No, Postal 2 used cats as a silencer for the gun. As in they stuck the barrel up the cats rear end. It wasn't a cheat, either.Lord_Gremlin said:I really want proper cheats in my games. Out of new games only Duke Nukem Forever has real, proper cheats (god mode BTW disables trophies).
I sometimes replay Blood on PC. Eventually it pisses me off and then I type "Lara Croft" and start firing bouncing endless napalm balls in all directions. I wish more games did that now...
I mean, you can't go wrong with a lot of napalm.
Oh, and some older cheats were delicious. Shadow Warrior anyone? Purely cosmetic cheat... That replaced your missiles with white exploding rabbits? I believe Postal 2 stole the idea later (cats instead of machinegun bullets).
It turns out that you don't actually need to use the arcade transfer to unlock everything. From what I remember, you can do it all using only the GC version of the game, but, and it's a pretty big but, you basically have to beat everything in the game on the highest difficulty, which is borderline impossible to do. The only things you miss out on are a couple custom machine parts, but everything else is at least theoretically possible if you're extremely good at the game. I've seen it done, but I've never come remotely close to doing it myself, because holy crap is that game hard.Trishbot said:using an Action Replay to unlock more than half of F-Zero GX (because you needed to transfer your memory card from an F-Zero AX machine... and only 7 exist! Screw that!)
Oh, yeah, I know. I LOVE F-Zero GX... but I think you're underselling how difficult that game is.Nalgas D. Lemur said:It turns out that you don't actually need to use the arcade transfer to unlock everything. From what I remember, you can do it all using only the GC version of the game, but, and it's a pretty big but, you basically have to beat everything in the game on the highest difficulty, which is borderline impossible to do. The only things you miss out on are a couple custom machine parts, but everything else is at least theoretically possible if you're extremely good at the game. I've seen it done, but I've never come remotely close to doing it myself, because holy crap is that game hard.Trishbot said:using an Action Replay to unlock more than half of F-Zero GX (because you needed to transfer your memory card from an F-Zero AX machine... and only 7 exist! Screw that!)
Yeah, I had just as much trouble making it through it on Normal, and even thinking about Hard made me cry. Then I looked it up online and discovered that you have to beat Very Hard to actually unlock anything important and immediately accepted that I would never, ever complete even half the game, even though I'd managed to finish everything in all the previous ones, starting with the original. Whoever was in charge of F-Zero GX was just sadistic and evil.Trishbot said:Oh, yeah, I know. I LOVE F-Zero GX... but I think you're underselling how difficult that game is.
I remember beating the entire Story Mode, and I felt really good about it. It was tough. VERY tough. Hours upon hours of defeats, crashes, and near-victories. I finally beat it and the game goes "great, you beat it on Normal. Now try HARD." Um... what?
Pretty much my thoughts.Strixvaliano said:Usually after I beat a game I'll cheat with it to have more fun with it. Hooray for cheat engine (pc) and trainers! I absolutely hate anyone who uses cheats in multiplayer though, just ruins the whole point and spirit of the game then.
I really miss cheats in games though because sometimes with the right cheats they really extended the gameplay.
The only thing I can think of is that most games now don't need them because they are so easy. The difficulty now-a-days throws me off whenever I fire up an older game and I get my ass handed to me until I switch up my tactics or apply some thinking to get through certain obstacles and situations.
Final Fantasy was a NES original too, if you can believe that.Archangel357 said:Um, Shinobi? One of Sega's flagship franchises in the arcade/8-/16-bit eras? A NES game? Really?article said:NES games like Teenage Mutant Ninja Turtles 2 and Shinobi were made infinitely more playable thanks to codes that allowed us to skip levels
*checks*
Wow, it really exists - didn't expect that. That's like Uncharted on the XBox 360.
I disagree 100%. I base this on the fact that cheating died long before achievements came along. I refer, specifically, to the PS2/Xbox/GC era, by which time cheating was phased-out almost completely. There's also the fact that games have existed with cheats in the achievement era, and they're programmed specifically to just not allow achievements to unlock if a cheat is active (I believe Starcraft 2 does this). Rather, I offer that it was the fault of online gaming becoming more and more popular, mixed with today's gamer having a different view on them.MikeWehner said:Sadly, those days are gone. We live in a time where a cheat is no longer a secret coded into the game by fun-loving developers, or an exploit unlocked using a popular, store-bought accessory. Cheating, as we once knew it, is dead - and we have Achievements to blame.