Why I play Dungeons and Dragons Online

Jotchua7

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ntomlin63 said:
Jotchua7 said:
Jotchua7 said:
doctorwhofan said:
Jotchua7 said:
As much as I'm still dealing with my LotRO addiction(going for more than 2 years now), I have to say I've been impressed with the DDO people's fervour...I'm gonna' find some free time and download the trial and give 'er a shot. If I like it, the prospect of being a Drow Elf is very intriguing!

ooohhh! Converts from LotRO!! Thelanis Server... Ask for Trissa.
Will do, as soon as they sort out this latest problem and the free trial key is available again!
Ok, I'm in and off the starter island. So, far it's pretty cool...I need to investigate class customization more. Look for an elven ranger named Eruedraith!
So you chose Thelanis???
Yes, was Thelanis not a good choice?!?
 

ghirmeshk

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Jotchua7 said:
ntomlin63 said:
Jotchua7 said:
Jotchua7 said:
doctorwhofan said:
Jotchua7 said:
As much as I'm still dealing with my LotRO addiction(going for more than 2 years now), I have to say I've been impressed with the DDO people's fervour...I'm gonna' find some free time and download the trial and give 'er a shot. If I like it, the prospect of being a Drow Elf is very intriguing!

ooohhh! Converts from LotRO!! Thelanis Server... Ask for Trissa.
Will do, as soon as they sort out this latest problem and the free trial key is available again!
Ok, I'm in and off the starter island. So, far it's pretty cool...I need to investigate class customization more. Look for an elven ranger named Eruedraith!
So you chose Thelanis???
Yes, was Thelanis not a good choice?!?
There are no bad servers. Thelanis is my second home and I have had nothing but fun there. Sarlona is my home server and I love it. I have characters on all servers though. While each has its own flavor, I think they are all good.
 

ntomlin63

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Thelanis is a perfectly fine choice. I asked because I am Sarlona based and so I can't help you any on Thelanis is all. However DrWhoFan I believe is a big prescence on Thelanis and can help you a lot better than I could ever hope to I have no doubt. How are you liking it so far?
 

Rhob Anybody

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the antithesis said:
Ah, so I played a little more and it just keeps getting worse. I completed the startup mission. I don't know if there are several of these, but I got the one where you're a survivor of a shipwreck and you throw in with a female cleric and her buddies to fight lizard men. They aren't called lizard men in this game, but some weird name because they think it's clever or adds something to the proceedings when it doesn't. But, anyway, that starter quest was a chore and a half because just getting from place to place was a pain and combat was impossible for the above reasons. I wound up standing with my back to the wall and the lizard men largely ignored me and fought the NPCs. Occasionally one or two would walk up to me and then I would hit them, but my presence was largely unnoticed and unnecessary. I would have gotten stuck in, seeing as I chose a melee character because I'd rather eat ground glass than deal with ranged combat or magic, but trying to actually do it is a lot like trying to drive a car with a steering wheel that's make out of Jell-o. So I hung back and let the other guys fight and this worked well. I probably got a lot less experience than I should have, but I didn't care.

Anyway, after defeating the initial band of lizard dudes, they send me down into a water pit to retrieve a key so we can continue with the dungeon crawling. Needless to say, I drowned because swimming is not any easier than any other method of getting around. Only a convenient spell placed on me kept me from dying. I haven't deal with swimming controls this poor since the Half-Life demo. that this is here in what is essentially the tutorial tells me there's going to be more of this, and I don't like this at all an am not looking forward to doing any more of it.

Anyway, we finally get to the lizard man boss and again I hung back, which is probably just as well since the boss ran all around the room with the NPCs in hot pursuit. It looked like something out of the Keystone Cops or Benny Hill. If I made YouTube reviews, I would add Yakkity Sax to the video, if that wasn't already a tired joke.

So the NPCs kill the boss without my help, and god bless 'em. I'm then given an option to take stuff out of a treasure chest, but I don't care to have any of it since it was all potions or something which I didn't know what they were and didn't care about the ones I did know what they were. But I did get a better ax from the paladin which has fire on it. Because everything is better when it's on fire, I guess.

