I was only very recently introduced to the series; I have only gotten through MGS 1 and half of 2 and even I can see it too, yeah. I wouldn't say he's bullshitting since he seems to actually believe what he says, but he certainly is doing something wrong to get so many things factually wrong about the game that you can check against already uploaded Let's Plays let alone the hours worth of videos shown by marketing to hype up the game.josemlopes said:There are some things that can be bashed around but most of what you said is just wrong, and it doesnt take a fan to see that you are bullshiting your way through the post.
You can't dismiss every post like this as bait and trolling. If I made a post like this and was completely honest I'd feel pretty disrespected to be accused of that. He really seems to believe what he is saying. Look at his follow-up posts. If this is all one big ruse then he's WAY too dedicated to messing with people because it's lost all appeal at this point and requires too much work to maintain.SmugFrog said:I was happy seeing no one responding to this garbage this morning and hoping it would just fade away. It's obvious bait because the game doesn't work the ways the OP is complaining about.Solaire of Astora said:OP, a good number of things you're saying are just flat-out incorrect, but I dunno if I really want to bother to address them. MGSV is certainly not a flawless game, but you're looking for ones that aren't there or presenting bad information.
It's even harder to take your post seriously after having said that...sorry, I mean that in the least rude way possible. I mean, if this game was on handhelds and you owned it on a handheld I could understand why you might be experiencing a modified version of the game. But, characteristics like that SHOULD be consistent among the "big" platforms especially those characteristics that aren't subjective enough to be up to opinion, which is really a lot of your post.Adam Jensen said:It's still the same game. The AI and the way weapons work isn't a matter of opinion or the system that you play on.asdfen said:you guys do reaize the game came out on multiple platforms and what I am experiencing maybe different then what you do due to playing the game on a different platform? Also the topic clearly states this is my personal opinion.
There are about a million ways to win that boss battle. Also, the vast majority of the dialogue and plot information is contained in the cassette tapes.Casual Shinji said:I'd say my biggest problem as of yet is the game giving mixed messages surrounding certain Boss encounters. The biggest one being...josemlopes said:So yeah, my main problem with the game is that so far (finished Chapter 1, wont spoil anything) the story is lackluster and the plot is worse then Peace Walker (it was shit). The parts where its about Big Boss and his team are good and interesting but everything related to Skullface is bad. I'm hoping that Chapter 2 justifies this story being the one used to fill the time gap that was missing in the series.
Skullface motivations basicly boil down to this
...the second encounter with the burning man. I had no clue whether to fight him or avoid him. I figured I was supposed to avoid the guy since nothing hurts him, but call in a chopper and he blows it up. So then I realize I need to use the water tanks, but that doesn't kill him, it only stuns him. So I figure 'stun him first, then call in the chopper'. Miller even explicitly tells you to stop him first before calling Pequad. But the stun doesn't last long enough. So I basically needed to time it so as to stun him as Pequad was arriving, and ignoring Miller's advice. It was fucking frustrating.
Same goes for extracting the truck from the Skulls unit. I need to get that truck out of there, but if I try to drive it the Skulls tear it apart in no time, and if I try to fight them they kill me in no time. If it wasn't for Quiet I never would've made it through that one.
The boss fights as of yet have been very meh. The two sniper battles were great, but every other one was just not up to Metal Gear standards.
And yeah, the story isn't great. And Snake/Big Boss might as well have been a silent protagonist with the amount of dialoge he has. Here's hoping Chapter 2 improves a bit on this. And just for those playing the game and getting to those long end credits... Don't worry, that's just the end of Chapter 1. I was getting seriously pissed initially thinking that was the end of the game.
Well, if I recall correctly, Kojima stated that Big Boss speaking less was completely intentional.Adam Jensen said:Something tells me that Kojima didn't get the budget that he needed to make MGS V how he envisioned it, so he had to cut a lot of corners and that's how we ended up with almost no cutscenes. I wonder how much it cost them to hire Kiefer as Big Boss. He couldn't have been cheaper than David Hayter. What a weird fuckin' decision.
