In my un-educated[footnote]I do not own any 3d gaming anything, but I've watched a bunch of 3D movies in the theater[/footnote] opinion, 3D gaming and movies suffer from two major flaws:
First: People already own what is necessary for 2D movies and gaming. Even if someone already owns equipment capable for 3D, if they were going to buy your game or movie in 3D, they will likely do so in 2D. I don't often see people say, "Well, I was going to buy Bloodborne, but then I saw it was just 2D so I'll pass. Maybe Bloodborne 2 will be in 3D." There is little business value brought to the project to put resources towards 3D in games. Movies have higher ticket prices for 3D viewing. Unless we all are going to start paying $70 instead of $60 for new games with 3D, there is no reason for a developer to run with it.
Second: 3D is cheesy. Now, I like some cheese, but the technology only[footnote]only as in my opinion is absolute, of course[/footnote] really meshes well with heavy special effects movies and when those same movies are viewed without the 3D effect, many of the scenes that were shot to show off the 3D effect come across as odd. The result is a movie that breaks the 4th wall as I go, "Oh, that was one of those 'in your face' moments?" and am taken out of the movie watching experience.
By the director.
Nice going.
I have seen a few movies where directors are getting better at subtle 3D effects that are cool without killing immersion, but most directors, at the moment, are still running around with their pants on their heads trying to learn how to properly film it.
First: People already own what is necessary for 2D movies and gaming. Even if someone already owns equipment capable for 3D, if they were going to buy your game or movie in 3D, they will likely do so in 2D. I don't often see people say, "Well, I was going to buy Bloodborne, but then I saw it was just 2D so I'll pass. Maybe Bloodborne 2 will be in 3D." There is little business value brought to the project to put resources towards 3D in games. Movies have higher ticket prices for 3D viewing. Unless we all are going to start paying $70 instead of $60 for new games with 3D, there is no reason for a developer to run with it.
Second: 3D is cheesy. Now, I like some cheese, but the technology only[footnote]only as in my opinion is absolute, of course[/footnote] really meshes well with heavy special effects movies and when those same movies are viewed without the 3D effect, many of the scenes that were shot to show off the 3D effect come across as odd. The result is a movie that breaks the 4th wall as I go, "Oh, that was one of those 'in your face' moments?" and am taken out of the movie watching experience.
By the director.
Nice going.
I have seen a few movies where directors are getting better at subtle 3D effects that are cool without killing immersion, but most directors, at the moment, are still running around with their pants on their heads trying to learn how to properly film it.