why are there no WW1 games?

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The Tommy

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Arbitrary Cidin said:
Wadders said:
The fact that I'd need a textbook to learn anything means it isn't interesting. Who discovered carpel tunnel? Hell if I know because that's boring. I bet a History Textbook would tell you, though. Then you look at WW2 with D-day, Operation Valkyrie, the Holocaust. Half of World War 2's lore is emblazoned into an American child's mind before they learn about it in school. Why? Because it's interesting and filled with action in every moment. I'm not saying that WW1 was an uneventful crapfest... it was a war, which is always serious business, but as far as wars go, it was bleak and boring. If you or The Tommy are honestly trying to hold WW1's events up to the intensity of WW2, then you're both delusional. As I've said, it's not interesting enough for a video game. The only way to make a semi-decent WW1 game would be to make it terribly inaccurate and exaggerated in terms of combat. From a marketing perspective... how many people in this thread like the idea? How many think it's a bad idea? Do you honestly think that example shows that game producers would be prudent in making a WW1 game when the vast majority of the gaming community thinks it's a stupid idea to begin with?
The fact that you said WWI was "an uneventful crapfest" is not only a degradation of the men who fought and died in it but a truly strong indication that you have absolutely no idea what your talking about and have no place to spill your brainless vomit in this thread.
 

Arbitrary Cidin

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The Tommy said:
Arbitrary Cidin said:
The Tommy said:
Arbitrary Cidin said:
The Tommy said:
The_Oracle said:
Trench raids were so rare that most history books don't give mention to them, along with everything else you listed. Sniper rifles were unreliable at best, and none of these things are honestly good enough for a full game. As for your personal story theory, the fact that everyone was faceless, nameless gun fodder with exclusions to off-battlefield types who wouldn't make good protagonists. If you wanted a strapping lad who "overcame the depressing trenches and made a name for himself", that never happened so a historic setting isn't fitting. That, and it's so cliche it's disgusting.
Trench raids were part of trench routine. Haven't learned anything from the posts or perhaps better yet, from reading? It was a very important fixture in WWI warfare and quite fertile ground for a game.
The routine was waiting in a line to die. Also, see my reply to Wadders for anything else on the subject. I'm not coming back to this topic because talking about WW1 is....
BORING!!!!!!!!!!!!!!!
 

Viking_IV

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Arbitrary Cidin said:
A good game needs a fun gameplay style, good characters, good atmosphere, and brilliant story. World War 1 had no outstanding people of interest, the atmosphere was dull and depressing, and as far as the story goes, it was probably the most uneventful wars in history. It wasn't exciting in real life, so why would a video game be made? Level 1, you wait in trenches, level 2 you die.The End.
True, a good game needs those three concepts to properly flourish. But it would be incorrect to write out WW1 completely, this is the war that made the 20th century. When you say 'people of interest' you mean important leaders and generals, WW1 was filled to the brim with them. General Haig, Kaiser Wilhelm II and even Winston Churchill, who at the time was lord of the admiralty, the main supporter of the tank and the mastermind behind the Gallipoli fiasco. If by 'people of interest' you mean Rambo-like figures who achieved far more than the average soldier/pilot then look up Alvin York and Manfred von Richtofen on wikipedia, in fact here are the links.

http://en.wikipedia.org/wiki/Alvin_York
http://en.wikipedia.org/wiki/Manfred_von_Richthofen

And the atmosphere being depressing and dim really only holds true if you are solely going to focus on the western front, where it really was quite miserable. The Battles in Eastern Europe and the Middle East were worlds apart, involving dramatic manoeuvres and large scale battles and sieges over a wide area. And even if the western front was grim, isn't war in general? Whether I would be fighting in France in 1916 or 1944 it would still be a grim affair of death and slaughter. More people died in WW2 than in WW1, if you care to remember.

The excitement could come from the atmosphere, the idea that you are constantly under attack and that feeling of dread of the coming fight, instead of elation at the chance. A WW1 game, if done right, would be a very atmospheric thing. And most defiantly not repetitive, as my hypothetical game above shows that variety is possible, if not easy, in a WW1 game.

