...Then what were you doing playing Fallout 3?Clirck said:I have to agree most parts ESPECIALLY the 50's theme. I just fucking hate the 50's theme with all that crap music and stuff.
Here's a mod you might like: http://www.fallout3nexus.com/downloads/file.php?id=1410DalekJaas said:4. I CANT JOIN THE BAD GUYS!!!! I completely agreed with what the enclave was doing, screw the irradiated and save what's left of the world. But you can't join them, what's up with that?!?!
Oblivion had so many factions to join, you could really play how you wanted to. That brings me to 5.
I... don't think you're intended to reverse pickpocket the merchants and guards...FrossetMareritt said:I agree that Bethesda seriously dropped the ball, but I don't hate Fallout 3; however, (for mainly for the OP) this thread is more or less along the lines of "I hate the new Dr. Who, even though I never watched the old ones because [insert a few reasons the series sucks without a full understanding of the entire series]."
F3 is more a matter of taste than anything. Yes, there are quite a few things I wish they would have done better, mainly not expect the player to clean their HDD cache every time they want to play or (my personal favorite) punishing the player for playing the game (i.e. if you don't pickpocket the merchants and their bodyguards to give them the best armor and weapons available - which (amongst a few other things) requires you to focus quite a few points into Sneak so you're not spending more time reloading the game because you keep getting caught trying to help them - they'll start to die off when you really start needing them... and yes they haven't fixed that yet).
The Forced Evolutionary Virus (FEV). It's also what's responsible for every mutated creature in the game, including the ghouls. (Although the FEV not used by Fallout's big bad itself was mutated by the radiation of the wasteland. Go figure.) Radiation damage actually reduces the effectiveness of "dipping." That's why the big bad from Fallout was trying to gain access to the vaults... because the vaults contained uncontaminated humans that would become intelligent super mutants, like the Lieutenant.Adeptus_Astartes said:1. It was the radiation that made the supermutants what they are, it was a virus or something like that which pretty much made them huge and took away their brainpower kind of like a weird ork from warhammer 40k type thing, and in my oppinion most of the other mutated things, ghouls, yao guai or however you spell it, and deathclaws were done nicely.
Yes, F3 is very much what the 50's thought the future would actually look like; if you don't understand the setting, watch some old B&W videos of 'this is what the future will look like' (like they really did think that we would only have to work 2 hours a week at the turn of the millennium)ThrobbingEgo said:2. That's the point of the series. It's the future, as imagined in the 1950s. Everything looks Jetsons-meets-Lost-in-Space for a reason. At least it's different from every other futuristic, everything's made of dark colored plastic, aesthetic of "realistic" futuristic games. Those games will look really dated and stupid in 200 years. Fallout 3 will just be recognized for it's wonderful aesthetic choice.
No, I think it falls into Bethesda rushing this game out without ever taking the time to play it (and I mean that everyone on their team should have played it) then we wouldn't see as many glitches and bugs as we do right now. What they should have done is place about 5-7 highly armored and armed bodyguards around the merchant, but most of Bethesda didn't play F1 or F2 so they wouldn't know... that and the caravans were random not fixed.ThrobbingEgo said:I... don't think you're intended to reverse pickpocket the merchants and guards...FrossetMareritt said:I agree that Bethesda seriously dropped the ball, but I don't hate Fallout 3; however, (for mainly for the OP) this thread is more or less along the lines of "I hate the new Dr. Who, even though I never watched the old ones because [insert a few reasons the series sucks without a full understanding of the entire series]."
F3 is more a matter of taste than anything. Yes, there are quite a few things I wish they would have done better, mainly not expect the player to clean their HDD cache every time they want to play or (my personal favorite) punishing the player for playing the game (i.e. if you don't pickpocket the merchants and their bodyguards to give them the best armor and weapons available - which (amongst a few other things) requires you to focus quite a few points into Sneak so you're not spending more time reloading the game because you keep getting caught trying to help them - they'll start to die off when you really start needing them... and yes they haven't fixed that yet).
That's falls into exploit territory.
