Since you gave several examples of male rape, or implied male rape, I'll comment on that first.
It's a weird double standard in our culture, that invading the body of a man, isn't considered as reprehensible as a woman. Even if the exact same act is done, it's handwaved away, and is often used for comedic purposes. The chicken being stuffed up the cop's ass in Me, Myself and Irene, for example. Or the joke in that Adam Sandler movie where he's the son of the devil, where they keep shoving various things up Hitler's ass for laughs. If you did this to a woman, it wouldn't fly. And I agree it's a double standard, and I don't really have an explanation for it other than our culture just doesn't seem to give a shit about it. They don't consider it a violation of the person in question, because he's a guy, he'll get over it I guess. *shrugs*
Now if you are asking in general why games don't use rape more often, I think a major part of it, is that your player base might be rape victims. Unlike death, rape is something you can survive. Nobody who has died, is going to be playing your video game, so they can't complain about how your depiction of murder brought up painful memories of their past trauma. Rape victims do have this very real situation in front of them if they play a game, or watch a movie, or read a book that includes rape.
It's a very touchy subject, and rife for problems and negative feelings being generated by your work of art. So, I think, for the most part, developers avoid it to avoid the issue entirely. And I think this is a good thing really. I'm not the kind of person that shouts for developers to remove anything that might be offensive or painful to anyone/everyone that might see their product. I've got my own issues with some things, like people falling down stairs in movies, and people with schizophrenia being depicted in movies, but I don't demand that creative types never use those things in their stories. But I also don't think that all things like this, personal emotional traumas are created equal. My issues with people falling down stairs comes from my grandmother being found dead in her house at the bottom of a flight of stairs. She fell down them, and couldn't get help, and died, likely very slowly and painfully. My issue with schizophrenics in movies stems from my brother who is totally nuts, and was a terror to my family for years because he was so unstable. I don't
like seeing them in movies very much, but I don't suddenly jump on twitter and demand the developers remove that content because they were insensitive to my pain.
I also however, don't have a problem with rape victims complaining about this type of thing. *shrugs* Maybe it's hypocritical of me to say it's cool for them to have a problem with that content in media, but that I don't really have much of a legit gripe, but it's how I feel on it.
Rape is a very painful, raw, touchy subject, and it's very
very hard to broach it without potentially causing some very negative feelings in someone involved. In general, I think most people, and as a result, most game devs/creators, decide it's just not worth the trouble to include that particular story element in their work, when they could probably use something else just as easily, and cause less stress with their audience.
Spartan448 said:
Just so you know, FC3s is implied to be consensual. The murder is not however.
Yeah, I always got the impression with that scene that it was just the point at which the "movie" caught up with the actions of the player. That he didn't pass out before, or at least had woken up earlier, but that they just didn't show us the player, the parts before. They fast forwarded to the sexy fun time with the freaky native girl with painted boobies, because you know, boobies.