Another thing. WWII is an amazing plot because of Hitler. Deception, betrayal, bigotry, ruthlessness, and military genius... it's like if Hannibal Lector is President. Hitler's an evil leader that writers couldn't dream of conjuring up. Who was the evil tyrant behind World War 1? There WASN'T one. There's nobody to blame and I'm sure the thought "I'm doing this because..." is sure to be reacquainted with the player after the plotless fun bliss (a.k.a. TF2 Syndrome) isn't around to keep him away.
WW1 started when the European alliance system, a sort of pre-cold war MAD, blew up. Fear, distrust, and ambiguity sparked the whole thing off, that had been brewing for far longer than WW2 had been. And you are correct, there was no evil tyrant behind any of the powers, and that is a bad thing? The world isn't a cartoonish perception of something is black or white. All sides of the war were grey, neither morally just nor unquestionably vile. Stark moral contrasts get quite boring after a while. Introduce some ambiguity, make the player thing "Why am I fighting", as potent an anti-war message as any nuclear device detonated in an unmarked Arabic city.

More than that, what CAN you do? Basically, imagine a game of Gears of War 2 where everybody on one team is huddles behind a single chest-high wall, as does the other team on the other side of the map. Now imagine that everyone on the map has nothing but a lance that has no chainsaw. What happens? Everyone leaves because they're bored. It's a bad idea. World War 1 wasn't cool.
See my hypothetical game above for an idea of the variety of what is possible for singleplayer. Multiplayer, to be honest, has never mapped reality very well, with the whole idea of running around and blasting away without thinking.
 

The Tommy

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Aeviv said:
This isnt meant as a dig at Americans at all, but the reason ive noticed Americans dont think WW1 is interesting is because its really a foot note in US history compared to what a huge event it was the UK. The Americans were involved for around a year and lost 100,000 men- the British were involved much longer and lost far more men. As such, Americans arnt taught about WW1 like the British, just as WW2 takes precident over WW1 in education, as it should (much bigger event). Its the same reason your average Brit has NO knowledge of the war of independance or the US civil war. I still stand by what i originally said, that the game probably wouldnt work, BUT, WW1 is by no means boring or lacking interesting characters, that is an acusation that it cannot be accused of
A very solid point on America's perspective. Its contribution to WWII and its Civil War experience far outweighs , not in just casualties, that of other conflicts. WWI saw Britain lose "Splendid Isolation" to Naval attacks on her Eastern shoreline (the first enemy action on English soil since the Normans in 1066. German Zeppelin and Gotha bombing raids on industry and London (the First Blitz). The War saw the first time British citizens were conscripted for military service and from that all walks of life served together in what was four hard years of war. Large enough explosions could be heard in England coming from the Western Front if the winds were right. It was a major transformation and shock to British society that had not had a precedent since the Protestant reformation.
 

The Tommy

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Arbitrary Cidin said:
The Tommy said:
Arbitrary Cidin said:
The Tommy said:
Arbitrary Cidin said:
The Tommy said:
The_Oracle said:
Trench raids were so rare that most history books don't give mention to them, along with everything else you listed. Sniper rifles were unreliable at best, and none of these things are honestly good enough for a full game. As for your personal story theory, the fact that everyone was faceless, nameless gun fodder with exclusions to off-battlefield types who wouldn't make good protagonists. If you wanted a strapping lad who "overcame the depressing trenches and made a name for himself", that never happened so a historic setting isn't fitting. That, and it's so cliche it's disgusting.
Trench raids were part of trench routine. Haven't learned anything from the posts or perhaps better yet, from reading? It was a very important fixture in WWI warfare and quite fertile ground for a game.
The routine was waiting in a line to die. Also, see my reply to Wadders for anything else on the subject. I'm not coming back to this topic because talking about WW1 is....
BORING!!!!!!!!!!!!!!!
Well that's one idiot detractor down.
 

aalio

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RAKtheUndead said:
aalio said:
Dunno if anyone has said this yet, but slow reload times.
*headdesk*

*headdesk*

*bleeding forehead*

Bolt-action rifles didn't have a much longer reloading cycle than modern box-magazine rifles. You did have to reload them more often, but we're not talking muzzle-loaded rifles or even pre-cartridge breech-loaders here.
I know that they didn't have a much long reloading cycle, but you must agree that jamming was a constant problem for them, jams would mean you had to clear the chamber, slowing down firing times. I understand there was some awesome weapons, but they were so unbalanced that it would make the game shit.
 

