(More spoilers!)
Hafrael said:
The Ministry was a moon from Oblivion, it was frozen in space and time by Vivec. The reason it doesn't immediately fall is obviously gameplay/story segregation.
It was outright stated in Morrowind that the only thing keeping the ministry stuck in space was Vivec.
I was referring to being stuck in time, as opposed to being propped up with telekinesis. The lack of it falling when killing Vivec is still a direct contradiction to the way it behaves later. Besides, they build a prison inside of it. The ordinators and prisoners inside were noticeably un-timetopped. This als beggs the question of what they did with all of the excavated material. Did it accelerate when the rest of the moon became un-time-stuck? I have a hilarious mental image of a landfill halfway across Vvardenfall suddenly exploding. At any rate, there was never any indication the ministry was anything except levitated, to my knowledge.
Hafrael said:
I think this was mainly because he was doing all he could after losing his divinity to just keep it in the air.
Fair enough, but if the ministry was just levitated, it wouldn't have done much damage, and at any rate, there was the Ingenium.
Hafrael said:
Honestly, I put the games over the books, so anything not shared between them I'm going to disregard.
Unfortunately, Bethesda has decided that the books are canon and they are apparently referenced in Skyrim. At any rate, Vivec getting smushed, red mountain exploding, and the argonians invading are all from this same book. I suspect that the author did not like Morrowind/the Dunmer.
Hafrael said:
What? Red Mountain was constantly spewing ash and fire, this is not what an inactive volcano does. Also earthquakes can cause eruptions, I would think that a large piece of moon could cause enough seismic activity to do the same.
If I recall correctly, the ash storms diminish after you beat the main quest, so the volcanic activity was mostly the result of Dagoth Ur. Aside from that, it is rather ridiculous to think that the volcano would destroy the entire region. If you fly over red mountain, you ca see that there is lava in the crater with clear access to the surface, yet it doesn't move. clearly it isn't under much pressure. I don't see how the ministry blowing up ivec could do much to intensify such a lazy volcano anyways, since it was already active, not dormant.
Hafrael said:
Black Marsh is ridiculously inhospitable, that's why there will never be a game there. Non-argonians cannot even survive walking around.
Only some parts of the Black Marsh are unreachable to non-argonians, I'm sure that Dremora could magic up some resist poison spells or artifacts, and at any rate, all atronachs have 100 poison resistance. It's explicitly mentioned to be the argonians who drive them back through military force, making them more formidable than the Imperial army. And they even beat them back into oblivion, and were *winning* until the Daedra called off the attack on the Black Marsh. They invaded Oblivion and were beating the Daedra on their home turf. They still had enough soldiers to genocide all of their non argonians in their territory and invade Morrowind.
Hafrael said:
The entirety of Telvani territory was salvaged. Almost all of eastern Morrowind, and eastern Vvardenfell was, and still is, under complete Telvani control.
I apologize for not being clear, when I said 'a few Telvanni pockets" I was referring to them as pockets in regards to the whole of morrowind- they are the last pockets of Dunmer left in power. (not counting the ones that fled to the tiny snow island.)
Hafrael said:
Morrowind was screwed from the get-go. When so much of your society is devoted to a trio of gods who suddenly lose their divinity, you're screwed.
The Argonians have an embarrassing history with military conflict, but they have never been successfully invaded. The Black Marsh is so poisonous it would be impossible. This is true even for the legions of Mehrunes Dagon.
On the contrary, the stage was set for the Dunmer to return to Aedra/Daedra worship. That's what all the stuff with the ashlanders, dissident priests, becoming Horator etc was about. With Amalexia gone, the Dunmer were effectively united under one very capable king, no longer had to worry about Dagoth Ur, and might have even had a shot at throwing off Imperial rule entirely after the oblivion crisis.