Trako said:
cleverlymadeup said:
I suppose it would be nice to see more companies ask "what is fun?" rather than "what can we do to get this untapped market to buy our junk?"
But fun for whom? What's fun for one type of player won't be any fun at all for another. That's what I think is at the core of this video, really -- expanding the definition of fun to include other types of personalities.
For everyone out there saying "who cares if girls play games" think about the situation in reverse for a while. What if virtually every videogame out there was about playing dress-up, tending horses, or making decisions about what high school party to attend? In other words, what if virtually every game out there was NOT directed at you? If you had to desperately search for an MMO or an RPG or an FPS, then how would you feel? It's easy to say "who cares if such and such group doesn't have games they like" when you're part of the demographic that does.
To be honest I feel that most games are NOT directed at me. They were, perhaps 10 years ago, but now it seems that there are many games that just do not interest me anymore. I am no longer the target; I have fallen from developers' graces demographically. I probably will not experience the total frustration female gamers have, but I am definitely one of the misfits among male gamers.
I suppose you misunderstand me. I'm not saying "who cares" to those who want to play games but find the sexist stuff, I am saying why draw more into this crowd? To me it sounds too much like mining for gold than actually providing entertainment.
I pose the question to you. What would you like to see in a game aimed at females? I'm sure you cannot answer for everyone. The developers try to do this for men as well. "You are a male between 22 and 35 so you are supposed to like this." Well, I don't. As a friend of mine would say "I don't fit in your little box."
Fun for whom? Well, I suppose the problem is they never ask. To be honest I don't think I've ever even seen any development company just go out and ask what would be a game that the survey participant might enjoy. I of course could be completely wrong. But then again they never ask me, and they can go stuff it for not doing so. It may be closing in on the time for me to hang up the game habit.
What if the title was "why does so-and-so not want to play games anymore?" Would anyone really care? The game developers have my money, I suppose they don't really want to know more from me or take ideas to make a game that I and others like me (the tiny niche we are) would like to play. Perhaps my posse isn't big enough to garner attention, or we're just too demanding (what's this FUN they speak of?) I do caution against developers bearing gaming gifts, however; they'll kick you to the curb when they find some other demographic to exploit.