Well, yes and no.Larva said:You want ignorance?
When the publishers/RIAA/MPAA openly attacks public libraries because every person that checks out a book is "stealing from the publishers" I assume you feel the same way, correct?
"Libraries are theft."
Say it.
I have no problems with taking books from dead blokes because I think that kind of stuff should be public domain in the first place. Copyright should not be able to extend decades after your death, Walt Disney.
But almost all the books I actually buy are newly published. And it all works out, when you think about it. Those aren't the kinds of books you could find in a library.
In short, yes, libraries ARE comparable to piracy, but it's in so small a scale and affects so few that no one, even the authors themselves, don't care. And the benefit is that people actually read books.
Interesting thing though, is that people are buying more and more e-books, and devices like the Nook and the iPad make the entire process so convenient that people might start buying books regularly again.
veloper said:Ahaha! No.Beautiful End said:I don't see what the big deal is anyway. I mean, sure, if one guy buys a game for 60 dollars and gets tired of it and sells it, another guy might be able to buy his copy at a store for, let's say, 50 dollars. But they're still buying the game!
Piracy is when someone buys an illegal, unauthorized copy of a game.
Let's explain this one more time:
1. the price of a new game is the publisher trying to recoup development costs and retail taking a big cut
2. the game and the disc it's printed on is worth cent
3. thus any copy of game, legal or otherwise, is almost worthless, not worth $50 used
4. the game can always be had for free, if the gamer chooses so.
Conclusion:
People who buy the game new are a minority of useful fools who carry the who game industry on their backs. They pay for the development of new games, for everyone to enjoy.
Pirates and people who buy used, are both cheap and contribute nothing, but the pirates are atleast being sensible about it.
Trading games for games with other gamers is a perfect legal alternative. No money needs to change hands.
Same as with piracy, the publishers don't gain here, but atleast no money gets flushed down the toilet (gamer budget been spent on supporting a developer they like).
From best to worst:
buying new >> trading 1:1 > piracy >> buying used at a store
