finally realized that Nintendo has been doing the same thing, minus the DLC aspect which I praise Nintendo for not doing, with every one of their major titles for years. I think it was Yahtzee that said Nintendo has finally released their Cheat Sheet with OoT:3D, and it's true. Every single Legend of Zelda game has been running that OoT engine, or so it seems to me, since it's been released. Why mess with success though, right?

Whenever Nintendo does finally decide to introduce a new mechanic into their game, they make sure they explain it so delicately and extensively that it's literally falling all over the fucking screen for the first two minutes of the game. I'm hurt that Nintendo is going down the shitter, especially since it's what I grew up with, but I really do see they're on their last leg. They've put down any and all focus on making good quality games and put it straight into making some ridiculous gimmick that doesn't even really sell the console. The only thing i've done on the gamepad is scan, and spam combos on Tekken Tag Tournament 2.

Now this is where I attract the hatred.
Nintendo should, in my opinion, stop making consoles, and become a good third-party for Sony and Microsoft. Imagine what kind of Zelda game they could make on an Xbox or Playstation. It would look good, and since they don't have to focus on making the best damn iPad with control sticks they can make, they can focus on introducing and developing a new engine.

I don't know, maybe i've lost it.
 

Something Amyss

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I hadn't really seen much hate for Nintendo until I clicked on this thread.

Personally, I don't care one way or the other. If they make good stuff, I'll buy it. If not? I won't. I won't particularly be sad if they do go out of business, but nor do I want them to.
 

Gym Leader Fern

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Oh, and also, Nintendo's main target audience is children. Hence the dumbing down of concepts and the lack of skill to perform otherwise moderately difficult tasks on other consoles.
While there's nothing wrong with the target audience they've selected, we've got to remember that this generation's children are utter shit, and there's no denial. Maybe it's where I live in, I don't know. There isn't a day out of my week where I want to clobber a thirteen year old boy who thinks he's a tough guy in his group of friends.
 

Casual Shinji

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j-e-f-f-e-r-s said:
Can you imagine what Nintendo's reputation would be on this forum without us Nintendo fanboys trying to balance the scales?
Probably better then it is now? :D
 

WouldYouKindly

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Two consecutive consoles that are just not developer friendly. It's getting kind of difficult to name solid Nintendo titles that aren't developed by Nintendo, and most of them just retread the same ground. The reason I don't own a Wii or a WiiU is that I don't throw parties. That's all they're really good for these days. Their 3rd party catalog is paltry and not at all my style, by and large. Monster Hunter stands out as one of the better ones, but I can't really think of any other great ones. The vast majority of their best sellers are either developed by Nintendo or are at least developed from Nintendo IP.

http://en.wikipedia.org/wiki/List_of_best-selling_Wii_video_games

That chart is incomplete, but most everything is either a party game or Nintendo developed.

Compare to the 360

http://en.wikipedia.org/wiki/List_of_best-selling_Xbox_360_video_games

and the PS3

http://en.wikipedia.org/wiki/List_of_best-selling_video_games#PlayStation_3

Certainly repeats in devs and publishers, but the majority are not 1st party developed.
 

karma9308

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I can't really be called a nintendo fanboy, hell I haven't owned a Nintendo console since the N64 (which I still have I should note!) and I had the original DS back when it was fat. Yet I still think Nintendo is one of the better companies out there. They put a lot of time and effort into their games and generally don't release pieces of crap. At worst the title may be mediocre. They don't use DRM, DLC, online passes, or always online schemes. They don't blame the customer for any ills in the world, they don't blame critics for low review scores (mostly because they don't get low review scores), and their execs actually take the blame when things blow up in their face.

Sure, I don't like the recent move to motion controls and them getting away from that makes me more positive towards them, but I don't hate Nintendo, far from it. I want them to keep doing good and surely don't want to see them dead. Just so long as they stop using motion controls. :D
 

Maxtro

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There isn't any reason for the Wii U to exist. The only thing it's going to be good for is playing Nintendo first party games and those should just be on other consoles.

They make good games, I don't deny that but their home system hardware hasn't been impressive for a while now.
 

Agayek

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Kwil said:
Wherever you see hate, you can usually trace it to fear.

Some of these people, like Yahtzee, for example, have spent years honing their skills on a particular type of controller. And in any video game, your skill with the controller is going to directly impact your skill with the game, regardless of what the game is.

