Why are we afraid of criticism?

Andrey Sirotin

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QuietlyListening said:
Often I have seen the refrain of, "Please stop talking about X. All this focus on social issues will suck the life and fun out of games."

This leads me to the following question:

WHAT!?

In what medium has criticism left art worse off? Are books terrible because there's literary criticism? Are movies worse because there are disciplines devoted to studying film? Is TV boring now that we analyze shows for social themes?

It boggles my mind that anyone could think that serious artistic criticism could be anything but good. Personally, some of the most enriching discussions I've had have been over some of the most trivial examples of entertainment. So what the hell are people afraid of?
I don't think that majority of people are against artistic criticism, until the critic chooses to use defamatory language towards the piece of art. It's a big deal to a lot of people including myself to call certain games sexist. I for one was never against feminists disliking sexualized characters. But after Kotaku's distasteful coverage of Dragon's Crown I don't think certain members of Feminist movement can criticize somebody's work without using slanderous and scornfully abusive language towards people that do enjoy that sort of characters. There are adequate ways of critiquing somebody's art that do not resort to tarnishing person's reputation. I basically think that using words like sexism when criticizing men's enjoyment of voluptuous females in gaming is disingenuous because I sincerely doubt that non-sexist individual will start acting like Mel Gibson after playing Tomb Raider. So, let's stop with antisexualism.
 

BloatedGuppy

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Six Ways said:
I genuinely don't know if people actually misunderstand this point, or are intentionally strawmanning.
Confirmation bias. If you go looking for "radical feminism" or "social justice warriors" you're probably going to find them. I'm what you'd call a heavy internet user. I spent a lot of time on sites like Reddit, Imgur, etc. First time I ever heard the term "social justice warrior" was here, a couple months ago, from an angry male gamer. I've actually never heard from a single person self-describing as a "social justice warrior". I've never looked upon a single Tumblr page with crazy half-baked activism as the central theme...I've barely looked upon Tumblr at all, actually, but apparently it's kicking in the doors of young male gamers everywhere. Like, they literally CANNOT get away from it. They wake up in the morning to have a coffee, and it's TUMBLR FEMINISM all up in their shit, despite what we are to believe are their best efforts to avoid it. I'd say 95-98% of all gender/gaming related discussions I have ever had online have occurred here. At The Escapist. With a bunch of young guys...as the gender of the average forum goer here skews 90% male and most are around 16-25 years old. I remember being FASCINATED by issues of gender at that age too, specifically my hard lot in life as a young white guy. So...I get it, I really do. I just don't respect it.

Andrey Sirotin said:
I basically think that using words like sexism when criticizing men's enjoyment of voluptuous females in gaming is disingenuous
Disingenuous implies you think you are being actively and deliberately mislead.

The Dragon's Crown situation was one of objectification, which may or may not be included under a general umbrella of "sexism" depending on how one defines/applies the word. That "sexism" has colloquially been applied in many situations where it once might have not has lead to an unfortunate muddying of language, but both sides of the debate are guilty of using it this way, so I don't think anyone is setting out to fool you.
 

shrekfan246

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May 26, 2011
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evilthecat said:
Her argument is not that men are malicious and hate women, her argument is that men are victims and victimize women.

And for some reason, making that argument has made her one of the most hated figures in feminist history.
That first line should give you the answer to the "some reason" you're looking for in your second line. :D

[sub][sub]People have a terrible habit of misreading things, especially when they're things they don't like.[/sub][/sub]

BloatedGuppy said:
I'd say 95-98% of all gender/gaming related discussions I have ever had online have occurred here. At The Escapist. With a bunch of young guys...as the gender of the average forum goer here skews 90% male and most are around 16-25 years old. I remember being FASCINATED by issues of gender at that age too, specifically my hard lot in life as a young white guy. So...I get it, I really do. I just don't respect it.
What makes me have a laugh about the whole thing is that despite the clear skew towards "anti-feminists" or "anti-SJWs" present on this website (at least in people who actually make bloody threads), they're always making more and more threads about how horrible those damn feminists and SJWs are and how they're being oppressed and attempts are being made to censor them.

