GothmogII post=9.72093.747905 said:
Umm...just a note on the job bit, I have to ask what the people playing it are doing in game that they think it's mandatory that massive amounts of their time be taken up. And two, what people who don't play think people who do play are doing?
Games have 2 sides: PvP and PvE.
Only reason I play an online game is for the PvP. I have yet to find a single online game with a compelling PvE, so if I want PvE I'll generally play a single player game.
In something like....99% of MMOs today, "PvP" basically means "person a clicks person b, person b clicks person a, both persons proceed to throw all they have at each other, and the one with the highest level and best equipment wins". So basically combat in MMOs really comes down to "who grinded the most".
On the other hand, PvE in MMOs IS grind. There is no compelling story, no argument, no character development... It's just monsters of increasingly bigger health and strength you basically click on till they die... Over, and over, and over, and over, and over the fuck again...
So, and since both PvE and PvP come down to "grind", and grind is the extenuating repetition of the very same motion (click monster -> wait till it dies -> click next monster -> etc), it is basically a job... A shitty job you pay for, or that simply doesn't pay you anything if you're playing a free to play one.
GothmogII post=9.72093.747905 said:
*shrug* I don't know, I'm not much of a raider, or a PvP'er, I am, and have been for a while now an RP'er strictly speaking, I like the people I've met, it puts life into the game for me I guess. I like thinking of WoW as a big playground. You can sit in the sandbox building up your castle till your hearts content, just don't forget there are other kids and rides in the playground too.
Now, don't take this the wrong way, but honestly...I don't get you people... RPers that is...
To me the whole fun in a game is getting away from reality, being able to do the things you can't do in reality (whether that is to drive insane cars really fast, shoot people, do amazing moves...whatever), so the whole fun of the game is PLAY the game and forget about everything that characterizes real life for a moment... RPers seem to be going about it in the exactly opposite direction in my view... They try to add to a game everything you CAN do in real life but instead choose to do in this make belief world...
I mean, role playing is basically pretending to be someone you're not... Not someTHING you're not (like, for instances, a soldier, a race car driver, a jet pilot, an alien genocidal maniac, a test subject...etc), but someONE... So much so that it becomes not about the actual game, but about creating a life around it... And this is the part that, to me, is highly paradoxical and even discombobulated: You go to a game to avoid life, you then (in most cases I've seen) reject what makes a game, a game really, and instead inject your own elements into it to make it more like real life... What am I missing?
If you're capable of spending 8 hours a day pressing the same fucking mouse button and 2 keys, seeing the same 2 animations over, and over, and over, and over, and over again... Wouldn't you be better off doing this at a job somewhere, and instead getting paid for it?