If they don't make the main quest and Mages quests boring and repetitive as fuck then yes I am looking forward to it. Also the reinclusion of medium armour and the various weapons cut from Oblivion that were present in Morrowind.
Possibly, but Septims are Imperials, and this is evidently a nord tale like morrowind was a dunmer. I hope it's completely removed so i don't feel old wounds from Oblivion.New York Patrick said:Especially since the Dragonborn is likely going to be the next Tiber Septim or something, based on consistancy of nicknames...David Bray said:Morrowind was beautiful. Oblivion was bullshit.
I'm really pumped for Skyrim because it looks to make you actually matter as a person...unless you're just going to be the Dragon Born's clerk. They might pull that.
yeah, well reviewers also say that Super Street Fighter IV is the best fighting game in years. You can't trust em.ElTigreSantiago said:Two Worlds was unplayable (Seriously, did you even play it?). Possibly the worst game of that entire year. And I just searched Gothic 3 and I see that it also received some horrible scores. And neither of these games have complexity and open world to the extent that Oblvion had.omicron1 said:Say what? Oblivion was one of three "open-world RPGs" released in the 2005-2006 window: Oblivion, Gothic 3, and Two Worlds. Disregarding respective quality, they are pretty darn similar. True, they each went about making an open-world fantasy RPG in a different way - but they had the same core principles behind them.ElTigreSantiago said:I'm confused. If you people didn't like Oblivion, what game were you playing that replaced it? It's the only game that even attempts to do what it does, and I for one think that it does a damn good job.
There is a reason Oblivion has a "Game of the Year" addition. And there is a reason that there was a thread here announcing the next Elder Scrolls game, and almost every post was people in absolute joy over just hearing about it. People still love the hell out of it, and it's almost 5 years old.TragicHero84 said:I played Elder Scrolls IV, despite not having played any of the previous ones. I bought it because I love RPGs and after hearing so much about it, I figured I would love it. What a piece of shit that game turned out to be. I have never been so bored with a game in my life.
Just because you found it boring doesn't mean it's "a piece of shit". It is possible, you know, to just not like a game. That doesn't mean the game is bad, it's just not for you.
Go ahead and check this section out. http://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion#Reception
Correct me if I'm wrong, but there isn't anyone saying "What a piece of shit game that turned out to be."
Wow. So every single reviewer in that page-long list was simply wrong? There wasn't a single major review (American, European, Japanese) that didn't like this game. And there are legions of fans that completely agree. The game just wasn't for you, which is understandable. Plain and simple.TragicHero84 said:yeah, well reviewers also say that Super Street Fighter IV is the best fighting game in years. You can't trust em.
Morrowind was made by the same developer, so what I'm saying is Bethesda is the only team to achieve what it has. And when I said "what game were you playing that replaced it", I meant this generation. If you want to go back to last generation and it's horrendous graphics, be my guest. I didn't find the environments to be boring. And give me an example of how badly they dumbed it down. I had no problem with that, and there is a difficulty setting. Plus, one of most people's complaints was the leveling system that made things harder.Xzi said:Say what? Morrowind did everything Oblivion did, and did it better. Not only were the environments in Oblivion boring as hell (one square piece of land copy/pasted a million times), but the gameplay was dumbed-down to the point where a mentally handicapped six-year-old could complete it in ten hours.ElTigreSantiago said:I'm confused. If you people didn't like Oblivion, what game were you playing that replaced it? It's the only game that even attempts to do what it does, and I for one think that it does a damn good job.
Why, yes, I played Two Worlds. It's not particularly compelling, true - and the voice acting is horrendous - and when you get down to it it's really just Diablo-lite... but it's still a large-scale open-world RPG. And playable enough, when you get down to it.ElTigreSantiago said:Two Worlds was unplayable (Seriously, did you even play it?). Possibly the worst game of that entire year. And I just searched Gothic 3 and I see that it also received some horrible scores. And neither of these games have complexity and open world to the extent that Oblvion had.omicron1 said:Say what? Oblivion was one of three "open-world RPGs" released in the 2005-2006 window: Oblivion, Gothic 3, and Two Worlds. Disregarding respective quality, they are pretty darn similar. True, they each went about making an open-world fantasy RPG in a different way - but they had the same core principles behind them.ElTigreSantiago said:I'm confused. If you people didn't like Oblivion, what game were you playing that replaced it? It's the only game that even attempts to do what it does, and I for one think that it does a damn good job.
Sir, you can thank me for that. I know this because I said on this very forum that a new Elder Scrolls game should not be on Gamebryo. Then what happened (no, I can't prove this. But it's 100% true nonetheless) is a Bethesda employee browsed around on The Escapist forums and saw my post. The employee took it to the higher-ups and realized it was the most brilliant idea in gaming ever, and developed a new engine for Skyrim. All thanks to me.Irridium said:At first I was happy, but not too excited.
Then they said they wouldn't be using the Gamebryo engine.
Now I'm super-duper excited.
Open, yes. Open and complex to the extent of Oblivion, noooo.omicron1 said:The common thread? "Open."
Oblivion is wide, not deep. I've played it, and a heckuva lot of mods for it, and the best analysis I can figure out for it is swiss cheese. It's a flat surface with a bunch of holes in it, but those holes don't go very deep. You have so many quests, and so many dungeons, but they're just disconnected miniature activities you can go on.ElTigreSantiago said:Open, yes. Open and complex to the extent of Oblivion, noooo.omicron1 said:The common thread? "Open."
Two Worlds was absolute garbage. It was "open" in the same sense that games such as Red Faction: Guerrilla are open. Not nearly as deep as Oblivion. Spend some time reading the endless cpages of this Wiki and you have your proof. http://www.uesp.net/ There's soooo much going on that you don't even realize.
