Different strokes for different blokes I guess. I enjoyed the story and atmosphere but not the gamplay, maybe another person who likes the game enjoys the gameplay but not the story, you're not going to get any straight answere here.
Dunno, HBO series always seem woefully low-budget to me, especially when they have action scenes. I'd prefer a glorious, 2-hour window into Rapture than a drawn-out, less impressive series.Irreducible Sohn said:I think it would be better as a HBO mini-series. Like The Pacific.dyre said:I think it could be done, perhaps by someone like Ridley Scott (if he still made movies like Blade Runner, that is) or Stanley Kubrick (if he weren't dead). A lot of the game isn't really plot-necessary, or at least it could be cut down without sacrificing much, as long as most of the characters are kept. Though actually, what I'd prefer to see is a film about Rapture leading up to the fall. IMO, Bioshock's finest storytelling is about the events preceding the actual game.Treblaine said:Rapture is not a place you can explore in a 2.5 hour runtime on a cinematic format, I think you'd struggle with several 20+ episode seasons like with Lost discovering about The Island and its inhabitants. As a game, you explore rapture at your own pace, seeing, experiencing and influencing so much to learn more about it in significant meaningful way.
Of course, such a film will never happen. The film industry seems even more screwed by production company interest than the video game industry.
A two hour movie to too short to tell the story of Rapture. Hopefully in my lifetime that dream will come true. :3
Where have I criticised other people's opinions?BloatedGuppy said:RECIPE FOR POPULAR THREAD
1. Pick popular and/or critically revered game.
2. Make thread saying "Why does everyone love (GAME)"?
3. Make generic, nebulously worded argument supporting your dislike for said game.
4. If challenged on your sketchy critical analysis, fall back on timeworn. "IT IS MY OPINION" defense.
5. Express desire to hear other opinions, then furiously debate those which are different from yours to bump the thread.
I think you should read my OP before commenting lol. I said it was AVERAGE, didn't say I hated it. AVERAGE. Don't put words in my mouth just so it fits your views please.Treblaine said:Well you can actually have a discussion there, in how important image is to enjoying music and whether that is necessarily a bad thing. I mean imagery is a huge part of the music business these days, you could definitely argue that for certain people it doesn't necessarily have to be all about the music. Or how yes it's a rip off of many different works, but it does combine many different works with a unique twist to make it more than the sum of its parts.zehydra said:But do they like it for reasons related to video games? (I'm playing devil's advocate here)Ritalynn said:Is there a point to a "i like ketchup, i hate mayo... Why does everybody like mayo so much.. it makes no sense!"
Seriously... Personal taste is personal taste. If alot of people enjoy it....it becomes a large title.
Take for instance the music industry. What happens quite often, is that particular artists have massive followings, not because they're introducing revolutionary music, or are particularly talented, but rather, because they are attractive and singing/performing.
OP has given us nothing. All he has said is he hates Bioshock, that apparently it is boring and only suggested inkling is that it isn't exactly like Fallout 3.
Wow, I'm amazed lol. The average of 3 numbers is different to an average game lol. I'm not saying the average SCORE of the game, you may have misunderstood me. I'm saying I believe it is an average game hence I give it around the 5/10 mark (more of a 6). Before you start going on about "schoolboy errors" please listen to what I'm saying. I'm not saying the average score because if I did that it would take me years to gather every tiny little review ever made on the game. I'm saying it is an average game. Oh and I did not say those words so no quotation marks as it is not my quote. Your last paragraph is just you telling me why it is a good game and why I'm wrong. Don't do that. It's not what the thread is about.Treblaine said:You seem to have mistaken "edit" with re-quoting. Once is enough.
Is that supposed to be sarcasm? because it's clear you are more than "new" to maths, it seems you dropped the subject at the first opportunity, let me educate you:Justice4L said:I'm obviously new to maths because apparently 7.5/10 is the new 1/2.
HALF OF A WHOLE DOES NOT ALWAYS MEAN AVERAGE
If 3 people in a class taking a maths test score 9 point, 8 points and 7 points (out of a test with maximum score of 10) then the average score is 8/10.
You can't find the average score by just taking the highest score possible and dividing by two!!!! Schoolboy error.
That is obvious.What I'm saying is I found the game average.
What you have not done is explained why the hell you would think that.
This is a forum for DISCUSSION, not blind acceptance of other opinions without any dialogue or explanation. I am AGAIN asking you to Think and be Analytical, you have made bold claims and we have all come here expectant that they will be backed up by more than;
"hhuuuhh, just look at Mass Effect and Fallout 3.... those are different from Bioshock"
Also enough of the nonsense that the gameplay is too boring, a game that has more enemy variety and ways of killing them than 95% of the games out there. Most gameplay of other games is "shoot foreign infantryman". I wonder what enemy will be around the next corner? Could it possibly by another guy with an assault rifle occasionally popping out of cover? It is! (rinse repeat for next 4 hours).
