When Has A Game Made You Angry??

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EMP Me

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Nov 26, 2010
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GothWolf117 said:
My third post in here but i was thinking on this one and it still pisses me off.

In EndWar, you pick from an assortment of battalions the one you will use for your entire single-player campaign, and they have different specializations (an Armored battalion has more tank squads and fewer infantry squads, for example). Now i'd picked up the EndWar strategy guide which has a list of all the battalions, their commanding officers and their unit counts, and i'd noticed that every battle pits you against one of those officers and their (in theory) specialized battalion.

Having grown quite frustrated with the downright AI cheating on Hardcore difficulty and the easiness of Normal, i've been trying to get better at Veteran to the point of someday tackling Hardcore again, at least for the accompishment. And here i'm thinking, hey i could plan individual battles based this 'intel' on my opponents, like i'd be taking on an Airborne battalion with the knowledge they only have a single Transport unit, so knocking it out should give me an edge in the air for spamming Gunships.

So i start the great experiment, opposite an Airborne with my tactic to locate and destroy his lone Transport unit. Up til now i hadn't payed much attention to the different types of battalions under enemy use and about the only predictable tactic of theirs was to rush with a Gunship flight, which duly happens and i duly shred them from the skies. A little bit later i spot their Transport, got my Artillery on the field and let them have it, with a squad of Engineers in a building keeping them too busy to dodge the fire. They get taken out, evac bird grabs the survivors, my Gunships move out across the map on the hunt...

And then i see it, another Transport unit rolling forward, catches my Gunships and tears em apart before i can do much about it, i'm thinking its possible the survivors were quickly put in new vehicles and sent out again, but it seems pretty soon for it... i smash them too, and then made sure of them by completely killing the unit before the evac bird arrived, figuring there's no way they're coming back...

A minute later as im consolidating my positions and holding off everything else the enemy is throwing at me, not one but TWO new Transport units appear, rolling to certain doom against my lines but i'm raging too much to care.

TL;DR, my whole strategy to get better at EndWar by outsmarting the enemy AI fell apart when the game refused to play by the rules.

I don't know you if you've played enough Endwar to realize this or not, but you basically have unlimited supplies of every type of unit. The only difference is the ones that you see actually maintain their rank after the battle is over. So if you picked a commander that only has 1 transport, then he only has 1 transport that will maintain the same rank throughout the campaign. This meaning he can call in as many transports as he wants just they will all be recruits except for the 1 that he can maintain.
 

The Harkinator

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Jun 2, 2010
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EndWar, its supposed to be a RTS that rewards clever tactics and skilled direction of battles. Ok I can forgive its assumption that everyone in Europe is French but I can't forgive DEFCON.

Picture this, playing as Europe (I'm British and was hoping to find some British accents) fighting the Americans on an open grassy battlefield made up of sort of little islands and my tactic of baiting the American infantry into easy range of my artillery tanks and gunships was working well. They had lost almost all of the uplinks and I was making my final assault on their last two uplinks and because the map was set out like islands my army got tightly packed. Then the game announced that the Americans could now use DEFCON, they destroyed one of my uplinks and all of my army with a nuke. The Americans had one unit of riflemen with 3 guys in it and they eon the battle.

Sorry EndWar but in my eyes rewarding getting your ass kicked with handing victory to you on a plate is not a good strategy game. I know it makes a good turning point but when it punishes the player for systematically destroying the opposition (the aim of the game) by dropping a nuke on them makes me MAD!

I'll stick to Total War.
 

mikeli4194

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Jan 10, 2010
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Far Cry 2, near the end. I'd been playing for about an hour and a half without a save (the game didn't really have autosave) without realizing. So close to rescuing a reporter, then I get killed from an out-of-nowhere mortar.

FFFFUUUUUUUU...
 

The Lugz

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Apr 23, 2011
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magicka 1.0 ( or whatever release was )
PING 15 minute battle erased because a mob flung you off the screen
then grats you killed the boss! 'crash' level / save reset...
still makes me angry thinking about it >.>

i loved that game so much but it made me so so angry! lol
 

Strixvaliano

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Feb 8, 2011
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Ninja Gaiden (Xbox) - I was playing through on normal and my friend was playing through on hard. Friend beats the game and I get stuck on Alma. She whips my ass every single time so I have my friend come over and try (he beat her without dying on hard) and every single attempt she managed to kick his ass too. He must have tried at least 15-20 times before we decided to toss the controller and rage.
 

Max Miller

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Oct 22, 2010
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QWOP anyone? LLOOOOLZ

But I had one time in ES:IV Oblivion on the PS3 (lame, I know PC is the bomb) where I had to join the Mythic Dawn and they took all my stuff so I could join. Of course my real purpose is to steal a book and escape, killing everything on the way out, but that's not so easy when I DONT EVEN HAVE A DAGGER. When I finally reach the exit, I remember my shit's still with some dark elf asshole, so I run back in and... game freeze. The game froze every time I entered that area of the game. But I was persistent, and by God one day it let me in, and after retrieving my stuff there never was a slaughter quite like what I demonstrated. F*ckers.
 

