When the argument 'Videogames are Art' comes up...

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MrhalfAwake

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Nov 17, 2010
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Planescape Torment.

Its one of the few games I can thing of that has ACTUAL literary weight. Not just COMPETENT weight either mind you. This thing is actually written damn good.
 

CrustyOatmeal

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Jul 4, 2010
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i think of the entire amount of creativity involved with creating a game. the characters, the story, the history, the scenery... you really cant point out a single thing in a video game and not call it art because every single bit of the game was imagined by somebody through their own creativity and even the objects that are recycled in games were created in somebody's mind long before it appeared in the game. much like movies, every piece of the project is art and to trash a single piece is to trash the entire process
 

Iron Lightning

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Oct 19, 2009
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Estocavio said:
The Void - It isnt exactly the best known game, but the whole thing is just artistically powerful.
dathwampeer said:

The Void, The Void a thousand times The Void.

It's beautiful, it's depressing, it's innovative, it's original, it's an exploration of the human condition and most importantly, it's anything but transparent.
One of the finest pieces of art ever created.
When Roger Ebert first started rambling about games being incapable of artistic expression, I seemed to be the only Escapist who ever mentioned The Void in the numerous "games are/aren't art" threads. I am so glad that other people have started mentioning it. However you two found the game, I must say how glad I am that you did. I'm not trying to boast here, I just wanted to say how happy the two of you made me just now.

More on Topic: Yes, The Void, the above video does no justice to the game, like all great art it needs to be experienced to be appreciated. Unfortunately I have a very hard time playing it. I have a psychological problem related to stress, of which The Void provides a great amount. It is testament to The Void's quality that I still make the attempt to play it.

Edit: One Important Point: The Void has been officially translated into quite a few languages (English among them,) so you don't need to learn German (although you may want to learn Russian) to play The Void, as you might have inferred from the above video.
 

chainer1216

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Dec 12, 2009
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i personally view all games as art, but when i think of good art and gaming i think of games like red dead redemption, mass effect, and assassin's creed 2 and brotherhood

people seem to think that "art" has to be this beautiful visual and intellectual master piece, but have you actually stopped and looked at what people consider true art? Shakespeare's stuff was mostly drivel, "oh we're teenager who just met, and we cant be together. lets kill ourselves!" or "you killed my father, prepare to die, oh wait, now I'm dead too!" and most famous artist suck as proportioning people bodies. art is something that is entertaining, that makes you think, and what makes you feel, great art, masterpieces, do all those things.
 

Halceon

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Jan 31, 2009
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AI War: Fleet command. No comment on the expansions, but the core game is pure, unfettered despair, delivered thoroughly through game mechanics and the 8 sentences that explain the premise.
 

Wintermoot

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Aug 20, 2009
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any game with the excpetion of games based on stars and movies art is the expresion of a original idea (atleast by my defintion since there is no real definition of what art is)
 

slipknot4

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Feb 19, 2009
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World of Warcraft, the story that each zone gives you is simply amazing when you take a deeper look at it.
And the story of all the characters for instance... The fall of Arthas and the rise of the Lich King is the first one that comes to mind. Just reading about it is wonderful.
And of course, the art style itself.
 

Estocavio

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Aug 5, 2009
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Iron Lightning said:
Estocavio said:
The Void - It isnt exactly the best known game, but the whole thing is just artistically powerful.
dathwampeer said:

The Void, The Void a thousand times The Void.

It's beautiful, it's depressing, it's innovative, it's original, it's an exploration of the human condition and most importantly, it's anything but transparent.
One of the finest pieces of art ever created.
When Roger Ebert first started rambling about games being incapable of artistic expression, I seemed to be the only Escapist who ever mentioned The Void in the numerous "games are/aren't art" threads. I am so glad that other people have started mentioning it. However you two found the game, I must say how glad I am that you did. I'm not trying to boast here, I just wanted to say how happy the two of you made me just now.

More on Topic: Yes, The Void, the above video does no justice to the game, like all great art it needs to be experienced to be appreciated. Unfortunately I have a very hard time playing it. I have a psychological problem related to stress, of which The Void provides a great amount. It is testament to The Void's quality that I still make the attempt to play it.