Right you are about Gothic, I have never even heard of it until now. And that tells me that it is nowhere near as good as Elder Scrolls, because I am no stranger to videogames. I'd be willing to bet my life that it's world is not a deep and complex as that of Oblivion.
I guess in the end it's a question of quality or quantity. I love that there's still stuff in Oblivion that I haven't done. I don't mind if there isn't Krod Mandoon's Flaming Sword of Fire awaiting me at the end of every dungeon, I'm just glad to explore. I wouldn't expect every little area to be a super unique place, that's unrealistic. And yes, I still stand by the Elder Scrolls having the only open world of it's caliber. (I'm not saying it's the only open world, just the bestomicron1 said:Oblivion is wide, not deep. I've played it, and a heckuva lot of mods for it, and the best analysis I can figure out for it is swiss cheese. It's a flat surface with a bunch of holes in it, but those holes don't go very deep. You have so many quests, and so many dungeons, but they're just disconnected miniature activities you can go on.
It's sad, because there's the potential for so much more. There's an apple press near one of the cities - it has the interface hooks to be a usable object, but you can't use it. It's representative of the economy and "real world" elements that could be in Elder Scrolls 4, but aren't. You can't live in Oblivion. In the end, all the little storylines and dungeons boil down to your standard questing fare - just more of it than normal. And that's what makes it a sadly deficient game in my view.
The Gothic series, as a whole, are handcrafted in a way that the Elder Scrolls series can't touch. Sure, there aren't two hundred little caverns and dungeons in the world, but everything that's there has been placed by a designer. It means that whenever you go off exploring and find something, that something is going to be interesting and unique.
Anyway, I'm not going to be able to sway your opinion here. I still hold that Oblivion is nothing unique (Although it so easily could have been); and you surely still hold that it's the only real open-world RPG of the last five years. (or whatever it is that you're saying) And I'm sure we're both looking forward to Skyrim. That is all.
Uhh... isn't the whole point of the thread not to look forward to Skyrim?ElTigreSantiago said:I guess in the end it's a question of quality or quantity. I love that there's still stuff in Oblivion that I haven't done. I don't mind if there isn't Krod Mandoon's Flaming Sword of Fire awaiting me at the end of every dungeon, I'm just glad to explore. I wouldn't expect every little area to be a super unique place, that's unrealistic. And yes, I still stand by the Elder Scrolls having the only open world of it's caliber. (I'm not saying it's the only open world, just the bestomicron1 said:Oblivion is wide, not deep. I've played it, and a heckuva lot of mods for it, and the best analysis I can figure out for it is swiss cheese. It's a flat surface with a bunch of holes in it, but those holes don't go very deep. You have so many quests, and so many dungeons, but they're just disconnected miniature activities you can go on.
It's sad, because there's the potential for so much more. There's an apple press near one of the cities - it has the interface hooks to be a usable object, but you can't use it. It's representative of the economy and "real world" elements that could be in Elder Scrolls 4, but aren't. You can't live in Oblivion. In the end, all the little storylines and dungeons boil down to your standard questing fare - just more of it than normal. And that's what makes it a sadly deficient game in my view.
The Gothic series, as a whole, are handcrafted in a way that the Elder Scrolls series can't touch. Sure, there aren't two hundred little caverns and dungeons in the world, but everything that's there has been placed by a designer. It means that whenever you go off exploring and find something, that something is going to be interesting and unique.
Anyway, I'm not going to be able to sway your opinion here. I still hold that Oblivion is nothing unique (Although it so easily could have been); and you surely still hold that it's the only real open-world RPG of the last five years. (or whatever it is that you're saying) And I'm sure we're both looking forward to Skyrim. That is all.). And to say that Oblivion is nothing unique is mean to poor old Bethesda. Like I said to the last guy, all the critics agree with at least that. But whatever.
Like you said, we shall both look forward to Skyrim, which is the whole point of this thread! So mission accomplished and congratulations to us!
Shhhh. Let's just pretend that it's not.omicron1 said:Uhh... isn't the whole point of the thread not to look forward to Skyrim?
Just because I don't want to play last generation games doesn't make me a graphics whore... and you still didn't explain what was so dumbed-down about Oblivion. But whatever. Obviously something has made you hate Fallout 3 and Oblivion, two of my favorite games of all time, and nothing is going to change that. Let's just hope that Skyrim is less "shallow".Xzi said:Well I'm not a graphics whore, but obviously you are. Need to get your priorities straight.ElTigreSantiago said:Morrowind was made by the same developer, so what I'm saying is Bethesda is the only team to achieve what it has. And when I said "what game were you playing that replaced it", I meant this generation. If you want to go back to last generation and it's horrendous graphics, be my guest. I didn't find the environments to be boring. And give me an example of how badly they dumbed it down. I had no problem with that, and there is a difficulty setting. Plus, one of most people's complaints was the leveling system that made things harder.
And yeah, you could rush right through the main quest, but the whole luster of Oblvion was all the extra stuff that you could do.
And I'm sorry, but as good as Morrowind was, that one achievement will not carry Bethesda forever. They can't continue making shallow games like Oblivion and Fallout 3 and expect that they can keep their entire fanbase.
You talked about the shitty voice acting (which I agree about) breaking immersion. Well, to me, (in games where I care about immersion) bad graphics destroy any chance of immersion. I'm not a graphics whore, you misunderstand me. I've been playing games since the NES, and I still play plenty of games with dated graphics, just not games like Oblivion.Xzi said:snip.