I'm a 22-year-old white guy. I don't have the money to attend university, can't get a job, and it's been quite a while since I had a girlfriend. You still don't see me bemoaning the 'fact' that video games are going to be taken away from me by a nebulous force of evil "SJWs".
 

cainejw

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Six Ways said:
Wow. What a ridiculous strawman.

No-one said he was designed so straight men would be sexually attracted to him.
including failing to recognize that Kratos and his costume is a MALE sexual self-image fantasy.
1. This assumes that men have any sexual attraction to Kratos either through wanting to be him or be like him. Attraction is attraction. They may not want to have sex with Kratos, but that is not the point. The point is through some mechanism that you've created in your head, men have some sexual fantasy involving Kratos because all men apparently want to be him.

It's asinine. It's idiotic. It serves only to exonerate women from being sexually attracted to physical form. It's blatantly sexist as it seeks to enshrine an inequality in male and female sexuality.

2. This is the internet. It is not a formal debate location. Utilization of formal fallacies to dismiss informal discussion is rather moot.

So, you're using:
A) a poll which puts muscular torso as number 10 in attractiveness, and slimness at 3, and explicitly states that muscular arms didn't even make the top 10
And the point just sails right over your head. It's not the placement that matters. It's the fact that women look for these traits at all. It's not where they rank. If they exist at all then they give us a basis upon which to say that women are just as sexually attracted to muscular men as you apparently say men are.

B) an article which never mentions musculature once
Yes, the pictures of muscular or lean men are just there because it makes men sexually attracted because men want to be that!

And please stop using strawmen. I never said women don't 'crave' physical traits in men. Just that Kratos was not designed for them.
Which is where you are wrong. Kratos is designed to appeal to a mass audience and the quickest way to appeal to a mass audience is to target women and men of all orientations. Throw in some sexy girls here, put in a muscular guy there, give him some big fantastic power moves, and you have a game that can appeal to a broad group.

Of course, that is unless you think women are above being sexually attracted to men based on physical appearance. Then you hold this view that such horrible, brutish things could never be "for women!" Anything to once again pretend that women are above such horrible things as being sexually attracted to men because of their bodies.

And for the last time:

This is a message forum. It is not a formal location of debate or philosophical exploration. Stop using formal fallacies as some magic wand to elevate you above someone else. They do not work in that manner.

If you want to follow the rules of formal debate, these arguments are completely invalid as they are circular (males cause patriarchy which oppresses women in the patriarchy that men create that oppresses women) and poorly structured (men are attracted to physical bodies, women are attracted to physical bodies, therefore physical bodies are for men.)

evilthecat said:
Correction: You should make the effort to sound like you've read Dworkin when you talk about her.
evilthecat said:
That is a fairly good summary...
I'll need you to pick one of these two. You're sending entirely too many signals.

But let's handle the chief issues. The first is the sheer weight of these two facts you posted:

She at the time identified as a lesbian and seems uninterested in the whole concept of "sexual behaviour" with men at all.
Her book is titled 'intercourse' because it's about the act of intercourse. The act of penis going in vagina.
I don't know why you thought these two sentences belonged together in any context. "Oh, she was disinterested in men, so she wrote a book about sex with men."

And it's titled Intercourse because she talks about sex. The crux of the book is that sex is a misogynistic institutional behavior wherein men exercise their power over women. She frames this with selected works that she feels illustrates that well.

Now, let's cover some quotations, shall we? http://www.feminish.com/wp-content/uploads/2012/08/Intercourse-Andrea-Dworkin-pdf.pdf


Equality means physical wholeness, virginity--for the woman, equality requires not ever having been reduced to that object of sensuality in order to be used as a tool of men's desire and satiation in sex. What is lost for the woman when she becomes a sexual object, and when she is confirmed in that status by being fucked, is not recoverable. Just as the man is depraved, that is, an exploiter, so too the woman is depraved, that is, an object p.20
This is in analysis of The Kreutzer Sonata by Tolstoy which is actually an argument for abstinence and Tolstoy's own exploration of rage. However, Dworkin takes it further as a sign of open revulsion and near hedonistic disregard shown by men in the advance of women.