StellarViking

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Apr 10, 2011
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Battlefield: 1942. Iwo Jima level. I fought my way to the airfield, grabbed a tank, fought tooth and nail for the second and third command posts, at this point with no deaths and ~35 kills, and just as I get ready to move to the last one, the guy in the battleship shells me.

"YOU SHOULDN'T HAVE BEEN IN THE WAY"
 

LaMer

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Dec 23, 2010
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L3m0n_L1m3 said:
Modern Warfare 2 multiplayer.

Ugh.

Also, Brink, and its terrible AI.
Exactly how bad is the AI? I have no internet at the moment,so I would have to play offline, and it looks like an interesting game.

OT: Dead Rising escorts and bosses. I gave up the game after tearing my hair out over that clown...
 

gCrusher

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Mar 17, 2011
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GTA: Vice City

When I ramped up my motorcyle onto a save point on a rooftop, dismounted, and went to save my game. It glitched, put me back on the motorcycle, system lock-up. I had to restart the machine. When it did, my save file was gone. All that progress...

GTA: San Andreas

Most of the way through it, then my PS2's motor gives out. Dead in the water. All that progress...

And a real blast from the past...

Bionic Commando, NES. Getting the bazooka from HAL, swinging down, only to miss the narrow window of opportunity where you can blast Master-D. Then realizing you didn't hit enough trucks on the way there, so you have no continues.

Yes. You guessed it. All that progress...
 

gCrusher

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Mar 17, 2011
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xRBEASTx said:
L3m0n_L1m3 said:
Modern Warfare 2 multiplayer.

Ugh.

Also, Brink, and its terrible AI.
Exactly how bad is the AI? I have no internet at the moment,so I would have to play offline, and it looks like an interesting game.
Either I'm getting easier to please, or the patches have helped. My bot-controlled engineer used to make turrets and face them towards the corner, my Medics would ignore anyone down in favor of throwing themselves face-first into enemy Soldiers as bullet-cushions, and my spies would attempt disguise anytime a body fell remotely in their location.

Ergo, they were more or less useless. Still are, somewhat. Prepare to be a jack-of-all-trades, switching to whatever class is currently necessary to get the particular objective done.

I do like BRINK. Just be sure to play it with some living breathing people before dropping it in the trash. It can only get better from here.
 

Saulkar

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SouthpawFencer said:
Saulkar said:
Well essentially I made a forum topic describing how I felt when the game Mass Effect 2 revealed Canada had been annexed by the States. Now while authors and such describe similar events happening to other nations and such all the time, even to Canada. This has never bugged me before, I have played a lot of Fallout and nothing ever good happened to Canada there. For reasons I cannot fathom it "really" hurt when it came from Mass Effect. I expressed this and I was torn down, ridiculed, and outright insulted en-masses. Now while like anything fictitious I got over it quite easily, it was peoples reactions that still befuddle and hurt me to this day.

What say you?
Wow, you seem a bit irrational. If all Canadians are like you, then no WONDER we Americans keep you up in our attic! :p

In all seriousness, though, I think I understand why you'd feel a bit stung by the implication in ME that Canada was portrayed as largely irrelevant. I don't remember that part in ME2 (is it a Codex entry?), but I'm guessing that it was probably mentioned as a "it was no big deal" type of situation in the game, which would probably raise my blood pressure to SOME extent if I was a Canadian.

I think it's difficult for Americans to understand the attitude, because it's rare for America to be casually written off in a game and for the game to imply that nobody really cared all that much when the country ceased to exist.

Just remember to take pride in the fact that you kicked our asses the one time we actually TRIED to annex your country!
If the whole point of a videogame is to evoke an emotional response and we allow this does this not make us all irrational?;-) Additionally I think it is not so much as Canada was made to seem irrelevant as it was one of Canada's biggest developers pulling that stunt. When it comes from another country it tends to have no impact but when a developer in your own nation does it without purpose or a long term goal, making it a little side note, I guess that is where it hits. Your comment actually added more to more thoughts than I would have thought possible. Thanx for the reply.
 

L3m0n_L1m3

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Jul 27, 2009
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xRBEASTx said:
L3m0n_L1m3 said:
Modern Warfare 2 multiplayer.

Ugh.

Also, Brink, and its terrible AI.
Exactly how bad is the AI?
You will literally never finish a "campaign" mission that involves attacking an objective. They can defend pretty well, but attacking objectives? Forget it.

Also, they have this nasty aimbot that they'll get on random occasions. I would start firing at a guy with his back turned and he would immediately turn around and shoot me in the head.

