'realistic' shooters (the ones that look like they are in real life, not necessarily the gameplay) are getting hate because they have saturated the market, with a release of multiple franchises every year, with marginal improvements with most of it going towards multiplayer.
also, its much easier to 'build' a 'realistic' world because everyone already knows what to expect. the rules are set, the setting is known and the world doesn't have to be thought out because we either know it or can look it up (buildings, forests, deserts, etc). you don't have to explain why there is a conflict (insert any world war/civil war), you don't have to design any new fancy weapons or armor or worlds, just use what already exists.
some people get joy from pretending to be a soldier with their friends and doing all of that tactics stuff (people i've known that have joined the military seem to really love these games because they know all of the equipment and whatnot and have been trained in tactics). others of us though, prefer to use games as escapism (i guess it can be escapism to want to be a soldier), to do things that can't be done normally, either due to ethics or physics, and to potentially go where you either don't want to or can't go. GTA is popular even though it is in a 'real-world' setting because most of us are adverse to being a criminal, but the rules of the game allow us to go all out and rob, steal and kill without consequences - and its fun!
realistic shooters feel more like simulations of real life than most other games. same with sports titles. i get that you're in control of something you might not ever do in real life, but at least personally, i'd prefer to have my escapism on all levels. if i'm going to shoot at something, i'm not interested in a simulation of hunting a deer in the woods or a soldier in some town in Afghanistan, i want to blast demons in hell with plasma guns or alien creatures on a distant planet with acid guns. and 'realistic shooters' aren't doing anything to make the gaming world filled with more unique experiences: their stories are dull, their characters have little to no importance, their worlds are ripped right from the dullness of reality, and nothing they do are things that can't be done yourself in the real world (go join the army or play paintball. go outside and play sports). to each his own i suppose.
also, its much easier to 'build' a 'realistic' world because everyone already knows what to expect. the rules are set, the setting is known and the world doesn't have to be thought out because we either know it or can look it up (buildings, forests, deserts, etc). you don't have to explain why there is a conflict (insert any world war/civil war), you don't have to design any new fancy weapons or armor or worlds, just use what already exists.
some people get joy from pretending to be a soldier with their friends and doing all of that tactics stuff (people i've known that have joined the military seem to really love these games because they know all of the equipment and whatnot and have been trained in tactics). others of us though, prefer to use games as escapism (i guess it can be escapism to want to be a soldier), to do things that can't be done normally, either due to ethics or physics, and to potentially go where you either don't want to or can't go. GTA is popular even though it is in a 'real-world' setting because most of us are adverse to being a criminal, but the rules of the game allow us to go all out and rob, steal and kill without consequences - and its fun!
realistic shooters feel more like simulations of real life than most other games. same with sports titles. i get that you're in control of something you might not ever do in real life, but at least personally, i'd prefer to have my escapism on all levels. if i'm going to shoot at something, i'm not interested in a simulation of hunting a deer in the woods or a soldier in some town in Afghanistan, i want to blast demons in hell with plasma guns or alien creatures on a distant planet with acid guns. and 'realistic shooters' aren't doing anything to make the gaming world filled with more unique experiences: their stories are dull, their characters have little to no importance, their worlds are ripped right from the dullness of reality, and nothing they do are things that can't be done yourself in the real world (go join the army or play paintball. go outside and play sports). to each his own i suppose.