Too Human
The exploding enemies
Running straight at you... making you use the awkward (read: more awkward than melee) ranged attacks
While the auto-target is aiming at a piece of railing
And you end up with some explody status effect that eventually kills you and then you have to watch the whole valkyrie thing... for the fiftieth time, because this happens so damn often
Because that game sucked in so many ways
Platformers tend to get me angry as well, but that's my own bloody fault. Strangely, I never got all that mad at online shooters. I think because dying never really phased me, especially in COD. I never looked at my deaths. I cared only about my score, not how many times I died getting there. K/D ratio is for poor team players.
The exploding enemies
Running straight at you... making you use the awkward (read: more awkward than melee) ranged attacks
While the auto-target is aiming at a piece of railing
And you end up with some explody status effect that eventually kills you and then you have to watch the whole valkyrie thing... for the fiftieth time, because this happens so damn often
Because that game sucked in so many ways
Platformers tend to get me angry as well, but that's my own bloody fault. Strangely, I never got all that mad at online shooters. I think because dying never really phased me, especially in COD. I never looked at my deaths. I cared only about my score, not how many times I died getting there. K/D ratio is for poor team players.