MikeWehner said:
Sadly, those days are gone. We live in a time where a cheat is no longer a secret coded into the game by fun-loving developers, or an exploit unlocked using a popular, store-bought accessory. Cheating, as we once knew it, is dead - and we have Achievements to blame.
I disagree 100%. I base this on the fact that cheating died long before achievements came along. I refer, specifically, to the PS2/Xbox/GC era, by which time cheating was phased-out almost completely. There's also the fact that games have existed with cheats in the achievement era, and they're programmed specifically to just not allow achievements to unlock if a cheat is active (I believe Starcraft 2 does this). Rather, I offer that it was the fault of online gaming becoming more and more popular, mixed with today's gamer having a different view on them.
Take the online gaming; Imagine if there was a Game Genie for the 360 that you could pick up at any Best Buy or Gamestop. Imagine the impact that would have on any of the popular online multiplayer games that are currently all the rave today? They'd be irrelevant. Games would be swamped with people using legally purchased devices to give themselves infinite ammo, space jumping, and God only knows what else. It just wouldn't work. Multiplayer would be a complete graveyard outside of the few people who enjoy messing around with the cheats with other people using those same cheats.
Then there's the gaming community itself. Ironically, in an era where people will throw a *****-fit over the slightest bit of challenge in a game, people will throw an even bigger fit if someone posts a video of themselves playing a game with even the subtlest of cheats activated. Simply put, cheats aren't popular in today's crowd. You had to use a cheat that gives you 30 lives to beat Contra? Clearly you just suck at the game. Come back and brag when you do it without cheating. You dirty cheater.
To put it in the simplest of terms, cheating didn't die-out because of achievements. Cheating died-out simply because times have changed.