Tolstoy himself wanted to give up wealth and power--his estates, his monies from his books, eating meet, his position in society; he wanted to be simple, nonviolent, and poor. In this renunciation of power he included sexual intercourse in principle though not in practice. In The Kreuter Sonata he knew, as artists often do, more than he was willing to act on in real life especially about how women (and one woman in particular) were part of the wealth he owned; and especially about how intercourse was implicitly violent, predicated as it was on exploitation and objectification...the penis itself as a weapon in intercourse with the social inferior. pg 24
The internal landscape [of sex] is violent upheaval, a wild and ultimately cruel disregard of human individuality, a brazen, high-strung wanting that is absolute and imperishable; not attached to personality, no respecter of boundaries; ending not in sexual climax but in a human tragedy of failed relationships, vengeful bitterness in an aftermath of sexual heat, personality corroded by too much endurance of undesired, habitual intercourse, conflict, a wearing way of vitality in the numbness finally of habit of compulsion or the loneliness of separation p 25.
Whereas Dworkin rarely slips outside of the narrative of the stories she's "analyzing" the tale is often the same: men are debased in their sexual need against the superior woman who bears power in herself but lacks power in society. This sex, Dworkin writes, is a stigma or mark left heavy on those who have it, even noting

Being stigmatized by sex is being marked by its meaning in a human life of loneliness and imperfection, where some pain is indelible. p.58

Intercourse is commonly written about and comprehended as a form of possession or an act of possession in which, during which, because of which, a man inhabits a woman, physically covering her and overwhelming her and at the same time penetrating her; and this physical relation to her--over her and inside her--is his possession of her. He has her, or, when he is done, he has had her. By thrusting into her, he takes over her. His thrusting into her is taken to be her capitulation to him as a conqueror; it is a physical surrender of herself to him;l he occupies and rules her, expresses his elemental dominance over her, by his possession of her. p 79
That one speaks for itself, doesn't it? It is here where the old accusation "all sex is rape" is often seen because this sounds like a woman cannot give consent. In every way, the man is dominating the woman no matter what. She must, at all times, relent. Dworkin liked to frame her work as just analyzing texts, but we know better than that in a post-modern world. She was giving her opinion of sex along with her deconstruction through the radical sex-negative feminist lens.

Now, you can argue all you want that Dworkin did not share these views, but we know that Dworkin was very much an sex-negative feminist. She campaigned, heavily, against pornography as a sign of the patriarchy.

In Our Blood, Dworkin wrote as a fix to this:

I suggest to you that the transformation of the male sexual model under which we now all labor and "love" begins where there is a congruence, not a separation, a congruence of feeling and erotic interest; and it begins in what we do know about female sexuality as distinct from male--clitoral touch and sensitivity, multiple orgasms, erotic sensitivity all over the body (which needn't--and shouldn't--be localized or contained genitally), in tenderness, in self-respect, and in absolute mutual respect. For men I suspect that this transformation begins in the place they most dread--that is, a limp penis. I think that men will have to give up their precious erections and behin to make love as women do together. I am saying that men will have to renounce their phallocentric personalities, and the privileges and powers given to them at birth as a consequence of their anatomy, that they will have to excise everything in them that they now value as distinctively "male." No reform, or matching of orgasms, will accomplish this.
So men will have to no longer have erections, start having sex like "women do" which is apparently rubbing the clitoris, and then completely give up anything and everything that is considered masculine and just embrace what makes them feminine. The reason man must renounce all of this?

No part of the male sexual model can possibly apply [for absolute transformation of human sexuality]
Yeah, she's definitely been misrepresented and treated poorly and unfairly. Good thing I've never read her work, right? Maybe Ms. Dworkin earned her reputation through her works which presented radical sex-negative ideas that are paradoxically called the views of a small group of feminists at the same time that the chief thrust of feminism right now is examinations of sexual representations of women as signs of misogyny and patriarchy.
 

