This. Same thing with Nintendo and its franchises that usually release one per console gen.Casual Shinji said:Probably because Rockstar doesn't release GTA annually.
If you go back a few years, Ubisoft did get pretty bad rep at least in the pc market. They pretty much started always online DRM in single player games with assassins creed 2, Introduced Uplay which was pretty clunky and overall annoying on top of steam and what have you. The pc support became pretty bad i remember for a while anyway. Then there are the numerous times ubisoft was dangling the promise of Beyond good and evil 2 if remaster of beyond good and evil sold well, and then if the rayman games sold well.Hawki said:It's the only reason I've seen.Canadamus Prime said:Ubisoft gets hate for that? That's news to me. I thought Ubisoft got hate for a lot of other reasons.
EA, I get the hate for, and have a personal gripe there. Activision, ditto. Ubisoft? I don't get why they'd be put in the same category. At the very worst, Ubisoft's greatest sin seems to have been producing bland, samey games. That's not really a sin in of itself. I mean, they don't make many games now that I'm interested in, but that's my problem, not theirs.
LA Noir is not a typical Rockstar game. I'd even make the argument that is it completely different from most others - it's certainly the most restrictive and has the most left field mechanics (the lying thing). Their Flagship franchise, GTA, is all about exploring and committing crimes, with hardly any restrictions.jklinders said:Never played Rockstar games aside from the ambitious and clunky LA Noir. No opinion. If any of them play at all like Noir though, fuck 'em all.
I guess I've been lucky. I happen to play Skyrim originally on console and never got a major bug. Played it again on PC, no major bug. Played Fallout 4, on release, got one crash to desktop and one floating bear.altnameJag said:Dunno, why is Bethesda gonna get a pass for their inevitable game breaking bug in their upcoming Switch release of Skyrim?
I don't know if its like GTA. I haven't played enough GTA, so take this as a sweeping statement. GTA is get mission, drive, shoot, return. Watch Dogs does things similar. But the shoot part is different - more sneaking, it can be a puzzle if you chose as you can eliminate all threats with environmental traps without taking a shot, call in police or a gang, hijack vehicle for distractions or placing bomb or run them over. Then you have a large range of skills to deal with vehicular combat.dscross said:i think they play very differently, actually - the ones I've played anyway. They are open world but that's about it. I've not played Watchdogs 2 yet, but I think that one is the closest to GTA. All the others, nothing like Rockstar I think.
It was just hearsay. I haven't played Watchdogs 2 yet, I've only played the first one (that's my only frame of reference). It really depends what you are looking for in a game but GTA has always felt more immersive to me - like I said I haven't played the 2nd game yet. I found Rockstar to be very different from Ubisoft in general, so it wouldn't surprise me if Watchdogs 2 was more of the same. Ubisoft have probably always been bigger on stealth.trunkage said:I don't know if its like GTA. I haven't played enough GTA, so take this as a sweeping statement. GTA is get mission, drive, shoot, return. Watch Dogs does things similar. But the shoot part is different - more sneaking, it can be a puzzle if you chose as you can eliminate all threats with environmental traps without taking a shot, call in police or a gang, hijack vehicle for distractions or placing bomb or run them over. Then you have a large range of skills to deal with vehicular combat.dscross said:i think they play very differently, actually - the ones I've played anyway. They are open world but that's about it. I've not played Watchdogs 2 yet, but I think that one is the closest to GTA. All the others, nothing like Rockstar I think.
I don't know if GTA 5 has caught up to this amount of options. I'd doubt it but tell me otherwise
It is to B-Cell. And he's completely oblivious to the fact that he could apply his "logic" to every FPS game ever made.Rangaman said:It's not rocket science.