So, now I get into town and they Should have called this town Tedium. I guess all town/hub areas of a game are tedious since it's all just running around, bumping into other players and not interacting, while trying to find merchants, trainers, and quests all while navigating the waaaay overdone landscape that seems to be designed to make it as easy as possible to get lost.

Incidentally, my character was stark naked, or the equivalent thereof all this time since all of its equipment was lost in the shipwreck. It has no armor nor regular clothes save the undergarments it's depicted in. It even has bare feet. If there was a shop where I could get such things, it wasn't evident. So my character is naked with a flaming ax. Makes sense to me.

Anyway, to be different, this game puts cups over people's heads if they have a quest for you rather than exclamation points. A nice touch, I guess. But I didn't care for the quests being given.

One quest involved going into a warehouse to retrieve a scroll of dubious usefulness while killing rats and spiders. (What is it with giant spiders?) It seemed doable until the guy mentioned there was a protection spell on it which might mean some kind of idiotic puzzle I did not feel like dealing with, especially if it involved finding an anti-charm or whatever.

Another quest I stopped paying attention to because it seemed like an overcomplicated plot thing involving a cult and a dragon and when will people learn that their world is not very interesting so quit cramming all of this stuff down my throat?

To add insult to insult, some creepy guy started following me around since none of the other players seemed to be doing anything. I eventually got rid of him by swimming out into the frozen river and drowning, and then exiting the game.

Most of my gripes have to do with the controls which I find unintuitive and cumbersome to use and the game lack some of the tools other games have to help make them more user-friendly. I suppose it depends on how much the game manages to draw me in if I'll manage to get over the learning curve of these controls. I doubt if it will, since i don't care about the game world since it reminds me too much of the typical pencil-and-paper RPG game world as designed by the GM. That is, it's fanfic-awful. (many such things are crack!fic-awful, but this game doesn't look that bad... yet) With just that one quest, I had been given a taste of several factions with silly names at work here with deep political intrigue and a whole lot of who's-doing-what-to-whom. Unfortunately, all it did was twang my cynicism meter so I just didn't care about any of it. It's just overdone. You can tell someone spent a lot of time putting it together, mostly likely alone in their dorm room with very unrealistic expectations on how real live other people might react to all of this nonsense. Why couldn't they have just sent me off to kill ten kobolds instead?

On another note, I fail to see how this is at all "just like the paper-and-dice game." Granted, I haven't looked at that game much since the overhyped third edition, but this doesn't seem like the tabletop game at all. Which is not necessarily bad, but I just don't see how this is like the tabletop game any more than any other fantasy game on the market.
O.K. gonna try and help a bit here as I think as you have tried the game its worth at least trying to get the hang of it. 1st I will give a few basic pointers to you and try setting you up with a half decent character so sorry if any of what i say seems patronising in any way.

1st up is the control method. The easiest way of looking at this is to think more along the lines of an fps or elder scrolls game than an mmo. As default the controls are wasd for movement in the four directions with space to jump, left mouse button to attack and right mouse button to look about. After a bit of getting used to this system does work quite well but as I know from experience it can take a little getting used to.

Combat is realtime twitch based here. That means when you click te left mouse button your character will make 1 swing with their weapon. Depending on your bab (basic attack bonus) you can string togeather up to 5 attacks in a chain just by repeatedly clicking. To start off with I believe most melee classes only have 2 attacks in their chain (it might be 3 I cant remember off hand). To kill monsters with melee weapons you have to move in fairly close (as you would in Oblivion for example) and swing at them. 2 handed weapons have a slightly longer range than 1 handed weapons and for a 1st forray into the game I would recomend taking the 2 handed route for your character.

Now to the complicated bit lol. Character creation is wherew this game excells over all competition. For a 1st attempt I would recomend taking a warforged fighter (easiest class to play and a sturdy non squishy race) then when you get the option to select which type click custom. Then place your points into the stats as follows.

Str 18
Con 14
Wis 10

and any points left ovewr place into dex and int.

