Who is the best video game developer of all time?

Which developer do you think has been the best

  • Nintendo

    Votes: 15 68.2%
  • Kojima Productons

    Votes: 3 13.6%
  • Valve

    Votes: 3 13.6%
  • Blizzard

    Votes: 1 4.5%

  • Total voters
    22

fOx

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As the newest console generation nears its end, I've wondered to myself which titles really defined the generation. Undertale, Bloodborne, Metal Gear Solid, Breath of the Wild... it's been a strong generation. But, more then this, it began to make me wonder which developers made the best games, over an extended period of time. Thinking about it, I whittled it down to what I consider the most influential developers of all time.

Nintendo: Nintendo is the only publisher that also, truly feels like a developer. Their games are wildly creative and fun, and you can feel the passion oozing from every pore. They're also polished to ridiculous sheen. When was the last time you saw a game breaking glitch in a nintendo game? Almost never. Furthermore, nintendo has created entire genres, while also making the best games withing those genre's. Mario is the best platformer. Splatoon is the best third person shooter. Paper Mario is the best JRPG. Zelda is the best action game. Fire Emblem is the best strategy game. Metroid is the best, well, metroidvania game. While the company has its ups and downs, there can be no doubt that nintendo is the platinum standard in terms of game mechanics and quality.

Kojima Productions: In terms of artistic merit, the Metal Gear Solid franchise is the greatest video game franchise ever made. The writing is fantastic, and the themes are far more complex and nuanced then anything we've seen in a video game before. Every game breaks new ground, not just in gaming, but in storytelling as a whole. Kojima's newest masterpiece, Death Stranding, even invented an entire new genre, where players can leave messages for players in other worlds, and help each other build structures. Like other great storytellers before him, I think kojima will most likely be looked back on as an artistic trailblazer who helped make some of the most thought provoking titles of all time.

Valve: valve is easily one of the most important developers of all time. Every title they release is an event. While they did not invent the puzzle game, or the first person shooter, they were the first ones to make those genre's good. They also have some of the best written stories, and most thought provoking characters in gaming. Half Life one and two manage to tell a fascinating story, with rich characters, without the need for long lengthy cut scenes, or boring text dumps. The game play is nearly uninterrupted while you uncover a fascinating, emotionally poignant plotline that is up there with the very best of film. Portal, too, manages to capture this level of storytelling and mechanical synthesis in one of the most memorable titles ever created.

Blizzard: While they have made some controversial decisions since merging with activision, there can be no doubt that blizzard has made some of the most important titles of all time. Diablo, World of Warcraft, Starcraft, Overwatch... every title they release is a blockbuster success that defines it's respective genre. Many of their games become national pastimes in some countries, earning the love of millions of fans. People have gotten married in world of warcraft, or felt empowered by the representation in overwatch. There can be no doubt that there is a unique magic in Blizzard titles that is unlike anything else.
 

meiam

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It's not even contest, nintendo win hands down. Even at their worst they were still better than most dev. And they've been at it for almost longer than anyone else.

Kojima still hasn't made anything big outside metal gear solid (as much as I love zone of the enders it wasn't a very big hit)

Blizzard had a very strong run, but the magic is mostly gone now (not to mention they've been hemorrhaging talent).
 

Johnny Novgorod

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What a weird shortlist. Nintendo is the only one I'd refer to as a Game Developer (and Publisher). Valve runs Steam and teases Half-Life for a living. Kojima is 99% Metal Gear games. Blizzard has 3 or 4 MMO IPs of fluctuating popularity. Nintendo, as much as I've outgrown most of its stuff, is on a league of its own.
 

wings012

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I don't really like the idea of having a 'best'. Everybody likes different things as well and developers change a lot over time so how do you determine what is the best of all time?

While Valve has been important for the game industry on a whole, pushing the FPS genre forward, exploring new tech and of course creating Steam - they've basically done close to fuck all this past decade or so. Yes they did make HL:Alyx, but seem mostly content to just keep Steam going while cashing in on DOTA2 or whatever.

Blizzard used to be an old favourite but look at what's happening to them now.