Superhyperactiveman

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Three reasons. 1, most of WWI was trench warfare, which is where you sit in a hole dying of disease until you get told to jump out and get shot. 2, the U.S. makes most of these games, and we joined the war effort less than a year before it ended. So, while I'm not sure which, we either didn't do anything, or we were just so much manlier and cooler than the Europeans, that they never stood a chance against us. 3, WWI gets over-shadowed by WWII, becuase Germany was the dominant power in both, however, in WWII, Germany was led by Adolf Hitler one of the most menacing villains of all-time and in WWI, it was led by a Candy-ass fuck named Kaiser Wilhelm, and Germany didn't even start that war. It was started by Austria-Hungary, which is the equivalent of a flame war started by a mentally challenged turtle, and led by Fred from Youtube...

Oh yeah, I went there Austria-Hungary! What now?

...Well, technically, you could say Serbia started it... either way, mentally challenged turtle

And I can say that, because neither of those countries are still around... I think... Is Serbia still around?
 

elilupe

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HellsingerAngel said:
HOWEVER, it should be noted that done properly, some of the battles in WWI would be VERY cool to play out, Vimy Ridge being one of them. I would love to see the shells explode infront of your troups as they slowly advance the hill. Now, properly placed in a game that maybe covered a wide veriaty of wars and it could work.
You know, a game based around the greatest battles of a bunch of different wars would be really cool. You would fight in the Revolutionary War, then a big battle in the Civil War, than WW1, WW2, Korea, Vietnam. It would just zip from one to the other instead of just following one story. That could be fun
 

Aeviv

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The Tommy said:
Aeviv said:
This isnt meant as a dig at Americans at all, but the reason ive noticed Americans dont think WW1 is interesting is because its really a foot note in US history compared to what a huge event it was the UK. The Americans were involved for around a year and lost 100,000 men- the British were involved much longer and lost far more men. As such, Americans arnt taught about WW1 like the British, just as WW2 takes precident over WW1 in education, as it should (much bigger event). Its the same reason your average Brit has NO knowledge of the war of independance or the US civil war. I still stand by what i originally said, that the game probably wouldnt work, BUT, WW1 is by no means boring or lacking interesting characters, that is an acusation that it cannot be accused of
A very solid point on America's perspective. Its contribution to WWII and its Civil War experience far outweighs , not in just casualties, that of other conflicts. WWI saw Britain lose "Splendid Isolation" to Naval attacks on her Eastern shoreline (the first enemy action on English soil since the Normans in 1066. German Zeppelin and Gotha bombing raids on industry and London (the First Blitz). The War saw the first time British citizens were conscripted for military service and from that all walks of life served together in what was four hard years of war. Large enough explosions could be heard in England coming from the Western Front if the winds were right. It was a major transformation and shock to British society that had not had a precedent since the Protestant reformation.
Not to mention it destroyed the class system when Pvt. Will the smith is sleeping in a trench 5 feet away from Cap. Archibald the aristocrat.
 

The Tommy

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Superhyperactiveman said:
Three reasons. 1, most of WWI was trench warfare, which is where you sit in a hole dying of disease until you get told to jump out and get shot. 2, the U.S. makes most of these games, and we joined the war effort less than a year before it ended. So, while I'm not sure which, we either didn't do anything, or we were just so much manlier and cooler than the Europeans, that they never stood a chance against us. 3, WWI gets over-shadowed by WWII, becuase Germany was the dominant power in both, however, in WWII, Germany was led by Adolf Hitler one of the most menacing villains of all-time and in WWI, it was led by a Candy-ass fuck named Kaiser Wilhelm, and Germany didn't even start that war. It was started by Austria-Hungary, which is the equivalent of a flame war started by a mentally challenged turtle, and led by Fred from Youtube...