Edit: One Important Point: The Void has been officially translated into quite a few languages (English among them,) so you don't need to learn German (although you may want to learn Russian) to play The Void, as you might have inferred from the above video.
When i first played it, i was horribly confused. When i first went into the Garden i was horribly confused. Then i realised i was methodically tending to a Garden based on life as a puressence, and that the game was much more philosophical than i thought it was; Then it all just came together
 

Grayfayce

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Oct 14, 2009
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All of Team Ico's games. I'm sure that their new game, 'The Last Guardian', will be just as breathtaking and moving.
 

boholikeu

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Aug 18, 2008
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Veylon said:
My take on it is that to accept video games as art, they have to succeed artistically as video games. It's gameplay that has to count first and be the art. Otherwise, if we're praising the cutscenes or music or voiceacting, the game isn't being judged by it's core attribute, that which makes it a game.
Hopefully you aren't saying that we have to *only* look at gameplay when judging the artistic merit of a game. After all, people take the script and music into account when reviewing movies, and lyrics into account when reviewing songs.

chainer1216 said:
people seem to think that "art" has to be this beautiful visual and intellectual master piece, but have you actually stopped and looked at what people consider true art? Shakespeare's stuff was mostly drivel, "oh we're teenager who just met, and we cant be together. lets kill ourselves!" or "you killed my father, prepare to die, oh wait, now I'm dead too!" and most famous artist suck as proportioning people bodies. art is something that is entertaining, that makes you think, and what makes you feel, great art, masterpieces, do all those things.
I have a feeling this is going to make me seem pretentious, but the art of Shakespeare isn't really in his narratives. It's in the wit, the tone, and the thematic development. Similarly, the art of painting is not only in being able to create a realistic representation of a human being (if it were, painting would have been obsolete as soon as the camera was invented).

As such, a game might have a more complex plot than Romeo and Juliet, or more accurately rendered figures than say, a Picasso, but at the same time it's probably also lacking a complex thematic idea like what you find in most "true" art. This is often what people are referring to when they put the fine arts on a pedestal.
 

KeyMaster45

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Jun 16, 2008
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aussiechoco said:
Drakmeire said:
Shadow of the colossus.
*El snip for lengthy synopsis*
gee, a spoiler alert wouldve been nice... thanks
You can't really cry spoiler foul on a game that's been out for almost 6 years. You can't expect people to eternally tip toe around talking about a game/movie/book simply because you haven't played it. To be honest you should be able to identify a plot synopsis when it starts off with "the story of a man". If you were really so worried about spoilers for this particular game one would have expected you to have picked it up long before now. Furthermore if its the case that you really hadn't heard about this game before now then one would assume your reason for getting upset is that the plot synopsis made you want to play the game thus making the spoiler in fact your reason for getting it. Also, plot synopsis for this game a spoiler does not make as there's far more to it than just that. You could argue it could have easily been recommended to you without spoilers but this isn't a one on one conversation between you and the other guy.

I'd explain it to you (since the one you read is actually kinda wrong) but you'd probably just get angry over more spoilers.
 

Windcaler

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Nov 7, 2010
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The first game that usually comes to my mind is the first Bioshock. If people can honestly say that it isnt art then Ill concede by their standards that I dont know a thing about art.

Other games that come to mind include Shadow of the colosus, Okami, Silent hill 2, the first God of War, Indigo Prophecy, Fallout (1, 2, 3, Brotherhood of steel, and New vegas), Summoner, the first Knights of the old republic, Dragon Age: Origins, both Mass effects, and both Parasite Eve's

Although the earliest artistic game was IMO Ninja Gaiden (I mean the original NES one)
 

Captain Pirate

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Nov 18, 2009
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Bioshock, Red Dead Redemption, Limbo, and Call of Duty: Black Ops. What? The plot twist was amazing.
 

Latinidiot

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Feb 19, 2009
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what comes to mind? Bioshock. Because I've almost been indoctrinated to say so. I desperately try to come up with other titles, but none pops up.
 

joebthegreat

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Nov 23, 2010
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Because I'm a pretentious wanker and my definition for art will forever hold games into a "sport"-like category... never mind there isn't a point to this sentence.

However, to be needlessly complex I can point out art that is around a particular game. You know, stuff you're subjected to at the same time as playing the game. I'd say a good example of that is... hard for me to think of...

Most games on my list aren't really artistic though... they're just... really really good games. StarCraft, Team Fortress, Counter Strike, Total War, 4x Games, even the closest I can think of is Fire Emblem and I can't stand the story around it, I just love the hell out of the rule system it uses and the grid-based and turn-based tactics it utilizes.

No wait, I've got one. Jet Grind Radio. That's a game that has a bold art-direction to it and a rebellious message to it.