On top of that, they'll pretty much target you over your teammates 9 out of 10 times, regardless of what class you are or what you're doing. I was running towards an objective as a soldier with an engineer and a medic, one ran around the corner, shot me, then ran off. Teammates didn't even notice, despite looking directly at him.
 

Karthesios

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Jul 11, 2010
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Final Fantasy X, that bloody lightning dodging minigame. I hold out dodging bolts for a pretty long time (good 30-40 minutes, I guess) then decide I've dodged the 200 I needed to get the item for Lulu's weapon and let myself get hit. I check in to claim the prize:

"You have successfully dodged 196 consecutive lightning bolts."

Me: FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUU

I've never touched that minigame since. And that was back in 2002.
 

Saulkar

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Kahunaburger said:
Saulkar said:
Kahunaburger said:
Saulkar said:
Torrasque said:
Saulkar said:
I gotta say, I'm pretty curious as to what the hell you're talking about bro :eek:
Well essentially I made a forum topic describing how I felt when the game Mass Effect 2 revealed Canada had been annexed by the States. Now while authors and such describe similar events happening to other nations and such all the time, even to Canada. This has never bugged me before, I have played a lot of Fallout and nothing ever good happened to Canada there. For reasons I cannot fathom it "really" hurt when it came from Mass Effect. I expressed this and I was torn down, ridiculed, and outright insulted en-masses. Now while like anything fictitious I got over it quite easily, it was peoples reactions that still befuddle and hurt me to this day.

What say you?
That's interesting - what about that particular "future history" did you find annoying, vs. say, Fallout? Or is it more a gut reaction type thing?
I guess I am really lying only to myself when I say that I do not know but it seams I cannot formulate a statement explaining why it bugged me so much without invoking severe wrath from anybody I talk to.
Haha, go for it - I don't think any reasonable person would get angry at you for explaining why something rubbed you the wrong way.
Ok, I will give it my best shot. Here are two comments, the first not is mine, and the second is. The one that is not mine actually made a lot of sense to me and added some elements.
Not Mine

In all seriousness, though, I think I understand why you'd feel a bit stung by the implication in ME that Canada was portrayed as largely irrelevant. I don't remember that part in ME2 (is it a Codex entry?), but I'm guessing that it was probably mentioned as a "it was no big deal" type of situation in the game, which would probably raise my blood pressure to SOME extent if I was a Canadian.

I think it's difficult for Americans to understand the attitude, because it's rare for America to be casually written off in a game and for the game to imply that nobody really cared all that much when the country ceased to exist.


Mine
If the whole point of a videogame is to evoke an emotional response and we allow this does this not make us all irrational?;-) Additionally I think it is not so much as Canada was made to seem irrelevant as it was one of Canada's biggest developers pulling that stunt. When it comes from another country it tends to have no impact but when a developer in your own nation does it without purpose or a long term goal, making it a little side note, I guess that is where it hits. Your comment actually added more to more thoughts than I would have thought possible. Thanx for the reply.


To sum it up. The best way I can describe it is that the way it was used and by who were the prime contributing factors.
1. It was done as a simple side note like "Hey lets just out of the blue add that Canada was taken over and it serves little purpose at all and nobody cares." It does indeed comment briefly that this resulted in a civil war but the whole point was simply to give reason as to why the statue of Liberty's head appears in the game. Canada's annexation was made to seem an irrelevant side note.
2. Canada has a booming videogame industry yet there is little love for our country shown in our videogames. Most common reason appears to be to appeal to the market down South. People often ask me what would be the point, I always reply the same reason The States and other nations do it, self acknowledgement. Now while I am not overly butt hurt over this, the fact that Canada's potentially best developer did this, and for seemingly no reason, it does not develop the story further, it does not pander to a demographic, it does nothing and made to seem like nothing coming from a fellow Canadian. I guess that is what made all the difference. Now while this was most likely never the intent. It felt like at the time the developers simply wanted to avoid Canadianising the game out side of a few references by simply getting rid of Canada. Now I will stress this that, that was probably not the intent, that is just how it came off to me.

I hope I was clear enough and was not misunderstood.
 

Kahunaburger

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May 6, 2011
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Saulkar said:
Kahunaburger said:
Saulkar said:
Kahunaburger said:
Saulkar said:
Torrasque said:
Saulkar said:
I gotta say, I'm pretty curious as to what the hell you're talking about bro :eek:
Well essentially I made a forum topic describing how I felt when the game Mass Effect 2 revealed Canada had been annexed by the States. Now while authors and such describe similar events happening to other nations and such all the time, even to Canada. This has never bugged me before, I have played a lot of Fallout and nothing ever good happened to Canada there. For reasons I cannot fathom it "really" hurt when it came from Mass Effect. I expressed this and I was torn down, ridiculed, and outright insulted en-masses. Now while like anything fictitious I got over it quite easily, it was peoples reactions that still befuddle and hurt me to this day.

