"When will consoles embrace modding?"
In the eyes of the Big Three, "Never." Or if they do, "In an environment that we legally own and control."
The whole reason they shunted most of the mainstream gaming market onto consoles over the last 10 years was strongly BECAUSE you can't mod the game.
There would be much less of a DLC market if you could mod the game yourself. Mods are, in a way the original DLC.
Giving any control of development to the customer threatens the job security of those who own and develop for that system. That threatens profits, and we can't have that.
Even Blizzard with their Starcraft 2 Map Editor comes with so many outrageous (and borderline illegal) stipulations. They own anything you create with it, and you can ONLY those maps with their Bnet 2 service.
Madara XIII said:
PettingZOOPONY said:
But PC games are so God Damn superior its not a joke, they do everything better. Everything.
See there? That attitude right FREAKING THERE. It's disgusting and what really drives me batshit insane. It's as if all PC gamers believe that a console gamer is nothing more than a knuckle dragging neanderthal who can only get his entertainment from AAA games.
Not directed at me, but I'll comment anyway.
GAMES are not the same as the GAMERS who play them.
PCs, are unquestionably technologically superior because Consoles are nothing MORE THAN ANOTHER FORM OF COMPUTER. They are a collection of electronics and mathematical logic processors that can play video games.
This is NOT arrogance or an opinion. It's a certifiable fact.
From a strictly technical level, there is not one thing that a console can do that PCs can't do. They are popular because they are easy to use and uniform in design. They are also strictly proprietary. Because of those traits, they are easy to control and market for.