...wasn't Quantum Break's gunplay ridiculously boring and clunky? I recall that being a common complaint for the actual game sections.
Also, Dead Space is a thing... no cover, lots of atmosphere, decent story... hell even the third one has great gameplay (story and atmosphere, not so much, but the guns are nice to shoot).
Loop Stricken said:
I tell thee what; you want a third person shooter, try Warframe [https://www.warframe.com/signup?referrerId=50eb16b51a4d80b677000000].
...guns? In Warframe? Fuck that noise, Sword Alone or bust!
/hidesTonkor
maninahat said:
It's funny how you complain about games trying to look like movies then praise two of the most derivative titles I can think of. These were games made around the time where AAA producers would make levels resemble specific scenes from movies as closely as possible without suffering a law suit (Medal of Honor: Allied Assault takes the cake for this).
Also, there are games like them. Try Stranglehold: Max Payne's gimmick taken up to 11, built by the same people who Max Payne was paying homage to.
Yeah, I was just thinking... wasn't Max Payne designed to be very movie-like, given it's got the whole John-Wu slow motion dive thing? Might be wrong on that, but regardless the whole '90s shooter movie' feel the series has is why I liked it so much. Weird to see someone say it doesn't have a movie quality to it, honestly.