And again, by the the logic ofFrostbite3789 said:Not even a little bit. The amount of words you're stuffing into people's mouths in this thread is hilariously sad.
You keep telling them what they're saying, and it doesn't add up at all with what they're actually saying.
Oh no! They don't feel like dropping almost a tenth of the price of the game on a hundredth of the content! Better talk about how entitled they are! They didn't want to buy it. Deal with it and move on.
Shivering Isles wasn't worth it either because it was 40 dollars, 2/3 the price of the game at launch, and had only 1/10th the content as the base game did.Frostbite3789 said:Oh no! They don't feel like dropping almost a tenth of the price of the game on a hundredth of the content!
Prince to content ratios in a game like elder scrolls never work because the base game has HUNDREDS upon HUNDREDS of hours into it, no DLC can add hundreds more hours.
Any sort of price/time ratio is flawed because it would make all DLC pointless, even Shivering Isles, which MANY found to be a great deal despite the terrible price/time ratio.
By your logic Dawnguard should only be 2 dollars because the base game was 60 dollars and had 300 hours of content in it, and Dawnguard has like 10.
Your logic can be debunked by anyone who takes even a cursory glace over past DLC for Bethesda games price/time provided ratios, and how those were considered fair despite being terribly off from the base game.