Halo Fanboy said:
Change is certainly a bad thing when it goes out to undermine and betray the style of its predecessors.
http://insomnia.ac/commentary/of_genocides_and_reinventions/
For all the insinuation of mindless nostalgia ITT it seems like there is a sense of mindless progressivism in some of these replies (change is good, everything should change.)
Oh good, you posted another article, just because someone has written it online doesn't mean it's any more valid (we're talking about video games here, a form of entertainment, everything is subjective).
How precisely does these new designs 'undermine and betray' anything about the old games?
Lara simply looks younger in her new iteration, she was supposed to be a 'female Indiana Jones' according to her original creator, and she still looks like the rugged adventurer type (she just doesn't sport cleavage that would make a glamour model green with envy anymore), she's still adhering to the style and spirit of the Tomb Raider games, she's just been made more human and less 'awkward jumping gun turret with DD's'.
Dante's new design still keeps many aspects of his original look (red jacket, dark trousers and gloves accompanied by a large sword and handguns), all that's changed is his hair colour and he looks a bit dirtier and more evil (something that I would assume would come naturally to a character who is supposed to be
demonic in origin), he actually looks more demon-like in the new design than he does in the old one (which surely is actually sticking closer to the style and narrative, right?).
It just seems that people have a railroad spike up there arses about the whole 'he doesn't have white hair' thing, is that really a huge problem?