Um, it has one MMO...Blizzard has 3 or 4 MMO IPs of fluctuating popularity.
Might want to give a trumpet for the former these days. And arguably the latter as well.I'm giving my gongs to BioWare, and Blizzard. They're the guys who've made the games I've played the most and gotten the most enjoyment out of.
Um, no. Like, I don't see how you could say that Blizzard's importance comes from WC1. WoW, sure. But WC1? That game's aged terribly. If you want influential RTS games from Blizzard, it would be SC1, SC2, and/or WC3. WC1 and 2? Not so much. And if we're talking about iteration, WC1 was baseBlizzard is pretty important, but almost all of that importance comes from just two titles: Warcraft 1 and World of Warcraft. World of Warcraft is one of the most influential games of all time, and shaped an entire genre almost single-handedly... but it's also not very good, and popularised a really shitty payment subscription model. Its other titles (like Overwatch) are mostly iterative on games that came before.
Nintendo is monumentally important and easily wins out of those 4. It introduced quite a few of the most recognisable and genuinely iconic game series of all time: Mario, Legend of Zelda, Metroid, Smash Bros., Mario Kart. And within those series, it played a leading role in defining the genres they exist in: platformer, metroidvania, kart-racer. The sheer amount of polish and consistency on Nintendo-developed games is fantastically good, all things considered.
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