Oh my god, your arrogance is astounding.Justice4L said:Your last paragraph is just you telling me why it is a good game and why I'm wrong. Don't do that. It's not what the thread is about.
All the god damn time.Justice4L said:Where have I criticised other people's opinions?BloatedGuppy said:RECIPE FOR POPULAR THREAD
1. Pick popular and/or critically revered game.
2. Make thread saying "Why does everyone love (GAME)"?
3. Make generic, nebulously worded argument supporting your dislike for said game.
4. If challenged on your sketchy critical analysis, fall back on timeworn. "IT IS MY OPINION" defense.
5. Express desire to hear other opinions, then furiously debate those which are different from yours to bump the thread.
(a) Have you no idea what is going on? Is it just beyond your comprehension why you obeyed Atlas:Justice4L said:Alright here is why I did not think the story was amazing:
a) The plot twist in the middle. I didn't care about the character so why should I care about what happened. The game showed the character without giving me reasons to trust said character, so when I lost the trust, I couldn't have cared less.
b) Ending. Apart from the appalling boss battle I am given three (really two) different endings that did not conclude or satisfy the story. Why would Jack do these things? Doesn't really fit his character.
c) Audio logs. I thought audio logs were clever and fresh, but I can't concentrate on listening to backstory when I have to defend myself from a Big Daddy. Maybe something like diary entries would have been better, as I could stop and enjoy the story without 1000 bullets being shot at me.
And gameplay wise:
a) Backtracking. Many of the quests rely on you going to do fetch quests in areas you have already explored. What is the fun in that.
b) Variety. There were melee Big Daddys and shooting Big Daddys. If they had given me more, I would not have minded killing them over and over again.
c) The beginning of Bioshock was truly excellent. Probably one of the best ways to start a game. But then it goes downhill and forgets to keep you immersed. It remembers, but only when I have about 2 hours left of the game to play!
d) Morality. What is the point of having a morality system if it just changes whether you get ADAM short term or long term? They could have changed the plasmids or who you sided with depending on if you were good or bad, but they didn't.
Well by weapons I meant firearms AND plasmids, I thought I made the distinction clear (firearms being distinct category of weapons). My bad.Phoenixmgs said:I wasn't really complaining about Bioshock's selection of guns. You asked me:Treblaine said:Really? You are actually complain about this?Phoenixmgs said:By standard arsenal of guns I meant Bioshock has pistols, machine guns, shotguns, RPGs, etc. I know what those guns do before even trying them. Yeah, some guns have different ammo types, which is cool. I'm just saying it's not like the game had unique guns that I had to try out to see what they did. The plasmas had to be tried out to see exactly what they did, not the guns.
How about you name some firearms that the game could have had that ARE unique! So bohemian you had no idea what you would do till you tried them out to see what they actually do.
Really I'd like to hear what better weapons you would suggest for bioshock, yes I am calling your bluff. I'll make it easy, point out a game with a better arsenal of firearms, not just semantically, but how they are USED!
And what is the problem with having some firearms that follow some conventions in any way? The weapons are hugely varied in their strengths and weaknesses, there is no "assault rifle" that is just good at everything.
The weapons really did have to be tried out, the differences in fire rate, recoil and so on you can't just make assumption like that the Tommy Gun won't have much recoil when it does.
My response was that you don't really have to try out the guns because they are rather standard. I never said it was a bad thing nor did I complain about it. There was just really much reason to have to try them out is all.Why weren't you trying all the weapons at a steadier pace?
You're never the only one.Justice4L said:Am I the only the only person who thought that Bioshock was deeply average?
No faceplam is big enough -.-Treblaine said:Oh my god, your arrogance is astounding.Justice4L said:Your last paragraph is just you telling me why it is a good game and why I'm wrong. Don't do that. It's not what the thread is about.
So this thread somehow cannot be about how you are wrong, or how the game is good? You think because you made this thread that it only has to be about how you are right and no mention on how Bioshock is good?
PS: 6/10 score for a game IS WAY below average and YOU KNOW IT! Everyone knows it, that is why you say it. Also nonsense like "deeply average" just shows you are using the term average pejoratively to back handedly say that you hate it. Don't think you can pull the wool over our eyes.
All the god damn time.Justice4L said:No facepalm is big enough -.-BloatedGuppy said:RECIPE FOR POPULAR THREAD
1. Pick popular and/or critically revered game.
2. Make thread saying "Why does everyone love (GAME)"?
3. Make generic, nebulously worded argument supporting your dislike for said game.
4. If challenged on your sketchy critical analysis, fall back on timeworn. "IT IS MY OPINION" defense.
5. Express desire to hear other opinions, then furiously debate those which are different from yours to bump the thread.
Where have I criticised other people's opinions?