On the skills page put your points into Balance, repair and/or jump (this will depend a lot on your int as each 2 points of int over 10 will give you extra points here)

Then lastly for feats take adamantine body in the grey box and 2 handed fighting in the yellow box (just drag and drop them in from the list on the left)

This will give you a character that will be good enough to get you through the basic game content (although will probably struggle near end game atm) and as if you do decide to stay you will definately create another character to take advantage of how you play and your preferances it wont matter that its not "the best" out there for the time being.

Now to your statement about you find the controlls sluggish. Try looking at your graphics settings and lowering them a bit (there is an auto configure option that works quite well) lowering things like anti-aliasing and resolution may help there if your system isnt top notch.

Lastly I will give a few general tips. If you are having problems chasing down monsters that are fleeing from you (ranged mobs and casters can be anoying like this early on) try using the trip ability. It will be on your shortcut bar from the off if your a fighter and to use it just get close then either left click it on the shortcut or use the key linked to that ability (each of the items in your shortcut bar will link to the corresponding number on your keyboard).

When using rest shrines your repair skill (for warforged) or heal skill (for any other race) will give you extra hit points back so investing in this skill can help early on.

When in a quest the box in the top right corner will let you know what you need to do. This means if you have no interest in reading the quest chain introductions from the quest givers you dont really need to. Just read what you need to do in a quest from there.

All quests in this game are instance based. This means the quests are contained in a sole instance for the maximum amount of people of 6 (12 for raids but they are all near end game). This means unless you invite someone to join your party (or visa versa) you will be on your own in any specific dungeon.

Most importantly as all dungeons are complete instances there are very few quests that just consist of kill "x" amount of mobs or collect "x" amount of "x" items. Most quests follow a story and therefore have multiple objectives. These can vary alot from escort quests to killing a dragon but very few have only one goal in them.

Well hope that helps you a little but if you still get zero enjoyment from the game then I would say the same as someone else allready has and recomend Lotr for you. Its a lot simpler and follows the tried and tested wow format that it seems you enjoy more.
 

Abedeus

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Which of the servers is heavily populated? I'm on Thelanis, but I only have a level 2 Bard and just not deleted a Wizard (I took only offensive spells, not knowing about the lack of a Familiar...).

Right now I'm thinking about making either a Cleric or another Wizard on another server. One that isn't empty ;d

However, it seems I will try the game for a bit longer after the trial ends - Quests with puzzles are really awesome. And leveling almost like in Guild Wars pre-expansions - exp purely from questing and dungeons is great, too.
 

RazorrX

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The problem with population is that with the announcement of mod 9 many players are taking a break from what I have seen. PLUS we just had a really rough week (worst ever) with the data center move and the billing server meltdown. I think I was able to play 2 days last week (not for want of trying).

Thelanis and Argo are the top populated servers from what I have heard. I have been playing on Ghalanda and Sarlona because less lag there than on Thelanis (my home server).

Hopefully you will see more people on soon. I will try to be on Thelanis tonight, and if I see a lfm stating they are escapist newbies I will delete a character and make a new one to join you.
 

DaveyCrockett

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With the increased XP and loot being offered right now, it is a great time to check DDO out. With the right mentors, you could even have a character prepped for Mod 9 by the time it is released. That would probably help put the hooks in you.

I'm not blind to the fact that DDO is not for everyone, no game is. DDO certainly is a quality game for what it is however, and far better than the early showings of the game would have ever indicated.

I've been there since the beginning, and will ride it out until the end.

-DfC
 

Deacon Cole

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Thank you for that reply, Rhob Anybody. I have been persisting and have some additional thoughts.

I have been making my peace with the interface. We're not exactly amicable but at least we can work together. It's sort of like that co-worker you hate and wouldn't wish happy birthday unless there was cake in the conference room. (Incidentally, I don't know if I just have a newer version or if you have a custom set-up, but you have the buttons reversed. Left mouse button to look around, right mouse button to smack things)

I'm not much of a fan of first-person shooter beyond Doom. I've never cared for this control scheme as it seems needlessly finicky with no real advantage gained unless you count seasickness as an advantage. And boy, do I get seasick from the constantly shifting perspective.