Nintendo feels too much of a giant umbrella to simply judge them as a single developer. They outsourced their latest Smash game to Bandai Namco. Pokemon essentially has their own company and development team. Fire Emblem is done by Intelligent Systems. Even if many of the developers develop exclusively for Nintendo, I'd still prefer to see them as separate entities.
 
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Phoenixmgs

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Nintendo is sorta an odd choice for best developer. They have many different teams and studios like Sony but everyone really only knows Nintendo as Nintendo. Whereas with Sony, a lot of people know the different teams and studios like Naughty Dog, Sucker Punch, Santa Monica, etc. Sony "made" stuff like Shadow of the Colossus and MLB The Show but those studios aren't known as just being "Sony" like Nintendo is seen as. You'd kinda have to pick a single studio or team inside of Nintendo and say they're the best devs and not just Nintendo as a whole because then you're comparing apples with oranges

Platinum Games
I'd probably say Hideki Kamiya and Shinji Mikami's team(s) from working at Capcom to Clover to Platinum could easily be the best devs of all-time. The technical issue with that is that they weren't a single studio the whole time obviously.

The other choice for best dev of all-time for me would be the "team" from Looking Glass Studios that made System Shock and Thief and has had their hand in studios like Ion Storm (Deus Ex) and Arkane Studios. They were/are pushing things in video games that no one was even trying.
 

tippy2k2

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Um...why is this even a debate? We had that big March Madness style tournament in Old Escapist and it was already determined that Zynga was the greatest developer.

Argue all you guys want, Zynga already has the crown. All bow before Farmville!
 

BrawlMan

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I'd probably say Hideki Kamiya and Shinji Mikami's team(s) from working at Capcom to Clover to Platinum could easily be the best devs of all-time. The technical issue with that is that they weren't a single studio the whole time obviously.
True, but they were still able to pull through. Shinji pretty much left after Vanquish (like 6 months later) and founded Tango Games, so it was Hideki and other former project heads from Capcom at that point. The only bad game they ever had was the TMNT game & Legend of Korra (YMMV). The latter was not that bad, it's potential wasted, and the fact you can't even download any more legally. The same applies to TMNT & Transformers Devastation, but you can at least still buy physical copies second hand. Transformers Devastation is still awesome, and have gotten more hours out of that, than the first Bayonetta.
 

Casual Shinji

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Nintendo

I didn't grow up with them, and I'm not the biggest fan of them now, but they're still the "best" at this whole videogame stuff. They've displayed a level of talent and discipline with their products over the years that is just undeniable. They generally forge their own path, which is a fucking rarity in not just the videogame industry, but in the entertainment industry as a whole. They don't even get sucked into the anime-ness that most videogames from Japan do (most of the time), and that alone deserves a big ol' pad on the back.
 

stroopwafel

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From Software under Miyazaki. Hands down. No other developer even comes close for me. That guy's creativity is just sheer genius. The studio also has an insanely talented artistic team. Next maybe Squaresoft in the 90s and Capcom in it's prime(90s to 2005).

I liked Kojima's games in the 90s and 00s but as I get older I don't think they aren't as deep as I once thought and other than some interesting themes they have very little else to offer. Pretty much juvenile characters mixed with high school level politics, shallow philosophical musings and cheap melodrama.

Nintendo has some timeless classics but their games are really for children. They are consistent though. They know which market to serve and do so without ever deviating from their antiquated IPs
 
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Chimpzy

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Out of the options given, Nintendo, tho that's kind of cheating since we're really talking like a dozen+ studios working under the Nintendo umbrella. Still tho, their output has for the most part been very consistent throughout the decades. Arguably one of, if not the most important video game company of all time in general too. On a personal level tho, I'd got with either 90's to mid 00's Square or Capcom. While they've had a fair number of misses in that period, their line-ups were otherwise really strong. Tho again, these were actually multiple teams working under the same name.
I'd probably say Hideki Kamiya and Shinji Mikami's team(s) from working at Capcom to Clover to Platinum could easily be the best devs of all-time. The technical issue with that is that they weren't a single studio the whole time obviously.

The other choice for best dev of all-time for me would be the "team" from Looking Glass Studios that made System Shock and Thief and has had their hand in studios like Ion Storm (Deus Ex) and Arkane Studios. They were/are pushing things in video games that no one was even trying.
If going specific, then yeah, I can get behind this. Both very strong contenders.
 