What say you?
That's interesting - what about that particular "future history" did you find annoying, vs. say, Fallout? Or is it more a gut reaction type thing?
I guess I am really lying only to myself when I say that I do not know but it seams I cannot formulate a statement explaining why it bugged me so much without invoking severe wrath from anybody I talk to.
Haha, go for it - I don't think any reasonable person would get angry at you for explaining why something rubbed you the wrong way.
Ok, I will give it my best shot. Here are two comments, the first not is mine, and the second is. The one that is not mine actually made a lot of sense to me and added some elements.
Not Mine

In all seriousness, though, I think I understand why you'd feel a bit stung by the implication in ME that Canada was portrayed as largely irrelevant. I don't remember that part in ME2 (is it a Codex entry?), but I'm guessing that it was probably mentioned as a "it was no big deal" type of situation in the game, which would probably raise my blood pressure to SOME extent if I was a Canadian.

I think it's difficult for Americans to understand the attitude, because it's rare for America to be casually written off in a game and for the game to imply that nobody really cared all that much when the country ceased to exist.


Mine
If the whole point of a videogame is to evoke an emotional response and we allow this does this not make us all irrational?;-) Additionally I think it is not so much as Canada was made to seem irrelevant as it was one of Canada's biggest developers pulling that stunt. When it comes from another country it tends to have no impact but when a developer in your own nation does it without purpose or a long term goal, making it a little side note, I guess that is where it hits. Your comment actually added more to more thoughts than I would have thought possible. Thanx for the reply.


To sum it up. The best way I can describe it is that the way it was used and by who were the prime contributing factors.
1. It was done as a simple side note like "Hey lets just out of the blue add that Canada was taken over and it serves little purpose at all and nobody cares." It does indeed comment briefly that this resulted in a civil war but the whole point was simply to give reason as to why the statue of Liberty's head appears in the game. Canada's annexation was made to seem an irrelevant side note.
2. Canada has a booming videogame industry yet there is little love for our country shown in our videogames. Most common reason appears to be to appeal to the market down South. People often ask me what would be the point, I always reply the same reason The States and other nations do it, self acknowledgement. Now while I am not overly butt hurt over this, the fact that Canada's potentially best developer did this, and for seemingly no reason, it does not develop the story further, it does not pander to a demographic, it does nothing and made to seem like nothing coming from a fellow Canadian. I guess that is what made all the difference. Now while this was most likely never the intent. It felt like at the time the developers simply wanted to avoid Canadianising the game out side of a few references by simply getting rid of Canada. Now I will stress this that, that was probably not the intent, that is just how it came off to me.

I hope I was clear enough and was not misunderstood.
That sounds like a completely legitimate reason to be ticked off - I'm surprised people jumped down your throat about it.
 

Chiasm

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Beelzebub, In Digital Devil Saga 1 all I will ever remember is the many many MANY hours of grinding just to beat that optional sub boss. Not to mention if you EVEN try and take on the hidden special boss your in for a long long road of grinding and praying.
 

Mister Shield

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Jan 9, 2011
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Well... there is one thing in particular I hated as I grew up gaming.

Unable to go back or collect things.

Ever been doing a quest where you need to gt something- so you think you can get it later? Ever spend time completing a collection, only to find out you thought you look everywhere- Just missed something?

Old game were infamous for this, I mean- are you going to make me play this game again just because I missed one item? How are we supposed to know that was our one chance?

Lot of Final Fantasy games are guilty of this, I could list more games where this happens, but there are so many...

Nowadays though- games piss me off when they pull off things without giving a clue.

An example was in Resonance of Fate. A point in the game, they give you a chance to collect money from a location- for beer money of all things. If you left it alone, it grew with interest. But growing up, you collect now and do not look back.

The last thing that games piss me off- Unable to do things on a first playthrough. What is with this trend where you have to complete the game first before you get bonus content, like costumes or special weapons? I mean- we paid for the game. Why are you denying us the content when we went head and played the game?

Resident Evil games do this. I can understand weapons- it would make the game less scary. But costumes of playing with other characters like Tofu seems harmless. Having to pass the Resident Evil 2 so many times to unlock Tofu made the game so much less scary for me and ruined the survival aspect for me.
 

Eternal Cat

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Apr 6, 2010
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Lord of the Rings: Return of the King. Fantastic two-player hack'n'slash, not the most intellectual of games but great fun. Up until the final fight, where the two of you have to push Gollum into the fires of Mount Doom. And he's fucking invincible unless you shove him during... I don't even KNOW when, and I've played that fight so many times. It's just a shove-whore-fest, and he'll probably damage you if you fail a shove, and health potions appear so rarely. Worst boss battle ever imo.