Six Ways

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@cainjw:

Right. Let's make this clear. My point is this (and has always been this), and if you're not engaging with it, rather than a strawman, then there's no point debating further.

Kratos is designed for men, not women. Male characters absolutely CAN be designed to be primarily physically appealing to women. Kratos, however, is not. Women are an afterthought, if any thought whatsoever, in his design.

Point-by-point, here.
cainejw said:
Six Ways said:
Wow. What a ridiculous strawman.

No-one said he was designed so straight men would be sexually attracted to him.
including failing to recognize that Kratos and his costume is a MALE sexual self-image fantasy.
1. This assumes that men have any sexual attraction to Kratos either through wanting to be him or be like him. Attraction is attraction.
So you're saying the term 'sexual attraction' can mean both 'wanting to have sex with' and 'wanting to be like'? Because... really? No. Just no. What? No.

It's asinine. It's idiotic. It serves only to exonerate women from being sexually attracted to physical form. It's blatantly sexist as it seeks to enshrine an inequality in male and female sexuality.
Good god. No it doesn't. It says that the developers were clearly not, first and foremost, or even second or third, designing Kratos for women.

So, you're using:
A) a poll which puts muscular torso as number 10 in attractiveness, and slimness at 3, and explicitly states that muscular arms didn't even make the top 10
And the point just sails right over your head. It's not the placement that matters. It's the fact that women look for these traits at all. It's not where they rank. If they exist at all then they give us a basis upon which to say that women are just as sexually attracted to muscular men as you apparently say men are.
See above. Not once have I said women don't look for these traits (again, strawman). It's evidence that Kratos was not designed for women. Please start engaging with the point I'm actually making.

This is a message forum. It is not a formal location of debate or philosophical exploration. Stop using formal fallacies as some magic wand to elevate you above someone else. They do not work in that manner.
So, because it's not a 'formal location of debate', the use of logically incorrect arguments doesn't make you wrong? Whatever man.

If you want to follow the rules of formal debate, these arguments are completely invalid as they are circular (males cause patriarchy which oppresses women in the patriarchy that men create that oppresses women)
How is that circular? You just said it twice, you didn't relate effect back to cause. To rephrase your statement:

A causes B, B oppresses C by way of itself, where B is caused by A and oppresses C.

That's stated redundantly, not circularly. Simplifying: A causes B, B oppresses C.

(men are attracted to physical bodies, women are attracted to physical bodies, therefore physical bodies are for men.)
Strawman. Again.
 

BloatedGuppy

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cainejw said:
This is a message forum. It is not a formal location of debate or philosophical exploration.
And? Avoiding fallacious argumentation isn't just about not getting points scored on you in debate class. It's about not using fuzzy thinking, articulating your position properly, and engaging with what someone is actually saying rather than putting words in their mouths and attacking those.

I've honestly never heard someone argue FOR fallacious logic before.
 

Lightknight

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Criticism is just a tool that causes education. Either the criticism is appropriate and acknowledging it will help enact change or the criticism is inaccurate and proving that will help educate.

I think people fear being wrong. But being incorrectly criticized and correcting it is like chicken soup for the ol' soul.
 
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Hey, you know what...

This is a funny read to me. Who is afraid? I encounter the criticisms, and I'm unafraid. I point out the faults that I believe said criticism holds, and I'm met with a volley of off-point, distracting shaming language. Glass houses...

What's funny is that my views are actually fairly moderate. Have we considered that maybe the negative reaction to certain ideologically driven criticism is at least somewhat based on the quality of said criticism? Is that a possibility? There are certainly some who behave as though it's unassailable truth.

I'd be interested in talking earnestly with people about a given topic, providing they can refrain from insults and smugness. Nobody need take someones self-assigned-superiority seriously, and it's best kept to yourself.

Ah, fuck it. Let's continue with the amateur grade information warfare. Who wants to take the first crack at misrepresenting me? Oh, I actually think the OP did. That's good, there's no time to waste.
 