Agema

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Ashby Computers and Graphics. With second place maybe to Westwood Studios.
 

Dreiko

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Dafuk is up with that list x.x. Super terrible selection.


Anyhow, I'd prolly vote for Atlus all things considered.
 

Gordon_4

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I'm giving my gongs to BioWare, and Blizzard. They're the guys who've made the games I've played the most and gotten the most enjoyment out of.
 

hanselthecaretaker

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These are always tough. Nintendo’s collective development efforts have forged games as we know them - at least from a mechanics and technical design perspective - and as mentioned they are incredibly consistent. But at the same time they’ve self-imposed their own limits as making games for a very small (demographically) but also large (by volume) target audience.

I’d have to Frankenstein several together to really give an accurate answer, because so many do some of what I like, but not all in one. Specifically, I can’t help but gravitate towards developers who raise the bar in some way. FROMSOFTWARE redefined the presentation (artistic environments, level design, atmosphere, etc.) and gameplay feel of action rpgs. Demon’s Souls felt like nothing I’ve played before, and there have been near countless imitators since trying to replicate that overall package, or at least out their own spin on it. Looking up any game of theirs on YouTube and seeing the high quality content some people have built channels around speaks for itself.

Guerrilla Games did amazing things with Killzone 2, but really outdid themselves with Horizon: Zero Dawn. Naughty Dog also routinely sets their own bar and outdoes it every time in some way.

Then we have Rockstar. There’s a reason they pretty much only show up once a generation now. Who else could pull off a game like that? Like Shrek’s onion analogy, there’s so many layers. Every day on the reddit page people are posting new random things they’ve done or discovered. It’s a game where stories are created just by playing. But it also has several dedicated stories within itself. Strange Man delves into much of what everyone would miss if they weren’t being highly investigative.

I know, I know; workplace issues and crunch leave a stain on much of the above efforts and those things needed to improve, but at the same time if we took back all the things in the world that have been built under bad conditions we’d probably be living in caves again. Well being is to varying degrees collateral damage in the pursuit of excellence.. There are different limits for everyone especially by positions held of course, but if we are determined to have workplace laws change to make things more comfortable for the people creating the entertainment we love, then we’ll have to get used to waiting that much longer. I’d actually be ok with that for the amount of time I have to play anyways.
 
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Silvanus

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That's a really odd selection. Nintendo and Blizzard I can see arguments for.

Kojima Productions has hardly made anything apart from Metal Gear games, even when it was a Konami subsidiary. It's output is extremely limited, almost all in the same IP, and all very recent and relatively uninfluential. It doesn't even cover the most important entries in that one series.

Valve had a stint of making highly influential/ high-quality games (Half Life, Portal, Team Fortress, Left 4 Dead), but that stint was relatively short and they haven't produced anything much of note (aside from Alyx) in quite a few years. They're less notable now as a game developer than as a platform-holder or even a hardware developer.

Blizzard is pretty important, but almost all of that importance comes from just two titles: Warcraft 1 and World of Warcraft. World of Warcraft is one of the most influential games of all time, and shaped an entire genre almost single-handedly... but it's also not very good, and popularised a really shitty payment subscription model. Its other titles (like Overwatch) are mostly iterative on games that came before.

Nintendo is monumentally important and easily wins out of those 4. It introduced quite a few of the most recognisable and genuinely iconic game series of all time: Mario, Legend of Zelda, Metroid, Smash Bros., Mario Kart. And within those series, it played a leading role in defining the genres they exist in: platformer, metroidvania, kart-racer. The sheer amount of polish and consistency on Nintendo-developed games is fantastically good, all things considered.
 

stroopwafel

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Dafuk is up with that list x.x. Super terrible selection.


Anyhow, I'd prolly vote for Atlus all things considered.
Wish they made another Digital Devil Saga. DDS is my favorite game of theirs by far. Atlus PS2 line-up was huge. Now it's only Persona and Vanillaware it seems.
 

Xprimentyl

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Playdead.

Two games to their credit, but both exemplary works that attest to their love of their craft and dedication to excellence with no regard for the mainstream or mimicry. I think what the industry might be like if all developers behaved as they do, lament and sigh...
 
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