Then Nintendo comes out with these new controllers, and it serves to drive home how all that time they've spent developing that skill-set is, ultimately, worthless. With the Wii, that fear was compounded many times over because the damn thing was sellling so well. So well that the other console developers all came out with their own set of alternative controllers, and in their subconscious, the fear that their expertise, their skill, their ability in this one area in their lives where they could proclaim some element of superiority over the jocks and casuals and all those other people who they fail to measure up to because they've been so busy playing video games would suddenly be worthless. That they would not only be inferior in every other area of their lives, but at gaming as well.
While there is certainly some element of truth to this, I feel I must point out that regardless of that, the Wiimote, and motion controls in general really, is simply an inferior method of interacting with a game. It's substantially more effort for the same results, and is rather immersion breaking quite often, all for little-to-no tangible benefits.

The only upside to motion controls that I've seen is that they're simpler and debatably more intuitive for non-gamers to pick up. That's definitely a good thing, but making that the core of a console? Yea, no, bad idea.

Fortunately, Nintendo seems to have realized this and went back to a less contrived control scheme with the WiiU. It hasn't quite sunk in yet obviously, otherwise there wouldn't be a tablet in it, but baby steps and all that.
 

waj9876

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There are people screaming about every console, how it needs to die, and they completely ignore facts so they can scream about something. Every console fanbase has these people, screaming about how everything they don't like is awful and should die.

These people are known as the "fucking idiot douchebags that are holding gaming back and are the main reason the world still doesn't take gaming seriously as a medium."
 

Lightknight

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SonOfVoorhees said:
No one hates nintendo. Just that they live in the past. They bring out a new console and the only things worth playing on it are the same games. Mario, Zelda, Metroid and the many spin offs (looking at you Mario) etc Everything else is worthless crap. This is how i see Ninty consoles - have zero interest in their titles, never have.

Now regardless how awesome there games are, its something i dont know. Though there are millions of Mario etc fans in the world that love him. But its just the same old same old. Ninty thrives on Mario.....without Mario then Ninty would be dead.An they have no interest in giving you new things.
Exactly, you'd think that the company that could come up with Mario, Metroid, Zelda, and such in the 80's would be able to come up with new IPs that are relevant today. It baffles me that they've dropped the ball so thoroughly here. It seems like Sony and Microsoft have no end to the number of established and new IPs in their pockets and like Nintendo isn't even really trying to continue.

Even Nintendo fans should hope that this serves as a wakeup call. Not the death of them, just a clear message that it's time to branch out and take risks on new and good titles before it's not longer within their means to do so.
 

Palmerama

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I see alot of people bashing on Nintedo for things they don't really do. Example, in this 8 year generation there have beeen 8 Call of Duty games, 5 Asassin Creed Games, but only 2 Zelda games, and 4 Mario games (I'm only going on console games), yet Nintendo are always blamed for constantly churning out re-hashes of their IPs. They only release one Mariokart game per console and the same goes for Smash Bros.

I think alot of people are pissed at them 'cos Bayonetta 2 is a Wii U exclusive (even though thats the only way it was going to get made).

I really do hope Nintendo sort themselves out. They had a great head start with the Wii U and they've completely dropped the ball. Here's hoping a slew of games are being announced at E3 & future Nintedo Directs all for this year.

Also at the end of the day people still pathetically cling on to the console of their choice and sing the praises of the types of screws it has if it means they've fully justified their purchase. Its ridiculous. I've got a 360 & was more a SEGA player back in the day but Nintendo's always been there for me. I've still got my NES, SNES, N64 & Gamecube. They've definately got their place and while they make bad decisoins at times, they still have the gamers interest at heart. Which alot of gaming companies have lost.
 

Sean951

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To answer a previous question, Nintendo is remaking Wind Waker because they were faffing about with old games trying to find an art style they liked for the next Zelda and HD version of Wind Waker looked nice, and since the next Zelda game is at LEAST 1 1/2 years away, likely 2-3, they decided to release the Remake as an apology/money maker. It also might include the unused dungeons, but we won't know for a while.
 

IamLEAM1983

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Aug 22, 2011
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The hate that's there is justified on some levels, but it's publicly inflated for the sake of landing impactful comments.