Part of the problem is I just can never find a good place to put the camera. This is one of those things that simply drives me crazy about these fully 3D games. Things are always getting in the way, like trees or stalagmites. It makes playing nearly impossible since you can't see. Dungeons & Dragons Online is worse than most that I've played because the underground labyrinths are much, much tighter and twistier. As are the above ground areas, come to think of it. This is a game that would have benefited from a smart automatic camera angle adjuster.

In the mission I recently completed that allowed me to leave the island, I had to deal with the typical game-lengthening busy work of throwing several switches to open the door so I can move on to the next section. (Ah, it's nice to see that even in fully 3D environments that the gameplay stylings of Doom remain rock steady) These switches were scattered about on several icy ledges the snake up and around the cavern. I spent as much time fussing with the camera as I did anything else and I was close to blowing chunks by the time I finally got the door open. I then moved on to the next section and found yet another locked door and series of ledges. I wept softly.

Combat I had been getting a better hang of, which will happen when you don't have three NPC's who can do that work for you, so why should I let my character get killed? I thought that the combat used an area attack system where any poor sap unlucky enough to get in the way of my battle ax's arch will get hurt, but what you said about chained attacks has me thinking that is not the case. Eh, the effect is roughly similar, I suppose. Area or multiple target attacks are one thing that I've found lacking in MMORPGs, and it's nice to see it here. But, well, combat is still not all that exciting.

This is probably more a matter of personal taste than anything else. I am an old school game player, so much of the appeal of modern gaming does not work on me. For fantasy adventure gaming, my personal gold standard is Legend of Zelda. And by that, I do not mean Ocarina of Time. I mean the original NES game. Part of the reason why is the combat, which require moving around the screen to dodge or approach enemies and there was the very satisfying knock back feature where an enemy would be flung in the opposite direction when you hit them.

If you can ignore the old-school trappings and glean the core concepts in that, then compare it to most MMO combat where you stand in one place and just swat whatever happens to be standing next to you until they fall down, then maybe you can see why I'm not all that happy with the combat, in Dungeons & Dragons Online, any other MMORPG or just plain RPG for that matter. I'm willing to bet my views are colored by nostalgia. But even past the rose tinted glasses, there seems to be some core gameplay issues here. The main difference being between standing in one place and just holding down the attack button and actually moving around and hitting the attack button at the proper time to hit the enemy while not getting hit yourself. (I should probably be care of what I wish for. While that sort of gameplay works on old school 2D games, since I have trouble just moving around in 3D games, perhaps that sort of thing just wouldn't work. I don't know)

Incidentally, is there a way to quickly drink a healing potion? Nearly every other game I've tried has this feature, and it's usually easy to spot and figure out but it doesn't appear to be here. I've had to open my inventory and double click the potion there. And since they're cure light wounds potions, they fit neatly in the drawer marked "might as well not bother." But even so, there must be a means to do this. Otherwise, healing potions are a waste of time.

Furthermore, this is a very buggy game. I had mentioned my sound issues before, and they continue. But even beyond that, the game seems more like a playable beta than a finished product that had been on the market for over three years. The sound is puzzling because sometimes I get the sound effects, other times I don't. I can smash a crate and get the clatter of balsa wood sound and then smash the crate right next to it and get nothing but silence. Also, enemies don't always run up to me to attack so much as they simply levitate towards me. It's surreal to see as it's more like they're standing still and being zoomed in on. Hit detection seems wonky, but given the issues with the camera and how combat may work, that may be my imagination. This may be the buggiest MMORPG I've tried yet, and I've tried Runescape. I'm not sure what is causing these issues, but from a potential customer perspective, this doesn't instill confidence.

