To be honest, I don't see it. Don't know if that goes for the majority of other players, but if I got the classes I wanted to try immediately after they came out - and if there was no need to buy randomized packs at all, I'd be swimming in credits right now - I would play those for a while and never try out anthing else. If I got my Phoenix Vanguard directly after Rebellion's release, I would've never given my Vorcha soldier a spin.
Might be that I'm just weird like that, but the reinforcement pack system is exactly what keeps me playing. Because it makes me try out stuff that I hadn't set my mind on from day one.
Also, whoever blows real-life money on in-game reinforcement packs doesn't deserve any better. And I can't for the life of me imagine there's a whole lot of people who would do that.
Actually, let's find out:
http://www.escapistmagazine.com/forums/read/9.377248-Poll-Mass-Effect-3-Multiplayer-Real-money-for-reinforcement-packs
Might be that I'm just weird like that, but the reinforcement pack system is exactly what keeps me playing. Because it makes me try out stuff that I hadn't set my mind on from day one.
Also, whoever blows real-life money on in-game reinforcement packs doesn't deserve any better. And I can't for the life of me imagine there's a whole lot of people who would do that.
Actually, let's find out:
http://www.escapistmagazine.com/forums/read/9.377248-Poll-Mass-Effect-3-Multiplayer-Real-money-for-reinforcement-packs