If you liked Quiet, you'll probably like this.JemothSkarii said:Look, I... loved the game. I love the series. Been playing it since I was a kid and yet Peace Walker was my favorite.
Love the gameplay in this, felt very fluid and comfortable. While the maps could feel sparse in a way it made sense; there were wars on and the areas they were placed in were quite sparse.
Despite being absolutely hooked for the better part of two weeks I do have my complaints. Buddies (largely D-Dog) were overpowered as all hell. At least with Quiet you could control her level of power. I enjoyed the story for the most part but towards the end it felt rushed. There is also one massive plot thread that is never resolved:
Eli running off with Sahelanthropus is never resolved. At all. There's info floating around of the cut content and I cannot fathom WHY it was removed. It's meant to happen after the end of the game too.
Also Miller started to piss me off screaming about his revenge all the time. Plus at the end of the game it gets... REALLY convoluted. Moreso than usual.
HAVING SAID THAT, the ending was actually kind of nice, not the greatest but it was suitable. Felt like a 'thank you' in some respects. Plus the game broke me emotionally in a couple of segments. I don't remember the last time a video game made me cry.
The Quarantine mission was INCREDIBLY effective at breaking my heart. Putting on the goggles, desperately checking and double checking to see if they have a glow in their throat. Finding out the 'traitor' wasn't a traitor but in fact the guy who tried to contain it. Your iDroid pointing out that a staff member has died with every trigger pull. I even found myself saying 'I''m doing the right thing' while Huey was calling me a murderer.
A Quiet Exit was the other one. As cheesy as her explanation for no clothes could be I enjoyed the character. I'm also a sucker for romance. I loved the scene where she played in the rain with Boss. But that part where Boss was bitten by a Snake and she desperately tries to contact Pequod in Navajo and then she speaks English despite knowing it will kill her. I bawled. I bawled like a child.
So yeah, I adored the game, but it wasn't flawless. If it gets story DLC I'll probably get it.
Just curious, what platform are you playing on?asdfen said:you guys do reaize the game came out on multiple platforms and what I am experiencing maybe different then what you do due to playing the game on a different platform? Also the topic clearly states this is my personal opinion.
That cut content was cut because they didn't have the ability to finish it. I'm really hoping that it's released as DLC so the game can be wrapped up properly. It's out there actually, and totally viewable. Look it up on Youtube.JemothSkarii said:Look, I... loved the game. I love the series. Been playing it since I was a kid and yet Peace Walker was my favorite.
Love the gameplay in this, felt very fluid and comfortable. While the maps could feel sparse in a way it made sense; there were wars on and the areas they were placed in were quite sparse.
Despite being absolutely hooked for the better part of two weeks I do have my complaints. Buddies (largely D-Dog) were overpowered as all hell. At least with Quiet you could control her level of power. I enjoyed the story for the most part but towards the end it felt rushed. There is also one massive plot thread that is never resolved:
Eli running off with Sahelanthropus is never resolved. At all. There's info floating around of the cut content and I cannot fathom WHY it was removed. It's meant to happen after the end of the game too.
Also Miller started to piss me off screaming about his revenge all the time. Plus at the end of the game it gets... REALLY convoluted. Moreso than usual.
HAVING SAID THAT, the ending was actually kind of nice, not the greatest but it was suitable. Felt like a 'thank you' in some respects. Plus the game broke me emotionally in a couple of segments. I don't remember the last time a video game made me cry.
The Quarantine mission was INCREDIBLY effective at breaking my heart. Putting on the goggles, desperately checking and double checking to see if they have a glow in their throat. Finding out the 'traitor' wasn't a traitor but in fact the guy who tried to contain it. Your iDroid pointing out that a staff member has died with every trigger pull. I even found myself saying 'I''m doing the right thing' while Huey was calling me a murderer.
A Quiet Exit was the other one. As cheesy as her explanation for no clothes could be I enjoyed the character. I'm also a sucker for romance. I loved the scene where she played in the rain with Boss. But that part where Boss was bitten by a Snake and she desperately tries to contact Pequod in Navajo and then she speaks English despite knowing it will kill her. I bawled. I bawled like a child.