One final note I'll make is the world. I'm not loving it. But then, I was not a fan of the new look Wizards of the Coast put on the game when they bought out TSR. It seems like they took the old joke "You, too, can have sex in spiky armor" that is used to describe the film Excalibur and applied it to everything. I'm no fan of Eberron. Mostly because it came out after I stopped caring. But looking at it now, I'm amazed at how little I like it. Probably the thing I like the least are the warforged you'd mentioned. I had no idea what they were, which makes it funny that they're a playable race. Since then, it's been hinted at that they're some sort of golem or magically-animated robot. Frankly, I just think they look stupid. C-3PO was a good side character, but I wouldn't want to play as him. So why would I want to play as his butch older brother? The same developer has also made Lord of the Rings Online, but I'm even less enthused by Middle Earth than I am Eberron

Once you get past the above issues, real or imagined, what you have is a fairly typical MMORPG. Go here, do this, kill that, fetch that. Blah, blah, blah. These quests are wrapped up in some story-like elements, but that's all facade. It's wrapping paper. Some people like to save the wrapping paper. Me? I'm more of a Dutch fried pastry. I donut care. Mostly because I donut think the paper is as pretty as others. I donut want to be bogged down with silly plot exposition which does little more than mask fairly typical fetch quests. Maybe now that I'm out of the beginner's area and finally into the titular Stormreach area, there will be more interesting quests, but I donut have much hope for that. Particularly since the first quest I found upon was to clear out all the giant spiders in a family crypt.

Interesting, before this I had tried Guild Wars, which has a criminally short trial period of only ten days or ten hours. (!) While diverting, I wasn't impressed enough to want to purchase it. But playing Dungeons & Dragons Online has made me look back much more charitably as several features of Guild Wars were sorely missed and some features Dungeons & Dragons Online brought to the table didn't enhance the proceedings. At least not in my opinion. I still have over a week for my trial, so I'll probably press on with little else to do with my time. But will I wind up subscribing? Well, as addicting as the gameplay of most MMO's tend to be, I seem to have little problem walking away after the trial ends for games I do like, such as City of Heroes. So, I donut think I'll be subscribing to Dungeons & Dragons Online anytime soon.
 

ghirmeshk

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ntomlin63 said:
Thelanis is a perfectly fine choice. I asked because I am Sarlona based and so I can't help you any on Thelanis is all. However DrWhoFan I believe is a big prescence on Thelanis and can help you a lot better than I could ever hope to I have no doubt. How are you liking it so far?
Fellow Sarlonan! Who are your chars?
 

Abedeus

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Is it just me, or the quest difficulty shoots up after first island? Or maybe I shouldn't have left it yet with a level 2 bard...

Most of the quests I've done so far on both solo and normal difficulties. But now I encountered 2 quests during which not only I had problems, but I also died twice!

1. The "kill 200 kobolds" quest. 20 of them at a time? Even if only 1/20 hits me every round, they are are going to massacre me.

2. The "Kill the new leader" quest. Okay, his lieutanants weren't hard. But he was. After I got him to 1/3 health, he... I think so, Bull Charged me (not sure if there's such a feat here... but it looked like one) and from 23 health he got me to -2. I know it's probably because he hit me the second time after the charge, but still, double-tee-eph, mate?

Also, where can I buy some better... I dunno, armor? The starter robe (one with +20% 1st level spells damage, totally useless to Bards) is weak. Too weak.
 

ntomlin63

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The three I am most likely to have on are Gaspar, Svigdar or Eiron

My capped pally, 2nd fighter-13th ranger and 12th monk respectively.
 

ntomlin63

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Kobold assault is something you should do in a group definately until you are much higher level at which point if you get any XP at all its trivial. Kobold's New Ringleader was my first ever introduction to the Ogre. They hit HARD and when they crit you its downright ugly. Again, I suggest trying to find a group.

A couple of points not necessarily aimed at you Abedeus just trying to avoid multiple posts.

We know DDO isn't a game that everyone is going to like or enjoy just like no other game is one that everyone will like or enjoy. Tastes differ obviously.

Those of us that love the game are simply trying to expose the game to as many people as we can in hopes of spreading the goodness that we see in the game to like minded individuals.

I am not good at explaining things. I am just barely above the level of computer illiterate I can turn it on and load a game. I can navigate the web. I can't explain to you how to set your options, I can't explain to you how to set up to join an existing group or to try and form a group of your own. Maybe some of my fellow players can outline that.