Also, you can stop giving nonsense excuses for why you don't like the game:
(a) Have you no idea what is going on? Is it just beyond your comprehension why you obeyed Atlas:Justice4L said:Alright here is why I did not think the story was amazing:
a) The plot twist in the middle. I didn't care about the character so why should I care about what happened. The game showed the character without giving me reasons to trust said character, so when I lost the trust, I couldn't have cared less.
b) Ending. Apart from the appalling boss battle I am given three (really two) different endings that did not conclude or satisfy the story. Why would Jack do these things? Doesn't really fit his character.
c) Audio logs. I thought audio logs were clever and fresh, but I can't concentrate on listening to backstory when I have to defend myself from a Big Daddy. Maybe something like diary entries would have been better, as I could stop and enjoy the story without 1000 bullets being shot at me.
And gameplay wise:
a) Backtracking. Many of the quests rely on you going to do fetch quests in areas you have already explored. What is the fun in that.
b) Variety. There were melee Big Daddys and shooting Big Daddys. If they had given me more, I would not have minded killing them over and over again.
c) The beginning of Bioshock was truly excellent. Probably one of the best ways to start a game. But then it goes downhill and forgets to keep you immersed. It remembers, but only when I have about 2 hours left of the game to play!
d) Morality. What is the point of having a morality system if it just changes whether you get ADAM short term or long term? They could have changed the plasmids or who you sided with depending on if you were good or bad, but they didn't.
You were brainwashed with plasmids! You had no choice but to obey Atlas when he said "would you kindly" and this is exploited and his plan worked perfectly had you not been so hard to kill.
(b) It was a damn good boss battle, especially considering most games don't even have a real big-bad for the final showdown except some scripted showdown that is over in 10 seconds.
(c) Why the hell are you fighting big daddies while listening to audio logs? You are supposed to spend this time exploring with caution not getting into fights. Anyway, you can enter the map menu at any time where the log keeps playing but the game is frozen. Stop whining.
gameplay:
(a) Hypocrite! First you say Bioshcok is too linear, NOW you say the game is ruined because of backtracking, when it is ideal for you to explore and experience Rapture to the full. Enough with your mealy mouthed insults. The backtracking is NOT A PROBLEM! Only a petty excuse for haters to hate. Go hate on something else.
(b) Only two varieties, with elite variants of each, in different environments. You are given WAY more than the best yet you demand more and say it is below average, there are no two fights that are the same in Bioshock.
(c) It NEVER fails in immersion. You certainly haven't even hinted how it possibly did. Are you so arrogant to think we will accept your ridiculous claim without example? I wonder what other cheap nonsense you will resort to?
(d) You utter sociopath, you think morality is about petty materialism?!?!? Morality is about important things like murdering girls for short terms gains, or saving them monstrous for delayed and lesser gains. Only an anti-intellectual jerk thinks a morality system is worthless without massive material punishments or rewards.
It's not a case of "good path = suffer terribly"
You seem to complain "aaaww, why can't they hide half on the content from us by choosing a particular path?"
Again, the average game has NO MORALITY SYSTEM at all! Yet you say Bioshock is "deeply average".
I don't have to undermine your opinion, it was already an unsubstantiated and irrelevant by yourself. I'm merely commenting on it.Justice4L said:*snip*
I was quite let down by the game. Not because it was a bad game, but because all the preview videos hyped it up to be something it wasn't. They made the game look like Rapture was a completely open world that you had to travel through to complete missions, and stuff like the little sisters/big daddies etc. was all randomly generated and dynamic in the environment. It was also touted as an RPG. Instead, the game was basically a set-piece oriented corridor shooter.Justice4L said:Sure the story was decent with a few cool plot twists but that didn't make up for the tedious gameplay which became boring and repetitive.
The plasmids I thought could've been better. I did toy around with enrage and the big daddy control one early on, several of them just seemed very situation or just not very useful. You are normally taking out one splicer at a time, so enrage isn't that useful. Some of the plasmids you know sucked just from the description, why would I shoot bees at enemies when I can set them on fire or freeze them? And, it seemed the game purposefully made most plasmids useless against the bid daddies because early on I tried lots of different strategies and the best strategy is just shooting them with a shotgun or RPG.Treblaine said:Well by weapons I meant firearms AND plasmids, I thought I made the distinction clear (firearms being distinct category of weapons). My bad.
Anyway, even if you know what the shotgun would do, it is still REALLY REALLY REALLY REALLY REEEEEAALLY Dumb to not use those weapons and yet knock the game for being repetitive. You are still spamming the same ineffective attack over and over again, you cannot artificially constrain yourself to repeating the same bone-head simple tactic and then complain that the game is "repetitive".
You only have yourself to blame.
But even then that is more interesting than 90% of the games out there where literally it is nothing but point and shoot, point-and-shoot, point-shoot, Pointshoot, pointshootpointshootpointshoot FOR HOURS! Literally, that is all COD is. No combos to make kills, no need to lead the target nor aim at their feet nor run to a very close range nor aim for a particular body part (like head or amputate limbs) for a sure kill.
PS: "looting" is about more than resource management, there mere act of finding loot is enjoyable, but if you don't enjoy that, or for idealistic reasons deny yourself that... well that's your problem.