You missed the fact that most of the games on the list aren't from this DECADE. And most of them aren't really THAT good either. Doom, ok. Half-life? Great, a doom clone. Whatever. You've got several RTS'. This makes sense, controller not so good for RTS'. You've got cocaine on the list (Wow for the slow kids in the class). I'd consider it more a recreational drug than a video game.Leeko said:Well, did I miss anything?
Quake: Such a non-PC exclusive that it actually caused physical pain. And pity. For you.Painkiller (video game), a first-person shooter for the PC and Xbox
I don't see how this is relevant. A good game stays good.Chibz said:You missed the fact that most of the games on the list aren't from this DECADE.
...Half-life? Great, a doom clone. Whatever.
See my note about the PC versions not being awful console ports. If you really wanted to (though it would be a huge hassle) you could install Linux on a PS3 or an iPhone and play PC games on it. You can also emulate consoles on a PC and play your console games that way. So being so literal and picking at semantics is really a moot point. Like I said, would you play sonic or katamari on a PC? Would you play an RTS on a console? For the sake of argument, if a game's best version is on the PC I don't see why it matters that it exists on a console.Spore isn't a console exclusive. Did you do ANY research?
Morrowind wasn't exclusive either. It sucked anyways. RESEARCH, DO IT.
etc...
Actually, those aren't my words. "The Sims" is an interactive toy according to its creator.Leeko said:And just to take a stab at your logic, just because YOU don't think the sims is a "real video game" doesn't mean it's not. Just because YOU don't like Morrowind doesn't mean it sucks, etc...![]()
Okay then, your opinion on Morrowind is an irrefutable fact when my opinion on console ports of PC games is an excuse. I guess it's cool to be hypocritical. You're really bending my words, though I could care less what you think. And I continue to be amused that you completely disregard everything I have to say other than what you think you're right about.Chibz said:Also, I don't buy your "If I don't like the ports it doesn't exist/count" excuse. Take it elsewhere, kid.
pulse2 said:There are good reasons for that:
1. First of all its easier not having to think about the requirements, I don't want to have to keep checking my specs to see if my rig can handle 'teh powerz'! And then you have the likes of Crysis popping out and making my rig cry. Yeah, the sequel may have suffered from severe graphics satuaration to work on the PS3 and 360, but its more accessible and you'll find more people playing online than the PC verison.
2. Controllers, while you may be able to play with controllers on the PC versions, the console versions just feel more natural, vibration, keyed in controls so you rarely have to change or tweek anything.
3. I'd rather use my PC space for more relevant things to be frank, gaming takes up too much ram and too much harddrive space and the constant need to upgrade or get more space to play sims 3 3/9 gbs, Crysis another 3/9 gb and god knows what else, just becomes tedious. My systems play games, my PC is used for everything else.
4. Network, playing multiplayer is fun on the PSN and XBL, maybe not in the same league as some PC games, but nevertheless, fun regardless.
5. PC games are moving over to PS3 and 360, some exclusivly and others multiplat, no matter how you look at it, other than graphics, there isn't really a compelling reason to pick PC gaming over console gaming, not to mention the console exclusive games as well.
6. Games may be cheaper on the PC, but that's easier to handle than spending on a decent gaming rig to play less games. I personally only buy AAA games and specific ones I'd like, so the costs aren't that much, and even still, many of the games I want and buy are often exclusive to that console, so whether they are more expensive makes little or no difference as they can't be obtained anywhere else cheaper.
Conclusion, PC gaming is awesome, and if you can't find a good reason to own a console, stick with the PC for mod options, cheaper pricing and easier controls in certain games. But if you prefer to use your PC for graphics, music, movies, programming, writing etc and more serious things and care about harddrive space and all those other nitty gritty things, a console just makes life easier.
I continue to ignore your few points on the "PC exclusives" matter because you're wrong. You mentioned them as PC exclusives, despite the fact they have a native console port. It's undeniable.Leeko said:And I continue to be amused that you completely disregard everything I have to say other than what you think you're right about.
I was referring to the rest of the post. You know, the stuff about cost and convenience and whatnot. All the other stuff aside from exclusivity. And I never denied that the console ports exist, only insisted that PC to console ports play better on PC, just like console to PC ports play better on consoles. I consider Halo and Gears exclusives to the xbox because their PC iterations play like ass.Chibz said:points on the "PC exclusives" matter because you're wrong. You mentioned them as PC exclusives, despite the fact they have a native console port. It's undeniable.