BloatedGuppy

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Sexual Harassment Panda said:
Who wants to take the first crack at misrepresenting me?
I will!

I have no idea what your stance is one way or the other though, so it's going to be tricky.

Um...

I'm sick and tired of your anti-oligarchy views, Panda.
 
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BloatedGuppy said:
Sexual Harassment Panda said:
Who wants to take the first crack at misrepresenting me?
I will!

I have no idea what your stance is one way or the other though, so it's going to be tricky.

Um...

I'm sick and tired of your anti-oligarchy views, Panda.
Is there a word with unfortunate connotations that I can now in-turn label you with? You know, in place of reasons or argumentation?

Uhm... Fascist!

You and your points are invalid because I played the fascist-card. Which has 1000 attack damage and speed, and "brick wall" special ability, making me impervious to logic and reason.

You lose. It was fun debating with you though.
 

generals3

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Six Ways said:
generals3 said:
All criticism is not equal. Games are about fun, therefor the criticism should be aimed at whether or not it is fun. Not at what social agenda it (doesn't) push(es). We're not discussing government messages of public interest here, it's video games.
I take it you don't think games are art then?
I honestly don't give a fuck whether games are art or not. Seriously does it add any value? No. Games are about fun and that's it. If games being art means screwing that than I hope it isn't art and never will be. (Although I have my doubts about your arbitrary requirements for something to be "art", "art" can be just about fun too. After all art is: "The expression or application of human creative skill and imagination")
 

Melaphont

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Robert B. Marks said:
Melaphont said:
Robert B. Marks said:
I dunno. I think simplifying the articles that were written, around the same time as all this stuff went down, was not written in the same style as back before all this. The stuff being talked about adds generalities to groups, where there need not be. This idea that there was a subset of gamers that were pandered to, prior to all this, and that their "days are coming to an end" is just a ridiculous notion, unless supported by facts. There is nothing that I see, where a certain subgroup was ever the "target" of the industry or any industry.

While I agree with you that those articles were not calling EVERYONE X, they were, imo for the most part fairly badly written and seemed to just be trying to circle the wagon's on a scarecrow to beat up the subculture that is gaming. There was inference that they were more epidemic then reality, and also seemed to infer they have the loudest voice, when it was the media giving them the loudest voice.

Also, the biggest problem, to me, is that those who initiate the claims or criticisms do not want their words criticized, which just riles up those who disagree with the talking points even more.
I'm not sure I agree...

First, when it comes to writing these things, #GamerGate moved quickly as a situation, and we do have people trying to fit into a 24-hour news cycle. So imagine for a moment seeing a vigorous attack by people identifying as gamers and claiming to be gamers against Zoe Quinn, and you have two or three hours to come to grips with how you're going to react and file the story. That's not going to lead to the best possible commentary. It just can't - there's not enough time. Just speaking for myself, after the chat logs came out it took three days for what they meant to sink in, and another two days for the shock to wear off and the reaction to sort itself out. So, that means that if I had written an article on Tuesday vs. if I had written an article today, they would be dramatically different from each other in tone and approach.

I'll agree - we saw some idiotic stuff. I can't say I was impressed with the Slate article that declared that game journalism was the thing that was dying, but didn't have so much as a single metric or statistic to illustrate or prove it. But, we also saw some very raw stuff, and once people have had a chance to calm down and get some perspective, I think a lot of the coverage will come across as being much better and less combative than it initially appeared.

As far as beating up the subculture that is gaming, though...sorry, but how were you expecting people to react in that situation? If a bunch of people start abusing and harassing female writers and developers in the name of journalism ethics - particularly those who aren't associated with the big studios or scandals of the past - the story is going to be the harassment, not the supposed justification. They reported on the action, which was what anybody would do.

