the reason why some developers put in random battles is to save on proccessing space while adding a bunch of monsters.
Well thats my guess.
I reason out that it takes less proccessing power to roll a d20 to decide if you run into somthing rather than putting it on screen and having it run around.
I might be wrong but meh
Well thats my guess.
I reason out that it takes less proccessing power to roll a d20 to decide if you run into somthing rather than putting it on screen and having it run around.
I might be wrong but meh