Yes, the House of Mario is relying on gimmicky control schemes and its new foothold in the casual market to justify an underpowered piece of tech. Yes, they've been shelling out Mario This and Mario That to no end. Yes, new IPs feel like something that requires a fit of madness from one of Miyamoto's younger colleagues to come into being. Yes, Nintendo is reacting to its diminishing returns with a troubling nonchalance.

But the 3DS is still doing hella good. It's not what Ninty had planned, for sure, but it's what they've got.

You have to understand that Japanese game development and Western devs aren't alike. We come up with a setting, a basic narrative outline, and things get stapled onto it. Things like gameplay, cinematics - so on and so forth. They start with game mechanics and then wonder just who it is in their pre-established roster that could give this set of gameplay principles a face. In comes Mario.

Nintendo's never been concerned with innovating on narrative or technical grounds; they're concerned with creating solid gameplay experiences with devices and mechanics they cook up in a closed environment. This, in turn, justifies their nostalgic approach with the later Super Mario titles. All they've seen is that there's a demand for 2D scrollers in the HD era, and they're dead-set on milking the shit out of this.

The same goes with Pikmin, what was one of the Gamecube's flagship titles. The reason why we've waited so long for a Pikmin 2 is because they weren't concerned with revisiting this franchise if they couldn't do so with a visually arresting killer app.

Nintendo and Valve have the same outlook, concerning new releases. If you've got a flagship series (Half-Life), you wait until every other tech level precisely because you want that franchise to remain associated with cutting-edge design. Like it or not, Pikmin is the closest Nintendo has come to innovating in the last ten years.

The one difference is Nintendo is assuming that its new hallmark involves surfing on motion gaming trends and touchscreen mechanics. That feels somewhat misguided.
 

Fiz_The_Toaster

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Because they are popular and big, and every other company goes through that when they become that big.

Personally, I'm incredibly indifferent towards Nintendo now. The last console I owned from them was the Gamecube and I was okay with it. The Wii never interested me and I'm not impressed by the WiiU. My 3DS is collecting dust at the moment since I haven't found anything I like on it yet, but not my DS because I love that thing.

I don't care for Mario anymore, and saying Mario as a motive for me to buy something from them doesn't work anymore since I find their games boring now.

Maybe people hate (god damn it bothers me when people say that) Nintendo because they're just being lazy with their first party games. I don't really know since I tend to stay out of the vitriol threads about console companies.
 

Atmos Duality

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Extreme? As in "Threaten to burn down their homes"?
I'm more disappointed in Nintendo than anything, but they haven't done anything so malicious to warrant any "extreme" hatred.
 

PoolCleaningRobot

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Let me tell you a short story. When I was a boy I owned a gamecube and it is easily one of my favorite consoles. So many good games for it. Metroid Prime 1 and 2, Super Smash Brothers Melee, Mario Sunshine, AND it had good third party games too like Second Sight and other such games. The Wii came out and I was excited for it. I was 13 and I waited in line at 6am in November and bought it with money I saved up from my paper rout. I played twilight princess, metroid prime 3, super smash brothers brawl, and a handful of other games. Then one magical day, I played fallout 3 on my friend ps3, and it. Was. Fucking. AWESOME! And I realized something else, my Wii would never get this game or any game like. Now I realize something else, Nintendo has decided they didn't want to make games for me anymore. They're too busy "innovating" and making games for children. If I go back and play Metroid Prime 1, I bet I'd still have a hard time beating the last boss. Metroid Prime 3? I beat that game on its hardest difficulty (something I never do). And the Wii remotes? Fucking stupid. I like games with a controller, not a stick on a string.

So what's my problem with Nintendo? They can do better than this. I saw it myself on the Gamecube. At some point they decided their consoles didn't need current hardware and they didn't need normal controller but rather new and exciting devices and control schemes that amounted to wiggling a controller in a direction instead of pressing X (that's all the Wii amounted to. Motion controls are dumb unless encompass a range of motions not just "swing remote up to swing sword up"). They also decided that it was more worthwhile to publish games like Sonic and Mario at the Olympics than games like Red Dead: Redemption and Elder Scrolls Skyrim.

So that's why I don't like Nintendo. They can make a great console for their games and other great games but they don't want to. They're too busy adding touch screen mini games to Deus Ex