I wonder how the design choices of Fallout 4 will affect the next TES game. More voice actors for the different races, or just roll with two and add some voice synth so your orc won't sound posh? Same lines for all the races even the writing doesn't really fit the characteristics of those races?
I love how the AAA games reaching out for a broader audience carries an inheritent catch 22, making games for people who normally wouldn't play your games (like how Dragon Age 2 justified its action romp because some people quit playing Origins 1 hour in).
I love how the AAA games reaching out for a broader audience carries an inheritent catch 22, making games for people who normally wouldn't play your games (like how Dragon Age 2 justified its action romp because some people quit playing Origins 1 hour in).