...what?It's relevant that most the games are older than ten years because that's when PC gaming was still relevant.
Maybe it's not an insult, but it's not true.Also Hal-life is a doom clone. It's not really an insult. It's just what it is.
Good, you admit they exist. Now they can't count as PC exclusives. Because they aren't exclusives.Leeko said:I was referring to the rest of the post. You know, the stuff about cost and convenience and whatnot. All the other stuff. And I never denied that the console ports exist, only insisted that PC to console ports play better on PC, just like console to PC ports play better on consoles. I consider Halo and Gears exclusives to the xbox because their PC iterations play like ass.
Maybe you'd like to explain this one to me? I've played both pretty thoroughly and I fail to see how Half-Life is a Doom clone. And Half-Life came out six years after Doom... I'd hardly call it an "early" shooter. Sure they have similarities. Both have... um... guns and aliens. Right. So I guess Halo is a Doom clone too? That came out only two years after Half-Life so I guess that's an early shooter too. Because shooters weren't worth anything before CoD4. Right?Chibz said:Half-life is a doom clone, dood. It's just a doom clone with a very uppity fan base. Most early FPS' directly copied Doom's gameplay.
...right. Let's go with that.The other points are wrong to the degree that I'm not even going to acknowledge them.
Actually, I hate CoD. It's shovelware. Don't ever imply I like it.Leeko said:Maybe you'd like to explain this one to me? I've played both pretty thoroughly and I fail to see how Half-Life is a Doom clone. And Half-Life came out six years after Doom... I'd hardly call it an "early" shooter. Sure they have similarities. Both have... um... guns and aliens. Right. So I guess Halo is a Doom clone too? That came out only two years after Half-Life so I guess that's an early shooter too. Because shooters weren't worth anything before CoD4. Right?
You play as an avatar (Your "character") one or more ranged weapons, in a 3d environment. It's focused on action gameplay. There's the same general type of power-ups (like healing), etc etc.Leeko said:I'm aware that Doom is about demons. I was being facetious. Now, would you mind giving me that explanation? What gameplay elements do they have in common besides being about shooting stuff?
Thank you for defining what shooters are. You've given a very general description of pretty much every shooter that isn't trying way too hard to be "realistic" a la Battlefield, CoD, etc. And Doom wasn't 3D at all, it's psuedo-3D on a 2D plane. The Z axis is an illusion in id tech 1 games. And in fact, Halo - an example I cited earlier as being a Doom clone by your logic - fits your description of what constitutes a Doom clone perfectly. You don't actually think Halo was a Doom clone too, do you? Hell, even Ratchet & Clank fits that description.Chibz said:You play as an avatar (Your "character") one or more ranged weapons, in a 3d environment. It's focused on action gameplay. There's the same general type of power-ups (like healing), etc etc.
OK, I've given you the run around long enough.Leeko said:Thank you for defining what shooters are. You've given a very general description of pretty much every shooter that isn't trying way too hard to be "realistic" a la Battlefield, CoD, etc. And Doom wasn't 3D at all, it's psuedo-3D on a 2D plane. The Z axis is an illusion in id tech 1 games. And in fact, Halo - an example I cited earlier as being a Doom clone by your logic - fits your description of what constitutes a Doom clone perfectly.
Dohoho, and you reported me for trolling eh? I've honestly never heard it used that way. I've always used and heard it used to describe shooters before they were able to differentiate themselves from Doom, i.e. Quake, Wolfenstein, Marathon, etc. But bravo to you. You got me there. And thanks to you as well, your willful ignorance gave me quite a chuckle.Chibz said:"Doom Clone" is an archaic term. It refers to FPS games in general. You were saying "Half-life isn't an FPS. It's just an FPS". You amused me for a few hours. Thanks.
And every videogame in existence is a clone of spacewar.Chibz said:Half-life is a doom clone, dood. It's just a doom clone with a very uppity fan base. Most early FPS' directly copied Doom's gameplay.
I would however seriously question if this is a good thing. Instead of having mindless action with an excuse plot, now we have mindless action with a poorly written plot that people are supposed to take seriously.TrevHead said:Honestly though anyone who knows anything about classic FPS games wouldnt call Half Life a Doom clone as HL changed the FPS genre forever by making them less action based and more story / plot driven.