dashiz94 said:
I've been seeing numerous threads and articles complaining about Skyrim's interface and menu and what I just can't understand is...why? Why does it matter if the menu is slightly worse than it was in Oblivion? Does it still work for you? Can you still get to your items? Is at least partially organized? Yes, yes, and yes. So why make a big fuss over it? Judging from the tone of many of the comments regarding it, they almost make it out to be a total gamebreaker, when it's not.
Basic point, if you're going to complain about a game, make it so with decent points. Not because the menu doesn't look purrty.
Because some of us have standards, and interface is pretty important part of the whole game thing. The problem with Skyrim UI is that it has very limited functionality, reaching information that should be easily available takes way too many steps, and all it's faults come from very, very simple reason - it's a console optimized UI.
The fact that, during my gameplay, I have break the flow of said gameplay each time I get a new item I want to use.
I have to press Tab -> Items -> Weapons -> Favourite -> Tab a few times to exit Item menu -> Q to enter favourites -> scroll all the way to where that item decided to be placed -> and only then I'm able to bind it to a hot key is a little too much actions to consider it fluid and streamlined.
Or maybe I want to have Awesome Dagger Of Stabbing in left hand and Shiny Dirk Of Slaughter in right hand (as in 2 different weapons). I can't bind them both to single button to switch quickly, no sir. If I bind one of them to 2 and other to 3 it will still only change between them in main hand. To equip both I have to again press Q, find the item, and make sure it goes into the hand I want. Now in combat, say I want to switch to healing spell... means I'll have to repeat the whole equipping process once more when I'm done with spellcasting. Not fun.
I could also have a silly idea I want to see how much time left is on my buff... Another trip into the fantastic UI system, with Tab->Magic->scroll all the way down to active effects. Why? Why not let me see it on the HUD right away?
That's only few of the many issue is have with it. Each wastes my time, each makes me stop playing to cycle through tabs of menu that is constructed in such way only due to how limited console controllers are compared to keyboard and mouse.
Maybe it doesn't annoy You or some other people, but for me it simply distracts me from experiencing the actual game. When I spend more time combating the menu than murdering the innocents it is not fun at all.