It's true, thats exactly what i was thinking. Although the main character doesnt die from what you can tell everybody else does, the first time i played through it I was horrified after watching Grigs get shot in the neck then seeing the russians trying to revive Captain Price.lewiswhitling said:spot on.. i went around for ages trying to shoot that bloody helicopter down.. damn them!scnj said:Call of Duty 4 springs to mind immediately.
Braid's story is about as deep as the Mario games that it is so clearly inspired by, without the endearing weirdness of course. For me the ending had about as much effect as discovering that Kohl is a fairly common black crystalline substance used in ancient times for cosmetics as well as a chain of clothing stores.BigBoote66 said:C'mon - nobody mentions Braid?
Irridium said:Jaqen Hghar said:So, John doesn't die, but instead he is adrift in space. Why? Why couldn't he die? It would be such a fitting end. They could have made that end som damn emotional, at least for us who like the books. Instead they kept him alive. But that might be the real tragic end... he is practically the last one of his kind, so to speak. He would probably welcome death. Perhaps there are more sad endings out there than we know, but we just have to think about it a bit before we realize they aren't that positiveThat ending pissed me off. What they should have done is have him severely wounded, on the half of the ship that didn't go through the portal to earth, hanging onto life by a thread, slowely dying while Cortana tried to comfort him as he passed away, leaving Cortana all by herself. That would be a great ending, if they did that, I would have shed tears.
Why would we want recognition from idiots?Nunka said:I do!Disaster Button said:I actually like "downer endings"
Not to the degree where I prefer them to happy ones.
And I seem to be the only person alive who wants to see all his heroes' efforts go to waste, every single time. I love watching everything go up in flames. Negative emotions are so much easier to exploit! I understand why game developers don't do it often, but I wish they would. The game industry needs more unhappy endings. Maybe if this industry didn't cling to the children's superhero happy fantasy ending all the time, we'd get some recognition from those "games aren't ART!" folks.
So trueAnkhwatcher said:I'm sure people wouldn't care about the ending of games from the Call Of Duty series. They can end them however they want.
Wow! I forgot about that game. It definitely made me feel uncomfortable for a little while afterward.Strategia said:Well, The Path would be a good example of a "downer" ending. Or endingS.
CoD4, GTA4, Portal, Assassins Creed and Bioshock all jump to mind...Cliff_m85 said:I guess he forgot "GTA 4". A complete downer by no doubt at all.
Assasin's Creed? Didn't find that a downer ending at all, I enjoyed the game and all but the ending wasn't sad for me in the slightest.rossatdi said:CoD4, GTA4, Portal, Assassins Creed and Bioshock all jump to mind...Cliff_m85 said:I guess he forgot "GTA 4". A complete downer by no doubt at all.