If anything we need more experimenting, it's the generic clones that are bugging me. Though all the Wii motion gimmicks do tend to become tiresome.Hellskull said:Sometimes devellopers try to "expirement" a little which turns out pretty lame, other times the cricumstances (money, time, etc.) do not allow developpers to make the game as good as they intended
I think you nailed it perfectly. In example (B), what do you mean installed fanbase?notsosavagemessiah said:A few reasons for this:
A: They don't try to make a bad game, but either through lack of skill/experience they just pump one out.
B: Because they know that certain games have an installed fanbase, therefore don't see anything wrong with what they're doing because people keep buying them.
C: Because some people don't know any better and will buy shovelware, leading game companies to assume they're doing something right.
D: Because they simply don't care about gamers, and are looking to make money. Truth be told, this is most game companies, the thing is, some companies know that if they make a bad product with a well established name, the jig is up for them. Smaller companies, where the majority of shovelware and other bad titles typically come from (that's not say bigger companies don't make bad games) don't really have to worry about it, they're basically free to make the games they want, unfortunately, this often leads to letter A.
Well, think of games like sonic, mario, zelda, halo, FF and so forth, these are games that waaaaayyy back when established a loyal and devoted fan base. So much so that now whenever these games are released, it's a given that long time fans are going to buy them. No matter how good or bad they may be. The loyalists want them, so they buy them, and the companies (sega is especialy guilty of this with sonic) leads them on by promising it'll be better this time around. Basically, brands have fans, those fans buy those brands. It doesn't matter to them whether it's good or bad.Nazulu said:I think you nailed it perfectly. In example (B), what do you mean installed fanbase?notsosavagemessiah said:A few reasons for this:
A: They don't try to make a bad game, but either through lack of skill/experience they just pump one out.
B: Because they know that certain games have an installed fanbase, therefore don't see anything wrong with what they're doing because people keep buying them.
C: Because some people don't know any better and will buy shovelware, leading game companies to assume they're doing something right.
D: Because they simply don't care about gamers, and are looking to make money. Truth be told, this is most game companies, the thing is, some companies know that if they make a bad product with a well established name, the jig is up for them. Smaller companies, where the majority of shovelware and other bad titles typically come from (that's not say bigger companies don't make bad games) don't really have to worry about it, they're basically free to make the games they want, unfortunately, this often leads to letter A.
Cuz every game is bad in a way. Perfection isn't something us human beings can pull off. We can come close though.Cama Zots said:cash-ins for money.
not enough time to finish making a good one.
limited budget.
that, and, Yahtzee makes every game sound bad.
sonic games are made on a very cheap budget, yet sell very well...gamer416 said:Shouldn't developers know what can make a good game, even if its a copy of some other good game then it couldn't be that bad. For example recent Sonic games are really bad, couldn't one person think that it should be replaced by something that was somewhat decent.
this is not true... perfection is a problem, so it can never be attainedManji187 said:Cuz every game is bad in a way. Perfection isn't something us human beings can pull off. We can come close though.
What she said is true. I'll also add that people want money *Ahem*DisneyMetalBride said:One mans rubbish is another mans treasure.. There are people out their who like 'bad'(in somebodies opinion)games and there are people who don't like 'good' games. It's like some people don't like the colour blue and loves the colour pink while others love blue and hate pink
Indeed. Usually, bad games are also cheaply made games. That usually means that these games exist solely to increase the company's profit.misterprickly said:Two words...
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CASH GRAB!
Allow me to explain: When making a video game- or any work of art, at that- it's often very difficult to figure out what the final product will look like from the beginning.gamer416 said:Shouldn't developers know what can make a good game, even if its a copy of some other good game then it couldn't be that bad. For example recent Sonic games are really bad, couldn't one person think that it should be replaced by something that was somewhat decent.