When play feels like work.

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Mylinkay Asdara

Waiting watcher
Nov 28, 2010
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I love the ability to port over games in the Bioware fashion through Dragon Age and Mass Effect, but sometimes building earlier games to import into the later games (especially since I lost a lot of my stock when my system took a dump) sometimes feels more like "work" than "play" especially when you're engineering in the importable play throughs for specific outcomes in later play.
 

Fractral

Tentacle God
Feb 28, 2012
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That stupid Pokemon Dream World that you have to play in order to get the hidden abilities like Drought Ninetales and Drizzle Politoed. It is the same 4 minigames Over and Over again, and by the end of the Hours 'Play' each day I want to throttle the developers and myself for actually playing this shit. Seriously, check it out if you have a Black/White game card, its the least fun you'll ever have in a pokemon game. And you have to do this for 50 days at least to unlock the endgame stuff. Retarded, seriously retarded.
 

Dirty Apple

New member
Apr 24, 2008
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iseko said:
Dirty Apple said:
That would be the one and only MMO I've ever subbed to, SW:Galaxies.

I had a moment of clarity when I woke up early one morning to check my factories and answer an angry IM from a customer. I made a good chunk of my creds doing custom orders, and this guy was displeased with how long it was taking. Round about the second apology on my part, I took a step back and saw how far down the rabbit hole I'd actually fallen.

I returned the guys credits and quit the game a week later. I already had a job where customers routinely dumped on me. Why would I want, and/or need, another?
I hear that! I had the same realisation as you. But instead of doing the sensible thing like you (i.e. quit). I became an entertainer after that. Wtf was I thinking?
So, you gave up artisan and became an entertainer?. Artisan may have had to deal with ridiculous customer demands, but entertainers were completely unappreciated. That's like going from a doormat to cellophane. The game did have some high points, but it's the primary reason I've never gone back to MMO's.