I would like to suggest that if you are an Escapist trying out the game at our urging, put up a group invitation and in the comments section put Escapist Newbie. On my server Sarlona, I will peruse the looking for members section periodically while I am on and if I see that I will give you a shout and see how I can help you. This can range from sending items or money to rolling a new character of my own and running with you if you wish.

Now as to where you can get better armor and such, you have a couple of options in that endeavor. You can look on your map and find an auctioneer but that can get expensive. You can find armor in chests. You can visit an armor vendor but I don't think there are any until you can get into the marketplace area.

Abedeus, in the Harbor area, there are a series of short little adventures that are solo runs only. They don't give much XP and the end rewards are pretty much just a gift of a few gold pieces, no items but hey tend to be paced for new players/characters. Berrigon Edge is one of the quest givers, i can't remember the names of the others off the top of my head though sorry. Help me out here fellow gamers.

Anyway, all of you trying the game at our urging, I hope you enjoy it, and I hope you become permanent players. If you happen to choose the Sarlona server I am Gaspar, Svigdar or Eiron 99% of the time. And remember there are no wrong choices when it comes to servers or race or class. Play what you have fun with and don't let anyone tell you otherwise. I have seen some scarily powerful halfling barbarians for instance. They are so cute ;)

Continue to ask questions here or start your own thread. I am reading these forums regularly and even though I often won't know the answer I will answer as best I can those that I have some knowldge about.
 

Rhob Anybody

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Hi again anti I'ver sent a pm to you regarding your sound problem but will quickly mention it again here in case anyone else has the same problem.

I know when I've been playing this game I have met people with a similar problem. Try switching your audio over to software if its in hardware 3d mode. It seems some integrated soundcards try and put sound out through speakers that arent there in hardware mode.

As for a couple of the other things in your last post I would like to go over again.

The Eberron setting was I agree an odd choice tbh. I would have prefered the planescape setting myself (which would also have made the instance based gameplay make more sense)or at least the tried and tested Forgotten Realms. As to the warforged I'm also inclined to agree. I dont much like them myself but they are one of the easiest pick up and play races atm.

As to this being standard MMO fair I'm sorry but I have to disagree totally. The quest design in this game has a lot more in common with solo RPG's tbh and very few quests break down into kill "x" of "x" mob or collect "x" items. If you persevere a little further you will probably start to see this yourself (would recomend 3 quests here but will also say look for a group before you do them. Try Kobolds new ringleader, Information is key and the waterworks quest chain. If you still feel that this is generic mmo fair after that then soz this wont be the game for you) as now your off the starter area the game will start opening up a bit.

One thing I do want to emphasise tho is that this is a party based game. If you havent joined a group yet make sure you try that before you do leave as this is where all the best elements of the game come togeather. There is nothing to compare to the 1st time you get a good group which are willing to help you and things that seemed to be kind of dull suddenly come to life. I dont think it can be stated enough that its the comunity in this game that makes it as good as it can be.

On a last note I will mention the healing potion shortcut. Any item in your inventory can be placed in the shortcut bar across the bottom of the screen. This includes weapon sets, armours, potions and wands aswell as the skills, feats and enhancements that are click activated (which is any in a square box those in octagonal boxes are passive and work all the time).

Hope that is of help to you and good luck with your questing.

P.S. If you need more shortcut bars try clicking the little icon on the left hand side of the main one. It can open up to 10 of them (although at that point you tend to feel as if your playing through a postage stamp on most monitors lol). They can also be flipped from horizontal to vertical with the other icon and then just dragged and dropped anywhere on your screen by left clicking and holding the mouse button down anywhere around the border.
 

ghirmeshk

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Shaenightbird said:
I'm on Sarlona too, although since I'm probably at risk for assassination, I remain anonymous. :p
Hey Shae, N,
Look me up some time. I have a capped fighter Windsheer. I also have Vernus, Ketterban and Ghirmeshk that are non-PD. I spend most of my time in Permadeath though, with Extreme Explorers. My PD toons are Kotels, Bajena, Junas, Gwak and Cabot. Please say high if you see me on:).
Best,
Ghirmeshk
 

ghirmeshk

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Abedeus said:
Is it just me, or the quest difficulty shoots up after first island? Or maybe I shouldn't have left it yet with a level 2 bard...