As for your last point, I agree completely. The thing that bothered me the most about #GamerGate was the concerted effort to silence and literally drive out of the industry the "SJW"s - it was attempted censorship via internet mob. If somebody disagrees with Anita Sarkeesian, Bob Chipman or Jim Stirling, that's fine - there's nothing wrong with that. You want to make a counterpoint, do so - write it on a forum, a blog, or in an article. Add to the discussion! But don't try to silence them - that actually sounds like fascism, and it's definitely tyranny. Freedom of speech is there for everybody, even the people you disagree with...ESPECIALLY the people you disagree with.
I dunno man. You seem pretty set on everyone's intentions, because "what do you expect". And what do you mean by abuse? Are you talking about that death threat? Or are you talking about Jenn Frank? Because I went through Jenn's twitter, and she had a few people calling her corrupt or having special interests involved, but she on the whole had a hell of a lot more supporting tweets. By the sounds of it, she went from no twitter hate to twitter hate, and that is why she said that she is "done". Also, your defense that it is just 24 hour news cycle doesn't mean the articles were well written. I mean which articles did you think were coherent and supported by actual evidence instead of subjective Chinese whispers?

And as for your "mob censoring" I think you are being as hyperbolic as the people who use that tag. I think it is pretty clear they are talking about a very select group of people, specially since I've seen pics of all sorts of people(a lot in fact) who support GG who are poc, trans, gay, and women, who probably want more socially aware stuff. I think the media over simplified what was going on, because they dont handle criticism well, at all. I think your post kinda highlights it as well. I mean sure you agree with discussion and what not, but you specifically pointing out the slate article and putting the onus on GG people while not giving specific instances of where the journalists are using anything other then group think to prove their points, and at the same time defending their media spin. I mean the fact that you are using fascism and tyranny, imo is fairly unhinged from the reality of the situation, and you sound just like some people who use the GG tag. I'm struggling to see how you think the press has had more of an excuse then the GG people.
 

Six Ways

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generals3 said:
Six Ways said:
I take it you don't think games are art then?
I honestly don't give a fuck whether games are art or not. Seriously does it add any value? No. Games are about fun and that's it. If games being art means screwing that than I hope it isn't art and never will be.
Well... I think it gives them first amendment rights in the US. I'm not concrete on the details there though. I'd also argue that seeing them as art gives them far more room to grow as a creative medium.

(Although I have my doubts about your arbitrary requirements for something to be "art", "art" can be just about fun too. After all art is: "The expression or application of human creative skill and imagination")
To be clear - I wasn't saying your definition of games suggested they weren't art, rather your statement that they should only be criticised as to their functional value. In other words - if something is art, in can be criticised in any way anyone chooses. If something is purely functional (e.g. a GPU), criticism outside its function is somewhat meaningless.
 

TransGamer

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I cannot think of any legitimate reason other than fear that the media will not hold under scrutiny. It's not even a matter of "I think game's should just be fun." Games can and will always be fun, regardless of someone holding a critical lens to them. I consider myself a feminist, I liked the latest Sarkeesian video, and I still think Blood Money is one of the finest stealth based games I've ever played. It's fun. Does the series have issues worthy of a critical lens? Sure. But getting a Silent Assassin rating still makes you feel like a damn badass.

But games are growing up and gaining a legitimacy they didn't have, explicitly because they're becoming more ubiquitous and because the average player age is skewing older. Because of this, games are going to be given a critical treatment much like films or books and we need to accept that and have faith that the medium will hold under these new examinations. I think some people feel that these critical looks at games are some sort of attack, either on the games themselves or the people who play them. That's fundamentally misguided yet I think it accounts for a majority of the resistance we see.
 

generals3

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Six Ways said:
Well... I think it gives them first amendment rights in the US. I'm not concrete on the details there though. I'd also argue that seeing them as art gives them far more room to grow as a creative medium.
How so? Based on the idea that it validates a certain type of criticism irrelevant to its purpose i'd say it would leave less room.

To be clear - I wasn't saying your definition of games suggested they weren't art, rather your statement that they should only be criticised as to their functional value. In other words - if something is art, in can be criticised in any way anyone chooses. If something is purely functional (e.g. a GPU), criticism outside its function is somewhat meaningless.
It can, but it doesn't make it valid. And i see all art as purely functional. I see every human creation as such. Everything we create has a purpose and function and is created for that sole reason. Not that everyone will use it for that same intended purpose but it doesn't change its functionality.
 

