Who are these "people"?
For some games- mostly ones where combinations of buttons have to be pressed quickly in hard, fixed sequences, sometimes involving repetition- gamepads have a leg up.
For games that require precision aiming or a lot of menu-selection, I'd generally prefer keyboard and mouse.
Either can be crap in games with interfaces that didn't take their particular advantages or disadvantages to heart.
It's easier to find a particular button for a QTE sequence on a controller with ten buttons than on a keyboard with 100+, but I don't really think that's a recommendation for controllers so much as yet another strike against QTE sequences.
For some games- mostly ones where combinations of buttons have to be pressed quickly in hard, fixed sequences, sometimes involving repetition- gamepads have a leg up.
For games that require precision aiming or a lot of menu-selection, I'd generally prefer keyboard and mouse.
Either can be crap in games with interfaces that didn't take their particular advantages or disadvantages to heart.
It's easier to find a particular button for a QTE sequence on a controller with ten buttons than on a keyboard with 100+, but I don't really think that's a recommendation for controllers so much as yet another strike against QTE sequences.