The Plunk said:
By that logic, infertile couples should not be allowed to call their unions "marriages" either.
And "Marriage" has not been "pretty much unchanged" since the middle-ages. For one, you can no longer marry a 12 year old. Secondly, women no longer have their husband chosen by their fathers. Thirdly, women no longer have to give up all their property to their husbands. Fourthly, dowries are now pretty much non-existent.
Well, there, you're describing the
institution of marriage, which, yes, has changed quite drastically. I think what he was referring to, though, was the actual working
definition of the term 'marriage,' which has 'always' been used to describe a 'lifelong,' 'blessed,' union between a man and a woman.
OT: I just read an article by Jim Sterling on Destructoid about this: I hadn't heard about it before. I'm not
really surprised at the reaction its getting. The fact that there were gay relationships in the
Dragon Age games did cause a little bit of a fuss, as I recall, and the presence of a homosexual male relationship option in
Mass Effect 3 caused a stir, as well. To my knowledge, the first two
ME games only had homosexual relationship options available to female characters, because asari. And maybe Miranda, I think? But she was genetically altered, so I don't know if that should count or not.
I'll be honest, and say that, so far as all these issues are concerned, I
may be part of the problem. I have no problem with the LGBT community, but it's not like I
parade support around, either. At this point in my life, when there are issues that are so much bigger than me, I kind of tend to let them skirt by. I don't mean to be selfish, but I'm just at a place where I have to worry about where I'm going, before I can worry about helping others get to where they want to be, you know?
As to the issue at hand, though, I don't really know what to think. On one hand, I think Bioware made a huge misstep, here. They
knew this was a sensitive issue, and they, and that title especially, aren't really in a position to generate anymore ill-will. One of these mutually-disappointing compromises was pretty much the worst move they could have made. It might actually have done them more good if they had worried about stabilizing the rest of the game first, before opening up this issue again.
At the same time, though, this
is something they promised, and the fact that it's taken so long to implement is definitely not good. If it was a promise, and a promise made
before the game was released, when they still had the weight of the entirety of their resources behind them, then it should have been there, if not at launch, then alongside the first big update. It wasn't, so I understand why the community is upset.
Poor Bioware. I really do like them, still, and I think they genuinely mean well. They just can't seem to do anything that doesn't draw ire, these days.