Six Ways

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generals3 said:
Six Ways said:
Well... I think it gives them first amendment rights in the US. I'm not concrete on the details there though. I'd also argue that seeing them as art gives them far more room to grow as a creative medium.
How so? Based on the idea that it validates a certain type of criticism irrelevant to its purpose i'd say it would leave less room.
As the OP states - it's hard to think of a case in which criticism (in the academic sense) has harmed a medium. It's easy to see where not being in an echo chamber has improved them however.

But my view was more that it removes restrictions. For instance, it means you can create games which aren't necessarily predicated on being 'fun'. Or specific sets of rules, etc etc. To define 'games' too tightly inherently limits what can be done with the medium.

It can, but it doesn't make it valid. And i see all art as purely functional. I see every human creation as such. Everything we create has a purpose and function and is created for that sole reason. Not that everyone will use it for that same intended purpose but it doesn't change its functionality.
That's a perfectly valid opinion. I'd argue however that you essentially admit it's not the be all and end all though, by saying not everyone will use it for its intended purpose. What if a large minority of people use it otherwise? Is it still only valid to critique it according to the creator's intent?
 

ninjaRiv

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I'm scared of criticism because it has BIG scary HAIRY SPIDER LEGS and those SOUL MUNCHING eyes. Fucking scary...

Also, I think a lot of it depends on how the criticism is delivered and what exactly is being criticised. There's a shocking lack of constructive criticism, too. There just seems to be a lot wrong with how people word their views and how they get them across. A lot of anger for no reason.
 

generals3

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Six Ways said:
As the OP states - it's hard to think of a case in which criticism (in the academic sense) has harmed a medium. It's easy to see where not being in an echo chamber has improved them however.

But my view was more that it removes restrictions. For instance, it means you can create games which aren't necessarily predicated on being 'fun'. Or specific sets of rules, etc etc. To define 'games' too tightly inherently limits what can be done with the medium.
Not really. I guess that i may have made an overstatement myself a bit earlier but technically VG's don't have to be about one particular thing, but the ones which are criticized are. For instance there is such a thing as "serious games", their purpose is not solely fun, there are serious games used for medical rehabilitation and off course for those games the latter criteria matters and criticism on its rehabilitating capabilities is relevant. Now to take the latest wave of criticism, which is that the games don't push a certain social agenda, let me ask you is that what the games in question are going for? No. You may criticize the idea there is no "social agenda pushing" VG market, but criticizing the "fun" segment because it goes for "fun" strikes as quite odd.

That's a perfectly valid opinion. I'd argue however that you essentially admit it's not the be all and end all though, by saying not everyone will use it for its intended purpose. What if a large minority of people use it otherwise? Is it still only valid to critique it according to the creator's intent?
Actually i'd say yes. To take your previous GPU example, if someone were to start something called "GPU-throwing", would that make criticism towards the GPU's "throwability" any more relevant? Or to make it worse what if Tech Websites were to actually use that criteria to judge GPU's? (Which is similar to VG websites using social agenda as a criteria for fun-oriented VG's) Or what if some people were to start a thing called "GPU-interpretation" where they go look for social criticism in the design of GPU's, would that make criticism based on that valid?

I personally don't subrscibe to absolute relativism even not when it comes to art or whatnot.
 

Zacharious-khan

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Mar 29, 2011
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I don't believe that people who are against this kind of "criticism" are strictly against criticism itself. I feel as though it's more like they believe that this is an unproductive path of criticism. Sort of like criticizing a Quintin Tarentino(Too Lazy to Look Up Spelling) film for being too violent.
 

Thorn14

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Is it wrong that I'd like it if people posting criticism about a game being sexist/racist offer ideas on what does it RIGHT?

Like, if someone called a game I like sexist, my reaction is "Okay and? What do you want done?"

Because I"m wondering if its possible to make ANYTHING without offending at least one person. We should encourage more Beyond Good and Evils instead of simply demonizing games that aren't them.