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SoulChaserJ

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Sep 21, 2009
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Aren't they all just the same game anyway? I mean cards or whichever Nintendo system you choose to play, it's the same damn thing. I can't understand for the life of me how/why this is still a popular subject but whatever, as long as people like it, to each their own. I personally never liked it but it also caught on when I was in my 20s and a bit too old for fuzzy electrical critters trapped in balls..I was too worried about my own balls.
 

Malifact

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Apr 13, 2010
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I actually never really liked Pokemon... call me a wacko, but as a likkle 'un, I always preferred Digimon >.<
 

Stone Wera

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Feb 13, 2010
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Beccause the first generation looked natural. And the second was newer, but kept the design more natural than the others.
That and the anime.
 

Mafiastyle

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Apr 4, 2010
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The nostalgia for me. Mostly because I just happened to like that catchy tune but now I can hardly remember all these new Pokemon. I buy the new games because I'm open to learning them but it sometimes feels like one day they are just going to over populate and the world will implode. I just remember saying to myself in games, "Oh my first new Pokemon!" Yet it doesn't really have that big of an "omg" factor from the first game I played. It doesn't give me that yay factor as much as it did back in the day and that's just me so don't get mad. lol
 

Tharwen

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May 7, 2009
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The series is getting a bit stretched, but the power of nostalgia is having a strong effect.
 

Woodsey

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Aug 9, 2009
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Because "gotta catch 'em all" was a viable phrase in the good ol' days.

Mind you, I haven't played a Pokemon game since I was 10, and I think that was only one generation after the 150.
 

Not G. Ivingname

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Nov 18, 2009
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The main problem people I think have is that one has to constantly add more and more pokemon, the idea bucket has to run out somewhere and they are all starting to seam the same. What really is the difference between that blue turtle and that blue raptor thing?
 

mihajelko

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Aug 28, 2009
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Yeah nostalgia more or less and the first one had some sparkle that the new ones lost ... Also the meaning "gotta catch em all" is kind of stupid if you ask me ... seriously how can you catch every pokemon if they keep making new ones over and over ?!
 

Assassin Xaero

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Jul 23, 2008
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a stranger said:
the newer gens of pokemon. I've noticed only some people like them and everyone else only likes the original 150.
Now my question is why?
I think Ruby/Sapphire went a bit too far from the original, but they are still fun. Haven't played any of the newer gen yet (speaking of that, which is best out of Diamond/Pearl/Platinum?). I do however have Soul Silver that I just got with a DS Lite.

The originals were good, but I think Gen II was the best. Minor game play fixes (like click on a boulder to us strength or a tree to cut instead of having to select the pokemon the select the action), more stuff to do after the Elite 4, day/night, etc. I never understood why they did away with the week and day/night system.

But, you will always get those people that say the original is best. Look at Star Wars... personally, I liked the newer trilogy more, but a ton of people say it sucks just because it's new...
 

Delock

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Mar 4, 2009
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I actually liked it at gen 2, and wasn't too entusiastic, but still ok with 3, however the creative spark, as well as the original charm is noticibly lacking. They've create evolved forms of things that were just fine on their own, as well as made some really bland looking ones. The first two generations had some amazing designs where they looked like animals, but only a few looked familiar. You would think of them as creatures before you thought of them as animals. However, the later ones were either, this is a ________ with ________ on it or simply stuff that was almost directly taken from previous ones. Stuff like the apparent need for bugs that had 3 stages and the middle was a cacoon, or the ghosts seemed forced, and the fact that Gen 4 was still working with creating evolved forms for gen 1 seemed a bit off to me. Plus, the later games had you slowly catch legendaries that changed from "the embodiment of" to gods. The rarest monsters in gen 1 were still just creatures, with the last one being Mewtwo, who was basically the closest you got to full on sentinece (and mew, which basically just a playful creature). Gen 2 had more the approach of guardians (and the 3 elementals that were born from a lightning strike). They weren't controlling the elements, but rather representing them. Gen 3 had two warring fighters that sought to destroy the very earth to suit their needs. This was no longer just normal creatures you'd expect in this world. These things had the power to destroy everything. And in Gen 4, we caught gods. I just didn't like how the series ended up going.
 

Seldon2639

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Feb 21, 2008
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I've got no hate for the later generations.

Yeah, the exponential increase in the apparent power of the mons is a bit irksome, since it moves the plot from a light-hearted and pretty straight-forward game about catching and training monsters to fight for your amusement and profit into something more climactic and dramatic, but that's the way it goes.

I'll admit, I always had more fun preparing for the first few dungeons, when I'm catching relatively low-level creatures, training them, ect. than before things get really intense and you start getting mons which have the power of tiny, and not-so-tiny, gods.

But, I do have the nostalgia, and I simply preferred having fewer monsters to keep track of. It always worked better, I thought, to have a relatively small number of monsters, enough that if you spend the time, you can actually know all of them. At one point, I knew all of the original 150, with types, usual attacks, and where to find them. Once it went to 250, it was almost impossible for me to casually pick it all up, and by the time we got up to the current god knows how many, it's simply impossible.

I thought 150 was enough variety to keep it interesting, but not so much that it becomes "I have to have an encyclopedia open to make this feasible"