I bet this topic will get as many views as the game had sales. Hey-oooooooooh!
Anyways, just got done watching The Hour of Love video. At one point the panelists are told to say something nice about DNF and Jim starts talking about how at least Gearbox was willing to stand proudly by their bullshit. While this does echo a quote one of my writing professors in college said ("Most of all writing is nothing but bullshit, what matters is having the right kind of bullshit"), it also actually points to why I think DNF was a decent game, one whose bullshit Gearbox could stand beside proudly.
Quite simply: it was another Duke Nukem game.
I mean seriously, what was everyone expecting? A genre-smashing, mind-blowing, awe-inspiring game that was going to show how every moment of the decade+ developement was flawlessly spent in ensuring that DNF would be the greatest masterpiece ever seen? Or were you expecting another Duke Nukem game? Did you imagine that we'd get the game Yahtzee describes in his fake review of the game (i.e. the one before the game actually came out)? Or were you expecting a game about a chauvinistic macho-man spouting corny one-liners and slapping a big ol' set of tits on the wall?
We're talking about the sequel to a game that most remember because if you hit spacebar on a stripper she'll show her boobs.
My argument is that DNF was exactly what I expected it to be: another Duke Nukem game. Now, I'm not saying it was fantastic, I'm just saying that as far as my expectations were concerned, I had a good idea of what I was in for considering I was about to play a Duke Nukem game, and sure enough the game delivered.
It just seems to me that a lot of people had way too high of hopes for the game. I can only assume this came with the decade+ developement time, but even so: it was STILL going to be a game about a chauvinistic macho-man spouting corny one-liners and slapping a big ol' set of tits on the wall. Yeah the story sucks. When was Duke Nukem known for good writing? Gameplay was more or less the same as any shooter about an alien invasion. Graphics were up to par with the current generation.
Really, other than people expecting way more than they should have for a Duke Nukem game, I don't see where the room to complain is. As such, I submit that DNF really was alright. Granted I rented it because I was certain it wasn't worth buying and it proved me correct. BUT! For the brief period of time that I had it, I enjoyed it for what it was: another Duke frickin' Nukem game.
Anyways, just got done watching The Hour of Love video. At one point the panelists are told to say something nice about DNF and Jim starts talking about how at least Gearbox was willing to stand proudly by their bullshit. While this does echo a quote one of my writing professors in college said ("Most of all writing is nothing but bullshit, what matters is having the right kind of bullshit"), it also actually points to why I think DNF was a decent game, one whose bullshit Gearbox could stand beside proudly.
Quite simply: it was another Duke Nukem game.
I mean seriously, what was everyone expecting? A genre-smashing, mind-blowing, awe-inspiring game that was going to show how every moment of the decade+ developement was flawlessly spent in ensuring that DNF would be the greatest masterpiece ever seen? Or were you expecting another Duke Nukem game? Did you imagine that we'd get the game Yahtzee describes in his fake review of the game (i.e. the one before the game actually came out)? Or were you expecting a game about a chauvinistic macho-man spouting corny one-liners and slapping a big ol' set of tits on the wall?
We're talking about the sequel to a game that most remember because if you hit spacebar on a stripper she'll show her boobs.
My argument is that DNF was exactly what I expected it to be: another Duke Nukem game. Now, I'm not saying it was fantastic, I'm just saying that as far as my expectations were concerned, I had a good idea of what I was in for considering I was about to play a Duke Nukem game, and sure enough the game delivered.
It just seems to me that a lot of people had way too high of hopes for the game. I can only assume this came with the decade+ developement time, but even so: it was STILL going to be a game about a chauvinistic macho-man spouting corny one-liners and slapping a big ol' set of tits on the wall. Yeah the story sucks. When was Duke Nukem known for good writing? Gameplay was more or less the same as any shooter about an alien invasion. Graphics were up to par with the current generation.
Really, other than people expecting way more than they should have for a Duke Nukem game, I don't see where the room to complain is. As such, I submit that DNF really was alright. Granted I rented it because I was certain it wasn't worth buying and it proved me correct. BUT! For the brief period of time that I had it, I enjoyed it for what it was: another Duke frickin' Nukem game.