Yes, you have a right to criticize, but why do you feel you need to bring this up after using basically the same argument you've had in at least one other pokemon thread. Also leave the Vanillite line alone, they're cute and alright stat wise, and unless you're under duress you don't have to use them.Johnny Novgorod said:all I'm doing is palating the product they sell and using my right to judge it and criticize it.
But that logic can also be applied to real-life animals they base their designs off of. And so what about reusing poses?No, not *similarities*, they look exactly the same, with some random cosmetic changes applied on top.
I also think Legendaries became irrelevant when they released Arceus, the god pokemon who created the universe.... yh everything is irrelevant after that to be perfectly honestSilvanus said:Well, that, and the legendaries. There are far too many damn legendaries now; the status is almost meaningless, and the designs have been weak ever since the legendary dogs.
Yeah, uh, stay away from all commented Pokemon playthroughs. I mean, most YouTube commentaries are terrible, but Pokemon is really fucking bad in that respect for whatever reason.Zeldias said:I think I'm gonna find a walkthrough of the most recent one (I generally hate Let's Plays because I hate the commentary, especially for mainstay Nintendo games) to see if I can't enjoy that.
Really like how most people who don't really know jack about the other pokes, use the ice cream poke as an excuse. Yeah it's an ice cream Pokemon, so what. Kind of get hit on the head and forget about all the bad designs in the first two generations. Are way more cooler pokes, than there are bad ones in the 5th gen. Really want to know what gen has the worst designs in my opinion, it's the second gen. Don't really hear about it because people tend to focus on the good ones, forget about all the shitty ones.Johnny Novgorod said:sextus the crazy said:...the monster designs are pretty appealing.![]()
Yes, they keep making them better and better don't they?
No emphasis or repetition was necessary (and felt kind of insulting, but this is all in direct textual communication so it's not like I can grasp your inflections or body language so I'm trying not to take it that way), I understood exactly what you were saying. The bit that you're reacting to was in response to another person who was talking about character building in terms of narrative, and not mechanics. Sorry I didn't double quote, but I don't really have a handle on how to do that other than quoting something and copy-pasting, and I was too tired to do so.Miss G. said:My paragraph about EVs explains that. EVs determine stat boosts and pokemon can only have 510 to max out, and if you've not taken the time to max the best stats properly you'll have to start all over in that regard.Zeldias said:Thanks, that was informative.
Also, when I say character-building, I'm not talking about the story, I'm talking about mechcanically building a character. IE, "Yes, I got five more Special Attack and ten more HP!" not "Yes, Pikachu just got over the death of his mother!"
I'll repeat, with more emphasis this time: Your mons gain effort values (EVs), which aren't shown and so must be meticulously tracked (they're making it easier for newbies and veterans alike to track them in X & Y) added to their stats with every pokemon you beat, thus there is character customization of your monsters depending on which EVs you want them to gain in any stat you want to tweak and what natures they have since those dictate positive, negative & neutral gains in stats. e.g. I want to boost my team to be able to tank Special attacks so I battle against, say Tentacools, because they give EVs in that stat, Special defense. Properly done, you'll a see massive difference between EV trained pokemon vs mons trained by people who just did whatever during their play through. Then there are moves, natures, passive abilities, strategic breeding, Pokerus, EV training items, Vitamins, Berries etc that play very heavily in the meta game than during the main story, where a match can be won or lost because of one point in stat differences between mons that are EV trained to their utmost potential.
Gen VI will always be the ice-cream Pokemon gen to manyRatties said:Really like how most people who don't really know jack about the other pokes, use the ice cream poke as an excuse. Yeah it's an ice cream Pokemon, so what. Kind of get hit on the head and forget about all the bad designs in the first two generations. Are way more cooler pokes, than there are bad ones in the 5th gen. Really want to know what gen has the worst designs in my opinion, it's the second gen. Don't really hear about it because people tend to focus on the good ones, forget about all the shitty ones.Johnny Novgorod said:sextus the crazy said:...the monster designs are pretty appealing.![]()
Yes, they keep making them better and better don't they?