Oh yeah, I went there Austria-Hungary! What now?

...Well, technically, you could say Serbia started it... either way, mentally challenged turtle

And I can say that, because neither of those countries are still around... I think... Is Serbia still around?
Its interesting to note that you point the Kaiser as a "Candy @$$ F**&" but in reality he was an incredibly complex personality whose motivations for going to war in 1914 were the build up of 20+ years of tension between France, Britain and Russia. You also seem to forget that while it would have taken until 1919 for the U.S. to be militarily decisive on the Western Front, up to 2 million men were amassed in France and the US occupied 80 miles of frontage in the South. They participated in combat as early as May 1917. Cantigny, Belleau Wood, the Argonne and St. Mihiel provide plenty of opportunity to explore the US participation in the War.
Your corrupted view of history is so distorted and disjointed that its almost barely worth mentioning in this thread. Again I must remind you and others to cease with the foul mouthed biased rot that is continually plaguing this topic.

BTW Serbia is still around.
 

Aqualung

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How about a WW1 game, then, where you have the superhuman ability to turn invisible? Your superiors eventually discover this, and then all of a sudden, you're sent booking it across No Man's Land into the German trenches to sabotage, assassinate officers, etc.

A Call of Duty style shooter in WW1... Could not be very fun, I agree. The guns are just.. Bleck.

Either way, if there is one, it needs Uncharted's dirty clothes graphics for every time you fall in the mud. :]
 

The Tommy

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Aqualung said:
How about a WW1 game, then, where you have the superhuman ability to turn invisible? Your superiors eventually discover this, and then all of a sudden, you're sent booking it across No Man's Land into the German trenches to sabotage, assassinate officers, etc.

A Call of Duty style shooter in WW1... Could not be very fun, I agree. The guns are just.. Bleck.

Either way, if there is one, it needs Uncharted's dirty clothes graphics for every time you fall in the mud. :]
Well a WWI fantasy (Necrovision) has been tried and apparently received poor reception. There's really no need to alter what is already a very interesting period in history and warfare.
 

aalio

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Aqualung said:
How about a WW1 game, then, where you have the superhuman ability to turn invisible? Your superiors eventually discover this, and then all of a sudden, you're sent booking it across No Man's Land into the German trenches to sabotage, assassinate officers, etc.

A Call of Duty style shooter in WW1... Could not be very fun, I agree. The guns are just.. Bleck.

Either way, if there is one, it needs Uncharted's dirty clothes graphics for every time you fall in the mud. :]
And its consumers like you who are the reason that the gaming industry has tanked.
 

The Tommy

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aalio said:
Aqualung said:
How about a WW1 game, then, where you have the superhuman ability to turn invisible? Your superiors eventually discover this, and then all of a sudden, you're sent booking it across No Man's Land into the German trenches to sabotage, assassinate officers, etc.

A Call of Duty style shooter in WW1... Could not be very fun, I agree. The guns are just.. Bleck.

Either way, if there is one, it needs Uncharted's dirty clothes graphics for every time you fall in the mud. :]
And its consumers like you who are the reason that the gaming industry has tanked.
ouch.

I must say that what is needed from a WWI game is an engaging personal story that focuses less on the struggle between the Great powers but rather uses the War as a setting for which a storyline like that in BIA can unfold. The game play should feature combination of successful cinematic qualities in FPS and explorable RPG like sandbox maps. Innovation is the key. Intelligent and foresighted people would be needed to make it a success.
 

Aqualung

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aalio said:
Aqualung said:
How about a WW1 game, then, where you have the superhuman ability to turn invisible? Your superiors eventually discover this, and then all of a sudden, you're sent booking it across No Man's Land into the German trenches to sabotage, assassinate officers, etc.

A Call of Duty style shooter in WW1... Could not be very fun, I agree. The guns are just.. Bleck.

Either way, if there is one, it needs Uncharted's dirty clothes graphics for every time you fall in the mud. :]
And its consumers like you who are the reason that the gaming industry has tanked.
It was a suggestion. GFY.