Because publisher's force them to.
If you see interviews with the majority of developers, they actually care about what they're making (unless they've literally been forced to making something like that Clone Wars game) and want it to be good.
Publishers are the problem, but then they're also extremely helpful in many cases.
If you see interviews with the majority of developers, they actually care about what they're making (unless they've literally been forced to making something like that Clone Wars game) and want it to be good.
Publishers are the problem, but then they're also extremely helpful in many cases.