I never based my arguement off of one multiplatform game. I based off of a company. I didn't mention a game. Nice try at word twisting. You essentially used Steam for all of your points so I pointed out that one company makes a massive amount more than Valve which deals mostly with PC. You really need to learn how to argue. And in terms of the big dogs not standing a chance against the thousands of developing PC studios, that statement is just asinine. You want to pull numbers out to prove me wrong? Allow me.Ultratwinkie said:so you're basing the sales on ONE MULTIPLATFORM GAME? and never did i say its ALL steam. List the developers if you want but the fact of the matter is that most developers are mulitplatform. Sell better on console? Where are you basing your facts since digital distribution don't divulge their numbers.AzrealMaximillion said:You didn't prove how those lead to PC leading in any fashion.Ultratwinkie said:no genres?AzrealMaximillion said:In which way specifically? Cause it's sure as shit not in software sales.Denamic said:No it's not.Onyx Oblivion said:It's not dead, but it is smaller than console gaming.
It's bigger than all the consoles put together.
That and the PC just doesn't have as large a range of genres as consoles do.
There are more major and renowned developers for consoles so that's were the investments are.
The PC just hasn't had the amount of classics it did in the 90s.
Now it's crappy console ports, zombies, zombies, zombies, uninspired FPSs and RTSs.
*points to the steam store genre selector*
no companies?
*points to the entire developer selector for steam*
No money in sales?
*points to the money made by steam every single year*
want me to go on? because i can do this all day.
Steam Genre Selector: Most of the games on steam that are not RTSs, Valve, or uninspired FPSs sell better on console.
Steam Developer Selector doesn't prove anything. Thete are still more major developers on the consoles than there are that work with Steam. That is a fact. There are lots of developrs that aren't on Steam pal.
And never did I say no money in sales. I'm pretty sure that Black Ops can prove that alone. I highly doubt Steam makes as much money as company like EA, Activision or Square Enix based just off of Steam alone. My point was that consoles in general make more money for devs and publishers than PC. That's also a fact.
Basing your entire arguement off of Steam was stupid. I'm talking ALL PC and ALL console. Steam is just one aspect of the PC. And if your going to say things like, "points to money made by Steam", put up a link to help your point out.
Last time I check Valve was making $70 million.
Last time I checked the Activision part of Activision Blizzard was raking in 2.9 billion a year. Which is my point. PC isn`t dead but it sure as shit doesn`t make money like major console companies do.
For your information you are trying to compare A DIGITAL STORE TO GAME PUBLISHERS. STEAM IS NOT A PUBLISHER, ITS A STORE. Why not compare Target to mcdonalds while you're at it? Console developers? That implies the console exclusive companies which limits the companies to console exclusive developers which are quite small. If you notice console developers are big because consoles are expensive to develop for and high risk while the PC is low risk and cheap to develop for. Your gaggle of "big dogs" can't stand a fucking chance against the thousands of developing studios on PC. Need i pull out the game numbers of PC games versus console games?
Out of the top 10 best selling video game franchises only one of them is exlusivlely PC. The Sims. The rest are console exclusive or games that were released on all platforms but sold more on consoles due to PCs always getting shafted on release dates.
Black Ops alone, which is the most Pirated PC game of this year, still made $1 billion dollars faster than Avatar, the top best selling movie of all time.
Yes there are thousands of developing PC studios. Likewise for console based studios. There are probably more developing console developers than on PC. Please name these thousands of PC studios. Then name what they've done. The develoing console studios grow faster then the developing PC studios. This can be show with Blow Entertainment, The Behemoth, and many companies that have released indie successes on XBL/PSN. I personally haven't heard of many developing PC studios but apparently you claim there are Thousands.
I never said PC was dead.
But comparing it's growth to the console industry is just silly.