Most of the quests I've done so far on both solo and normal difficulties. But now I encountered 2 quests during which not only I had problems, but I also died twice!

1. The "kill 200 kobolds" quest. 20 of them at a time? Even if only 1/20 hits me every round, they are are going to massacre me.

2. The "Kill the new leader" quest. Okay, his lieutanants weren't hard. But he was. After I got him to 1/3 health, he... I think so, Bull Charged me (not sure if there's such a feat here... but it looked like one) and from 23 health he got me to -2. I know it's probably because he hit me the second time after the charge, but still, double-tee-eph, mate?

Also, where can I buy some better... I dunno, armor? The starter robe (one with +20% 1st level spells damage, totally useless to Bards) is weak. Too weak.
You can buy armor in the store nest to the apothecary (between it and the bank in the harbor). You can buy better armor on the auction or once you have access to the market. What server are you on?
 

Shaenightbird

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ghirmeshk said:
Shaenightbird said:
I'm on Sarlona too, although since I'm probably at risk for assassination, I remain anonymous. :p
Hey Shae, N,
Look me up some time. I have a capped fighter Windsheer. I also have Vernus, Ketterban and Ghirmeshk that are non-PD. I spend most of my time in Permadeath though, with Extreme Explorers. My PD toons are Kotels, Bajena, Junas, Gwak and Cabot. Please say high if you see me on:).
Best,
Ghirmeshk
Wow, Extreme Explorers! I see you guys all over Sarlona! I have always wanted to try Permadeath. Is the guild recruiting, that you know of? I most certainly will say Hi, you won't mind being hailed by the infamous and evil Shae? Your mates may never speak to you again !~
 

Moormur

New member
Mar 24, 2009
168
0
0
P
ghirmeshk said:
Shaenightbird said:
I'm on Sarlona too, although since I'm probably at risk for assassination, I remain anonymous. :p
Hey Shae, N,
Look me up some time. I have a capped fighter Windsheer. I also have Vernus, Ketterban and Ghirmeshk that are non-PD. I spend most of my time in Permadeath though, with Extreme Explorers. My PD toons are Kotels, Bajena, Junas, Gwak and Cabot. Please say high if you see me on:).
Best,
Ghirmeshk
Permadeath = Once dead, the toon is deleted?
 

ghirmeshk

New member
Mar 27, 2009
89
0
0
Shaenightbird said:
ghirmeshk said:
Shaenightbird said:
I'm on Sarlona too, although since I'm probably at risk for assassination, I remain anonymous. :p
Hey Shae, N,
Look me up some time. I have a capped fighter Windsheer. I also have Vernus, Ketterban and Ghirmeshk that are non-PD. I spend most of my time in Permadeath though, with Extreme Explorers. My PD toons are Kotels, Bajena, Junas, Gwak and Cabot. Please say high if you see me on:).
Best,
Ghirmeshk
Wow, Extreme Explorers! I see you guys all over Sarlona! I have always wanted to try Permadeath. Is the guild recruiting, that you know of? I most certainly will say Hi, you won't mind being hailed by the infamous and evil Shae? Your mates may never speak to you again !~
Always accepting new members:). Check out our website extremeexplorers.guildportal.com Our busiest guild night is Wednesday, but we are on all days:).
 

ghirmeshk

New member
Mar 27, 2009
89
0
0
Moormur said:
P
ghirmeshk said:
Shaenightbird said:
I'm on Sarlona too, although since I'm probably at risk for assassination, I remain anonymous. :p
Hey Shae, N,
Look me up some time. I have a capped fighter Windsheer. I also have Vernus, Ketterban and Ghirmeshk that are non-PD. I spend most of my time in Permadeath though, with Extreme Explorers. My PD toons are Kotels, Bajena, Junas, Gwak and Cabot. Please say high if you see me on:).
Best,
Ghirmeshk
Permadeath = Once dead, the toon is deleted?
Yes:).