Which games killed their series?

end_boss

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I've searched a few pages to see if this thread has been done recently, and I don't recall seeing this thread in the past. Sorry if it's been done before, but it escaped my detection and I'm interested to hear what people say.

So, name a few games that killed the series for you, and explain why.

For example, I'm a huge fan of the original Alone in the Dark. It's one of my favourite games. I played a demo of the second game, and it seemed to be pretty decent as well. The third AITD was a let-down, but I still played it through. And then, Alone in the Dark came out on the PS1, and I managed to play about 10 minutes of it before turning it off. The series was dead to me now. I'm sure I'll try the new one when it comes out, but New Nightmare really showed that they completely forgot what made the first game so scary to begin with.

Space Quest 6 was another one. They tried so hard to keep the humour of the series intact, but forgot that we still have to actually play the game. The pixel-hunting puzzles were ridiculous! And trying to figure out some of the puzzles that were so devoid of any actual logic made it impossible to play without a walk-through. This game was an example of everything that could go wrong with a point-and-click adventure, which is alarming since the Space Quest series helped put the genre on the map.
 
Mar 26, 2008
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Any Tenchu after the first one. They started messing with the characters and the same bugs from the previous games were not only ported over to the next one, but they got worse!
 

blackadvent

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A tie: Shadow the Hedgehog and Sonic the Hedgehog (360). Shadow should've stayed dead (as I've claimed a gajillion times all over these forums) after SA2, and the game had so much wrong with the concept (guns?!? cursing?!? 4Kids VAs?!? camera from hell?!? 10 REQUIRED PLAYTHROUGHS?!?) that it overshadowed the few reasons to actually make the game interesting (The truth behind Shadow, good n' evil).

Sonic on the 360 took everything that was wrong with Shadow and made it worse. And added LOAD TIMES FROM HELL. Oh, and beastiality. Everyone LOVES that.
 

ElArabDeMagnifico

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Khell_Sennet said:
Perseus Mandate killed FEAR.
I like to think of Perseus Mandate as that one child that you had with a different person, and you put them up for adoption, and just hope that no one remembers or knows who they really are.

Why? Well, monolith didn't work on Perseus Mandate, they lost the rights to the name "F.E.A.R." and now Sierra is gonna make crappy expansions, while Monolith works on "Project Origin" - and they just hope to God that people realize that this is the REAL sequel to F.E.A.R., and none of those crappy expansions have anything to do with them.

This also applies to Relic and "Soulstorm" - they let IronLore work on it, and they fucked it up (not completely, but, don't let IronLore do Relics job!) and now "Soulstorm" is like, the bad child of the awesome DoW expansions, but, it's not Relics child!
 

rougeknife

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T:V killed the tribes series.

It was a good game, and I love it, but that?s only after community modifications and patches. VUG killed the series more effectively than any other game competing with it ever could. They rushed it out the door soon as the SP was finished, leaving the multiplayer, the heart of tribes, buggy and broken, then withdrew support as soon as they could. Single player is good, but I didn't get the game for some twisted Romeo and Juliet love story from hell, I got it for the multiplayer. And The game is only playable online after a patch, and dozens of modifications and tweaks, not to mention the community made anti-cheat system.
Ontop of that, they gave the game limited advertising and marketing, and what little that was done was pretty shit. You see the T:V screen shots and the box art?

Crap. Pure crap.

I love T:V, but defiantly not the version VUG gave me out of the box. Almost makes piracy of T:rV justifiable, considering that its almost entirely community made and lacks the single player, only thing Irrational and VUG put any effort into.
 

squirrelman42

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Dec 13, 2007
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Fable the lost chapters killed fable by not fixing the graphics glitch and not adding more than an hour to the game. um, I dont got anything else.
 

WhiskeyOscar

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Whew... Where to start...

AvP2 killed AvP for me, heck, the film practically kicked me in the balls too. Then that brings me to the much popular Halo 2, that battle-rifle stunt they pulled really really pushed the fourth finger in and I still can't bring myself to make use of the BR in Halo 3, and since it's the new primary weapon in almost all online matches... Wait, I retract that statement, the BR killed Halo for me.

Rainbow Six Vegas 2 slaughtered the R6 series, I was open to the idea of the first game even though it was a massive departure from our old friends Raven Shield and Co. Along similar lines, UT2003 really put the nail in the coffin on that series, hoo-boy.

CnC Generals was a shambles too, as was Medal Of Honor Pacific Assault, BF2142, Guild Wars Factions (I think, first expansion pack anyway), Sim City 3000 too.

Last but not least, there's the almighty, the unforgettable, Splinter Cell Double Agent.
 

JakubK666

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squirrelman42 said:
Fable the lost chapters killed fable by not fixing the graphics glitch and not adding more than an hour to the game. um, I dont got anything else.
Yeah the main plot sucked hard.Finished it in about 45 minutes after trying to get the Bad Ending.Lost Chapters did bring a lot to the actual game world, though.

Chicken Kicking Competition = Win

On Topic: Portal ruined its future sequels.This game got waaay out of control.
 

steveo_justice

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WhiskeyOscar said:
Last but not least, there's the almighty, the unforgettable, Splinter Cell Double Agent.
True. I only played the demo, and it was not splinter cell, especially the schitzophrenic camera. I hear that the PC version had even more bugs than Generals or Dark Messiah.
 

ingsoc

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Halo had such promise then along came a half-baked sequel that should have entered the world as a $29.99 special. Nothing kills a series more than the release of 1/2 of a game at full price. Honorable mention goes to Call of Duty 4. COD4 suffered from the same problem. Nothing angers me more than wasting money on half a game.
 

Zippy1313

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Mar 26, 2008
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final fantasy X killed that series for me, and then along came X-2. previous ff titles (except IX) had strong lead characters, but X had the lamest lead character since we found out darth vader was really a *****. i am so upset with the world.
 

Necrohydra

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Jan 18, 2008
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Hmm...if a bad game comes out in a series, I usually hope and pray it was just a bad hiccup and that the series picks up again after that (foolish thought, I know, but I tend to be forgiving).

As for anything that falls into that for me..I'd have to say Megaman X7. I don't think I've had the urge to pick up a Megaman game since then. ANY megaman game.
 

L.B. Jeffries

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Nov 29, 2007
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Heroes of Might & Magic IV was like having the anti-christ walk into a sacred church of fantasy gaming, take a dump on the altar, and dry hump the cross.

I hear V redeemed the series but I dunno man...so much horror and sadness.