accipitre said:
John the Gamer said:
Does the pathfinding work properly in Fortress mode? I've always wanted flying dwarves building a fortress on an aerie, but I thought they only worked in Adventurer mode.
Flying Dorfs are pretty much perfect, come to think of it... you can flood the world with magma without worrying about civilian casualties. Not that I have anything against slaughtering civilians, but the tantrum spirals and berserk legendary miner citizens get a bit... worrying.
Also, with the minecart update, I have a feeling that flying dorfs will become QUITE viable in Fortress mode. I can't wait for the inevitable roller coasters that exist for the sole purpose of drive-by crossbow shootings.
Meh. In adventure mode it works fine, though mostly to hover across pits and rivers and such, but a player can use it to fly up and knock ravens out of the sky (I tried that, not very usefull though)
I mostly use it to get into fortresses or citadels when I can't find the door because it's hidden in a hill or to recruit all the soldiers standing on top of the towers. There does seem to be a height limit though, so in some locations you can't fly any higher.
In Fortress mode it's mostly functional, though I've had dwarves get stuck on top of walls, sitting there alongside some of my lost pet eagles, and construction still needs a direct connection. I have not tested much, and after the vampire-thing I just undid the change again.
Otherwise they just seem to go about their bussiness as normal, just walking everywhere.
Haven't tried it in fortress mode since about a year ago though.
You can find what you need here: [link]http://dwarffortresswiki.org/index.php/DF2012_Talk:Body_token[/link]
I wrote it down there, you should be able to figure it out if you know your way around the game.