So yeah, I adored the game, but it wasn't flawless. If it gets story DLC I'll probably get it.
The game seems rather story light with a lot of the missions being just gameplay with only a minor story element.Gundam GP01 said:Barring the beginning there are very few cutscenes at all so far about 35 hours in. Barely any of the missions have cutscenes, and they're usually too short whenever they do show up.Lodgey said:I'm kind of torn about the MGS games. I've never played any, but I have watched Let's Plays and other reviews of them and the gameplay looks really good. It looks like they tend to have a combination of stealth and action that I would really enjoy.
The issue is that I really don't like long cutscenes. I enjoy watching movies, and I enjoy playing games. If I'm playing a game, however, it's because I want to actually play the game so I get frustrated if a cutscene takes too long, no matter how enjoyable it may be.
Nothing wrong with cutscenes themselves, of course. It's just that some games take them too far for my liking. I've heard that this one doesn't have as many long cutscenes so maybe this would be better, but if they've reduced the longest cutscenes down from 30-40 minutes to 15-20 minutes each I'm not sure it's much of an improvement. Still too long for people such as me, but too short for those who actually wanted those really long cutscenes.
That's probably going to be a plus for you, but it's pretty disappointing to me. A ratio more similar to Metal Gear Rising would be a lot better in my opinion.
Still a great game though.
Even though it's fan art... I think I needed that. What a nice little tie in.Kopikatsu said:-snip-
Yeah, I went and looked it up. I hope they get the ability to finish it in some way, shape or form because the game desperately needs it.LetsNotPlease said:-snip-
lulwat? I think Kojima could have blown the GDP value of Luxembourg and still claimed he didn't have enough.Adam Jensen said:Something tells me that Kojima didn't get the budget that he needed to make MGS V how he envisioned it.
Can you fulton him though, because a cutscene later on would suggest you can't (the one where he gets smushed by the platform gears), unless this changes depending on your actions.Kopikatsu said:There are about a million ways to win that boss battle. Also, the vast majority of the dialogue and plot information is contained in the cassette tapes.
You can fulton extract Volgin when he's stunned, you can put out his fire with the water pistol, you can use a shotgun or C4 to knock him into the pool of water near the gas tank, you can hit him with the jeep and drive him off a cliff into the lake, hit Psycho Mantis with a supply drop to knock him out when he pops out, etc.
As for the Skulls, D-Walker's minigun will easily shred them. Failing that, don't destroy/extract the escort vehicles so you can just jump into the tank and blow them away.
Yeah it's weird, Troy Baker is an unbelievably talented voice actor, but here it sounds like he's a doing a generic cowboy impression at a kid's birthday party. And then there's Christopher Randolph... Oy does he ever stick out in this setting.Sheo_Dagana said:I've never heard Troy Baker phone it in so hard.
The fulton isn't successful, but it does remove him from the battlefield permanently so you can just call in the chopper at your leisure.Casual Shinji said:Can you fulton him though, because a cutscene later on would suggest you can't (the one where he gets smushed by the platform gears), unless this changes depending on your actions.Kopikatsu said:There are about a million ways to win that boss battle. Also, the vast majority of the dialogue and plot information is contained in the cassette tapes.
You can fulton extract Volgin when he's stunned, you can put out his fire with the water pistol, you can use a shotgun or C4 to knock him into the pool of water near the gas tank, you can hit him with the jeep and drive him off a cliff into the lake, hit Psycho Mantis with a supply drop to knock him out when he pops out, etc.
As for the Skulls, D-Walker's minigun will easily shred them. Failing that, don't destroy/extract the escort vehicles so you can just jump into the tank and blow them away.
And yeah, I never used D-Walker, so there's that.Yeah it's weird, Troy Baker is an unbelievably talented voice actor, but here it sounds like he's a doing a generic cowboy impression at a kid's birthday party. And then there's Christopher Randolph... Oy does he ever stick out in this setting.Sheo_Dagana said:I've never heard Troy Baker phone it in so hard.