deadish said:
Well, it can't be helped.
The market has spoken, it wants dark, grim and edgy. It wants war, death and violence. [1]
The lighter and more hopeful tone that you find in games like JRPGs just isn't hitting it off with the masses anymore - part of the reason for it's decline IMO. Dark fantasy is the in-thing now. [2]
[1] I swear games like CoD, BattleField and Gears of War are "militarising" the youths of the US.
[2] Got me thinking about what astrophysicist Neil deGrasse Tyson said, that the US isn't dreaming (of a better tomorrow) anymore. From the looks of it, it doesn't even what to "escape" into "dreams of a better world". War and fighting is now the order of the day.
PS: It really saddens me that I'm actually older than Yahtzee - 30 here going to be 31 this year. I'm so used to writers of articles I read being my seniors. It just feels weird when I find out I'm older than them.
Please don't remind me.
Ironically, out of all of the things that try to be 'edgy' and 'dark to capitalize on an audience, some of my favorites are from Japan, the same place that simply won't go that route with their JRPGs (although Versus XIII does look to be going down that route, and if it's about as mediocre as FFXIII, then I'm ready to say that FF is dead). An anime, Mirai Nikki, is possibly one of the 'darkest' and 'edgiest' things I've seen, and the way the story is structured makes it... um... good. Like... really good. It's one of the best things I've seen this year. (To any Escapist anime fans out there, seriously, go find and watch Mirai Nikki. It is amazing.)
But, seriously, stuff like Mirai Nikki and Bokurano are only good because of the way they're presented, the stories that they're telling, and the fact that they are genuinely good at telling, in the end, A DARK AND DEPRESSING STORY.
Because apparently people try to continually mix 'dark and edgy' with 'humor' or 'badassery', and most writers are... very, very poor at doing that. Listen, either hire a decent storywriter and write a dark and edgy story about the human condition and some kind of deep, complex, moral issue and give us some kind of insight, or embrace the 'action movie popcorn' of most summer blockbusters or the 'dark comedy' of many successful games such as GTA, Saints Row, and MadWorld. But, for the love of god, don't mix the two. THEY. DON'T. GO. TOGETHER.
AT ALL.
(Especially given some of the things that have 'tried' to be this and failed. I'm sorry, writers of CoD and Battlefield, but you aren't winning some kind of award for impressive and captivating story. In fact, it's kinda saddening when I can safely say that Halo: CE had a more coherent and interesting plot than you had.)