Why do devs release rubbish games?

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Woodsey

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Aug 9, 2009
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Because publisher's force them to.

If you see interviews with the majority of developers, they actually care about what they're making (unless they've literally been forced to making something like that Clone Wars game) and want it to be good.

Publishers are the problem, but then they're also extremely helpful in many cases.
 

Cheesebob

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Oct 31, 2008
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LogicNProportion said:
There's a certain Pink Floyd song about currency that coems to mind at this question...
Money Money Money its all funny...in a rich mans world

Is it that one?
 

BenzSmoke

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Nov 1, 2009
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Souplex said:
Because the popularity of Half Life sent the message that developers don't have to try to make lots of money.
Explain this statement please.

OT: It's not always the developers fault. Most of the time strict deadlines and publishers are to blame. Other times the developers are chained to licensed matierial. There are very few cases of developers and programers actually being lazy.
 

scnj

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When making a game, developers have targets or mini-deadlines throughout eg "create enemy #1 running animation by Wednesday". If they miss these targets, the publisher funding the game doesn't pay them. Inevitably, with strict target deadlines, things end up being rushed or even unfinished. Most of the time, this only happens with one or two aspects of the game (hence glitches) but if it plagues a game throughout development then the whole game ends up being crap.

Doubly so for movie tie-ins. They have to be out around the same time as the movie so there's absolutely no way to push deadlines back for polishing the game.