I'd say Halo 3 takes some skill, personally I think sprinting and sight aiming has somewhat dumbed down those kind of games. Of course, as long as there are skill factors still involved, it's still going to require some skill, things like positioning, map awareness and communication are still big skill factors in pretty much every multiplayer FPS.
One thing I like a lot about halo is the objective play. I'll admit I don't really play much FPS games but those game modes look like there is lots of strategy involved (the MLG variety to be honest, no idea about the regular objective modes).
Another thing about Halo that I think makes it require more skill than CoD is the fact that you all start with the same weapon, and important weapons and powerups are placed in the map. They all have a specific respawn time too, so you not only need to secure these powerups and weapons, but you also need to keep track of their respawn time.
Someone probably already said this. I'm sorry for not reading the entire thread before posting.
One thing I like a lot about halo is the objective play. I'll admit I don't really play much FPS games but those game modes look like there is lots of strategy involved (the MLG variety to be honest, no idea about the regular objective modes).
Another thing about Halo that I think makes it require more skill than CoD is the fact that you all start with the same weapon, and important weapons and powerups are placed in the map. They all have a specific respawn time too, so you not only need to secure these powerups and weapons, but you also need to keep track of their respawn time.
Someone probably already said this. I'm sorry for not reading the entire thread before posting.