MarsAtlas said:
Just a thought, nothing more:
I understand completely where you're coming from with your point regarding tonal cohesion. Indeed, it is rather odd to see a lovely lady prancing around in a bikini in the middle of combat zones filled with angry Soviets and PF's. However - if you'll allow me to play devil's advocate for a moment - consider this: the tone of Phantom Pain - Quiet's outfit included - remains cohesive with the tone established in the rest of the franchise.
-MGS 1 gave us Sniper Wolf, a Russian sniper walking around in frigid Alaska with her tits hanging out.
-MGS 2 gave us countless bikini-girl pinups, one of which you can actually kiss, as well as Fortune: a lovely lady walking around with a bunch of terrorists wearing naught but an open trench coat draped loosely over her body which is clad in a form-fitting one-piece swimsuit.
-MGS 3 gave us this lovely little minx:
Most fans of the series - at least from what I gather - hail MGS 3 as being the best of the series, yet it contains a female protagonist who's constantly walking around with her tits out. She unzips her jumpsuit for no reason other than showing off her body. On top of all this she practically throws herself at Snake on a number of occasions.
-Peace Walker features cutscenes involving a 15 year old girl in her bra and panties for some reason...while she's giving a menacing, villainous monologue no less.
I haven't experienced MGS4, but I I'd have to imagine there's some blatant fanservice in it as well.
To quote the Honest Trailer for the series: "This is a franchise that bounces back and forth between highly in depth attention to realistic detail and the goofiest shit you've ever seen in a video game." We're talking about a franchise that, as a running gag, has a soldier in each game suffering from explosive diarrhea. A franchise that, just for the hell of it, forces you to walk under a guy's piss stream.
As such, I submit that when taken with the context of the rest of the franchise, Quiet's outfit fits the tone perfectly. In the end, don't many fans of the series claim that aspects of each individual game's non-cohesive tone - the bouncing between silliness and seriousness - are part of the charm of the series? Is it ok to have a mechanic where if you stand next to a sign that says "Watch Out For Falling Boxes" in Mother Base for long enough a box will actually drop on your head - complete with cartoon sound effects - but not ok to have a bikini-clad sniper jetting around the desert?
All of this is not, however, to say that there isn't a good reason to be upset about Quiet's appearance. That reason lies with Kojima, though, not necessarily with Quiet's design. The true reason to be upset about the way Quiet looks is due to Kojima addressing questions about her design by pissing in our faces and telling us it's raining. The whole "you'll be ashamed when you find out why" bullshit. THAT'S why people should be upset about her, because the truth is blatantly obvious: Kojima just wanted a sexy female main character in his game...as he has featured in pretty much every other game in the series. This time he tried to at least cook up an excuse, the problem is that the excuse is complete rubbish. As Jim Sterling said: it would have been much better if he had just been honest from the beginning...if he had just come out and said "Look guys, I like having sexy ladies in my games, so I'm going to put one in this game too. That's why she's dressed like that."
Just some food for thought regarding the situation.