He is simply offering an opinion based upon his own experiences with the game and Oblivion. His viewpoint is of a new person to the series, and it is how he sees the game. To call his opinion as invalid because it goes against your ideals doesn't sound very tolerant. His opinion is just as valid as yours, because it is what he believes and experienced.RAKtheUndead said:So, right, let me get this straight: You've never played the originals, correct? Then your view is invalid, and you're not entitled to complain about the game, unlike myself, who has played Fallout 1 and 2 in depth, and therefore has the entitlement to complain about the third game in the series.
Until you've played the originals, you really haven't got much of a clue about where Bethesda went wrong (and indeed, where it got things right). I hereby rescind the validity of your rant against the series until you've played 1 and 2, and realised exactly why they're retrofuturistic, and where the Brotherhood of Steel actually came from.
Not really. It's more like thinking Shakespeare is bad because all the characters are speaking Shakespearian [http://en.wikipedia.org/wiki/Iambic_pentameter].Kuhkmala said:He is simply offering an opinion based upon his own experiences with the game and Oblivion. His viewpoint is of a new person to the series, and it is how he sees the game. To call his opinion as invalid because it goes against your ideals doesn't sound very tolerant. His opinion is just as valid as yours, because it is what he believes and experienced.RAKtheUndead said:So, right, let me get this straight: You've never played the originals, correct? Then your view is invalid, and you're not entitled to complain about the game, unlike myself, who has played Fallout 1 and 2 in depth, and therefore has the entitlement to complain about the third game in the series.
Until you've played the originals, you really haven't got much of a clue about where Bethesda went wrong (and indeed, where it got things right). I hereby rescind the validity of your rant against the series until you've played 1 and 2, and realised exactly why they're retrofuturistic, and where the Brotherhood of Steel actually came from.
Actually, the story/environment is the reason why I'm willing to forgive Fallout's gameplay quirks. (Admittedly, the action-RPG "soggy cardboard combat" is not nearly as bad as it was in VTMB. Interestingly enough, that game can be seen as a distant cousin to the Fallout franchise, as it was developed by Troika games. Troika was founded by the people in charge of Fallout. Anyway, the influence shows.)Pezzer said:So basically all you care about is the story/environment and you don't give a **** about the gameplay or the hilarity of Fallout 3.
Oh Dear...
This precisely. If the game had just been called, I dunno, Postapocalypse, I would have enjoyed it more. But every time I paused the game reminded me that it was called FALLOUT. So I kept thinking about all the things it did wrong.RAKtheUndead said:So, right, let me get this straight: You've never played the originals, correct? Then your view is invalid, and you're not entitled to complain about the game, unlike myself, who has played Fallout 1 and 2 in depth, and therefore has the entitlement to complain about the third game in the series.
Until you've played the originals, you really haven't got much of a clue about where Bethesda went wrong (and indeed, where it got things right). I hereby rescind the validity of your rant against the series until you've played 1 and 2, and realised exactly why they're retrofuturistic, and where the Brotherhood of Steel actually came from.
I agree with the whole faction thing but you sound kinda like a Nazi.DalekJaas said:4. I CANT JOIN THE BAD GUYS!!!! I completely agreed with what the enclave was doing, screw the irradiated and save what's left of the world. But you can't join them, what's up with that?!?!
Oblivion had so many factions to join, you could really play how you wanted to. That brings me to 5.
What did Fallout 3 do wrong? Aside from not being Van Buren?Clashero said:This precisely. If the game had just been called, I dunno, Postapocalypse, I would have enjoyed it more. But every time I paused the game reminded me that it was called FALLOUT. So I kept thinking about all the things it did wrong.RAKtheUndead said:So, right, let me get this straight: You've never played the originals, correct? Then your view is invalid, and you're not entitled to complain about the game, unlike myself, who has played Fallout 1 and 2 in depth, and therefore has the entitlement to complain about the third game in the series.
Until you've played the originals, you really haven't got much of a clue about where Bethesda went wrong (and indeed, where it got things right). I hereby rescind the validity of your rant against the series until you've played 1 and 2, and realised exactly why they're retrofuturistic, and where the Brotherhood of Steel actually came from.
Also, OP: Stop comparing Fallout 3 and Oblivion. Fallout 3 should be compared to Fallout 1 and 2.