Why do you leave a MMO?

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Necrohydra

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Jan 18, 2008
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Chalk another up to boredom. I realized after a while that a game should be fun to play if I was going to pay every month for it. More so than those games I just paid $60 once for.
 

Yan-Yan

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Jan 13, 2008
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For the same reason I'll stop playing any game: It's no longer fun.

Some games stop being fun faster then others. A FPS with minimal multi-player will find itself on my shelf pretty fast (Prey, or FEAR). An MMO can take a while (City of Heroes is still enjoyable to me, even after nearly 4 years) or it can find itself in the trash quickly (Guildwars within a week, and WoW within two months).

The only factor of importance: Do I find the game fun? Everything else is superficial and simply alters how much fun I can have.
 

Echolocating

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Jul 13, 2006
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I left EverQuest because it was a huge boring grind. Sure, I met some interesting people along the way, but there are better ways of meeting interesting people than through an MMO.

After that I tried a few more MMOs, but left them within a couple of months or even less because they're all exactly the same boring game mechanics with a different paint job. I don't even have to try WoW to know what it's all about. I already played it almost a decade ago before it was even on the drawing board.
 

Sib

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Dec 22, 2007
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When the devs "improve" the game and cause half the player base to quit...then the noobs flock in and destroy whats left fo the decent player base, then the devs "improve" it again, the current problem gets even worse and i flee, flee for the hills.
 

WeevilStew

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Nov 29, 2007
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I used to play WOW. I used to play WOW a lot. Night, day, night day. They all blended into each other. I didn't have free time, because I was always logged in. WOW was all I could think about. If I was away from my computer I was planning what I would do the moment I got in front of it. It became my life and my obsession. Since there was no clear end of the game, I could keep playing indefinitely. That was the problem. It never ended. I never got the screen saying 'good job, you win.' I never saw rolling credits telling me to stand up and go outside. So I quit, cold turkey. Sure I had some problems. A few relapses. But now I am almost a year clean and haven't looked back. I now do things like talk to real people in real life, go outside and most importantly, I know what time of day it is without wondering does my alarm clock mean AM or PM. I think MMO's are like virtual crack. One hit is all you need. Than your hooked. I think I'll start a halfway house for MMO-addicts.
 

Melaisis

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Dec 9, 2007
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number2301 said:
I've left both Eve Online
Just out of total, bland curiosity: How can you get addicted to EVE? I've had many corp and alliance leaders working around the clock to make the number-crunching succeed, but there's a lot of 'waiting around for autopilot' still, even if visiting empire space is a rarity.
 

Capt.12guage

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Apr 28, 2008
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1) my fiance would have left me if I had not quit WOW
2) if I am playing to socialize, I would rather get 5 nerds around a card table and play a pen and paper rpg, even rp servers don't have anything on pen and paper.
 

PhoenixFlame

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Dec 6, 2007
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There are two reasons I have left/leave MMOs.

-When grind becomes life - When playing the MMO becomes a job more than it does a game, that's a big red flag for me. Like many players, the game where this was most acutely apparent for me was WoW. I was an officer and a raid leader, and just simply burned out. I came to the realization that raiding and grinding and preparing for raiding was becoming a chore, and I just didn't want to bother.

-Stale gameplay - If I log in and I simply don't feel like really playing, or the sense of advancement just becomes repetitive, I will more likely not renew. Case in point, CoH/V. Great character customization, nice mechanics, solid class choice and variety, but really, really stale gameplay. Running around doing the same types of missions over and over with no real connection outside of the chain-quest Strike Forces or Team Missions just didn't cut the mustard for me.

This being said, I do want to say there are people out there who leave MMOs for completely trivial reasons to me, like "they took out this spell/ability" or "they jacked up the price of this one item". Thing is, this means it's difficult to give developers any decent feedback because there's a lot of crying wolf about what is wrong with the game.
 

00exmachina

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Feb 21, 2008
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I've left a few for various reasons,

-Playing then realizing it used to be fun.
(WOW)

-Playing and running into a to progress you must get x pieces of unlikely - impossible to obtain gear
(ragnarok online)

-Bad UI
(EVE online)

Wow was a fairly big one time commitment wise as I played with a bunch of friends, but I lost interest when they changed the pvp mechanic. I didn't gank people but I liked having to pay some attention to other things when in contested areas. That and the ol' server crushing raids people complained about I looked at as an announcement the someone somewhere just 'won'
Plus I took it as a sign to unplug.
 

General Ma Chao

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Jan 2, 2008
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1) Stupid people
2) Annoying grind
3) Was taking over my life
4) Too much time is necessary to see the high end cool content
 

Omnidum

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Mar 27, 2008
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Eye Spider said:
With WoW the biggest thing was the idiots. Everyone I met was a retard of some sort. Every guild was a hive of bitching and in-fighting. It had the curious effect on me of slowly turning me into a dick in-game. I became so hardened and world-weary that I would absolutely not suffer any fools. I wonder how many of the idiots I met weren't really idiots, they were just acting up same as me because they too were sick of the whole retardedness of it all, and saw me as just another mouth breather addicted to this stupid game that we all hated the fact we played.

God I'm so glad I don't play that any more.
You make it sound like a disease as big as the Plague.
 

Jack Spencer Jr

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Dec 15, 2007
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I had tried one... twice, because I had forgotten I had tried it before, which was free. The first section consisted of training where you run around a field and learn how to build a fire and cook a meal. This was a warning sign, because I hate doing that in real life. Why the hell would I want to do that in a game? But when I entered the game proper is when the shit really hit the panini press. It turned out that a MMORPG is nothing more than a crappy RPG with a chat room tacked on. A god damned internet chat room! With the same retards you can expect to find in a chat room.

I could not log off and uninstall that thing fast enough.
 

Conqueror Kenny

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Jan 14, 2008
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Well the only MMO i have ever got hooked on was City of Villains. The reson i quit was simple. I got bored. Started srinding myself stupid fighting the same people over and over, i didnt even get to fight them i just got to see my lackys dispatch of them from behind. I tried a new charchter but the starting levels were so slow i just couldnt take it and so i saved my money and spent it on real things like food.
 

Weaver

Overcaffeinated
Apr 28, 2008
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I've played probably 20-30 MMOs, but I think i have video game ADD cause at most I last a few weeks with the game before I get bored...

Except Ragnarok Online for some reason...?
 

asinann

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Apr 28, 2008
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Developer disconnect. 9 years of EQ and I quit because the devs showed that they weren't listening to the community.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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On the topic, I leave MMOs because I imagine it as a single player game to judge it. I realize that it is a treadmill, and leave it.

Khell_Sennet said:
Guild Wars was next. Free to play, boring as shit. I quit GW after less than a month, mostly because Guild Wars is a single-player MMO... All the grind and lack of direction of a normal MMO, but the second you leave a town zone, you're solo unless someone grouped with you in town. BORING!
I cannot really agree with you. The reason I still play Guild wars is because I have someone to play with. If he's not playing, I'm not playing. Simple as that. We can do this because we don't have to pay for it. We lapse in and out of the game, playing for a while and leaving it alone. Heck, I've had the game for almost two years now, and I'm still lvl 17 with my best character. There is something to be said for the PvP though. If you get factions, the battles get to be pretty awesome.

That is the reason I still play Guild wars. It has a good plot. Most MMOs don't even HAVE a plot. The story and the main quests keep me interested, and the lack of loot-treadmilling is nice. There is very little grinding - in fact the fastest way to get XP is to do the quests. There is PLENTY of direction. If you want to, you are always doing a quest, and the quests are good. There are few to none of those "Go to X kill Y collect Z" quests that plague MMOs